Tim Dix (Raverix)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What's the difference between %this and %obj? | %this = the datablock %obj = the object Do you want to change something in the datablock (for al... read more | 06/19/2007 (7:35 pm) |
| GG, I want a refund | I thought the dynamic lighting system was working... which part isn't?... read more | 04/02/2007 (5:58 am) |
| Syntax error, plz advice | Datablock AudioProfile(doorStartOpenSwingSnd) { fileName = "~/data/sound/door1_move.wav"; descrip... read more | 03/31/2007 (12:51 pm) |
| Vanishing projectiles | Check your LOD yet?... read more | 03/29/2007 (9:02 pm) |
| Actionmap.push() | No, it doesn't work like a stack... however, if you truly desire that functionality, your best bet w... read more | 03/27/2007 (9:29 am) |
| GUI alpha bug | Is this just an image, or the gui radar resource?... read more | 03/26/2007 (3:53 pm) |
| GPS-Torque connection | Assuming you've got the data on the server, it's fairly easy, and there are a number of ways to do i... read more | 03/23/2007 (9:41 am) |
| Torque project management: updating files | Look into Source Control Management (SCM), it's software specifically designed for what you want to ... read more | 03/23/2007 (4:45 am) |
| Error, ran over the shapebase assumptions about convex hulls. | Polysoup city... [url]http://www.cantanogames.com/games/stormtanks/movies.php?id=0[/url] It ca... read more | 03/22/2007 (7:38 pm) |
| C | Isn't it typically... [quote] Read. Read code. Copy code. Paste code. [/quote]... read more | 03/22/2007 (12:16 pm) |
| C | Like I said, you can pick up the basics along the way to implement resources... but beyond that, you... read more | 03/22/2007 (10:33 am) |
| C | Do you need to know how to paint to paint? There's [b]a lot[/b] you can do with script, but you'l... read more | 03/22/2007 (9:51 am) |
| Legends the Game, looking for new devs | Hey, I'm also interested. I've got experience coding and scripting, [url]http://cantanogames.com/... read more | 03/18/2007 (8:17 am) |
| Programmer.setSkinName('baffled') | I'm not at home so can't test this myself, but try: [code] %thisObj.schedule(0,setSkinName,"b... read more | 03/14/2007 (11:57 am) |
| I have an idea for a game that isn't out there | Hey, just a heads up, if you have no way of making the game, what exactly would you be providing a t... read more | 03/13/2007 (1:26 pm) |
| TGEA Early Access price? | What else were you expecting? Personalized email? [url]http://www.garagegames.com/mg/snapshot/vie... read more | 03/11/2007 (7:03 pm) |
| If i buy Torque Game Engine: Advanced do i get Constructor? | Note that the tool for map making... is the World Editor. No, you don't get a free copy of Construct... read more | 02/22/2007 (8:22 am) |
| Thank for everyone~~~i try | I can get right mouse click and drag for camera rotation, and left mouse click on terrain and charac... read more | 01/28/2007 (9:00 am) |
| TorqueDemo.exe vs a final game? | Why would you want to not let your users use the editors? If they want to create a new map... what's... read more | 01/17/2007 (2:52 pm) |
| Poly soup.. | For interiors, you've got to use a brush based editor. It's a very different workflow than from conv... read more | 12/26/2006 (7:55 am) |
| Sprite in 3d TGE? | Http://tdn.garagegames.com/wiki/DTS/3dsmax/Advanced_Materials... read more | 12/26/2006 (7:49 am) |
| Sprite in 3d TGE? | Billboard is an exporter feature, any .dts can be billboarded, with Max, you make it billboard by ch... read more | 12/26/2006 (7:48 am) |
| Client and Server Can Not connect. | Maybe you're missing those files...?... read more | 12/18/2006 (8:21 pm) |
| Flying Vehicle in starter.fps | This is typically caused by not having a control object set... something might be messed up in your... read more | 10/22/2006 (3:20 pm) |
| PNG and JPG Quality Problems | This is from TSE MS2, as for overclocking, nah, my AC went out on me one day.... and it got really,... read more | 07/01/2005 (7:34 pm) |
| PNG and JPG Quality Problems | And on that first point, I'm starting a "Get Tim a new video card fund" if anyone insterested in rid... read more | 06/23/2005 (6:14 am) |
| PNG and JPG Quality Problems | Uhm... alright, one, Ignore the dots, they're from an a video card that's gotten more baked than me.... read more | 06/23/2005 (6:13 am) |
| TorqueScript debugging? | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5121... read more | 06/20/2005 (3:33 pm) |
| Yes!!! I finally got Maya for only $300 | From the EULA posted above a) License Grant. Alias has granted to Customer and Customer has accep... read more | 06/19/2005 (8:35 am) |
| Yes!!! I finally got Maya for only $300 | I hate to be the one to say it.... but maya, like all high end 3D packages.... is a non-transferable... read more | 06/19/2005 (8:34 am) |
| A Question about mounting and damage | Nope, collision is turned off for mounted objects.... you can turn them back on, but then you've got... read more | 06/19/2005 (12:19 am) |
| Murphy's Law as a gameplay element | America's Army has been doing this for a long time... and I find it to be a very challenging, realis... read more | 06/13/2005 (4:28 pm) |
| Are DTS files instanced? | I beleive the point of the test was to check to see if it's loadin' the DTS files twice? At which, I... read more | 12/07/2004 (7:34 pm) |
| Bottomless pit | If you take a look at Marble Blast, there's no terrain in that game, and once you go below the lowes... read more | 12/05/2004 (3:38 pm) |
| Bottomless pit | Well... not to mention the obvious... but terrain.delete(); works too :)... read more | 12/05/2004 (3:37 pm) |
| Lighting DTS Models | In TGE I could control the direct sunlight as well as the ambient... in TSE, it looks like only the ... read more | 12/03/2004 (4:17 am) |
| Lighting DTS Models | Alright, then I'm a bit confused... does this mean that there is no method to adjust the global ligh... read more | 12/01/2004 (5:19 pm) |
| Lighting DTS Models | [url=http://cantanogames.com/noshaders-nolight.jpg]No shaders, Nolight[/url]... read more | 12/01/2004 (11:10 am) |
| Lighting DTS Models | Ok, well then what about the Non-shader enhanced DTS in the background of the ship?... read more | 12/01/2004 (11:00 am) |
| Adding a Plug-In (Max to dts) to 3dsMax6 | Well it does get a bit complicated... you've got the "plugins" folder, and the "stdplugs" Folder....... read more | 11/28/2004 (10:34 am) |
| Adding a Plug-In (Max to dts) to 3dsMax6 | Yes, you have to compile it. But ya gotta use the GPU while you've got 3DS Max Running and flash the... read more | 11/28/2004 (10:30 am) |
| Screenshot problems with ATI card | No idea why this happens, but I can confirm that it happens on my ATI Radeon 9800 XT from time to ti... read more | 11/02/2004 (7:48 am) |
| Make an RTS game with the Torque engine | Accessories sold separately.... read more | 10/31/2004 (3:01 am) |
| Pucharse ? TSE or TGE | Kenneth Bathgate - Yeah, which one he should buy... meaning he doesn't have either, yet apparently h... read more | 10/26/2004 (8:03 am) |
| Super Newb Questions | Yes. I now type more because of the 5 chacater limit.... read more | 10/25/2004 (6:38 pm) |
| Echo | That would return 12345.... words are seperated by spaces, so if you had: %mystring = "Hello Worl... read more | 10/24/2004 (8:11 pm) |
| Where have all the PC games gone???? | Garagegames.com :)... read more | 10/24/2004 (8:09 pm) |
| Mounting problems | Have you considered just making the sword a mountable image?... read more | 10/24/2004 (8:45 am) |
| VS .NET 2002 and 2003 - compiling Torque | Yes .... read more | 10/24/2004 (8:12 am) |
| Anyone have a complete example? | The game, has everything you need... it's got a multiplayer first person shooter where you've got a ... read more | 10/24/2004 (8:11 am) |