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Fucifer's Forum Posts

Thread Post Date Posted
Objects not appearing in Mission Editor. That would be hard to say unless you give steps of what you did. But I can tell you the door resourc... read more 09/03/2007 (5:17 pm)
How do I change the button sound... Look above at Eric Forhan answer. That is basic how you do it.... read more 08/30/2007 (8:24 am)
Change default Player Do you have a Ground Transform in the model? I not sure what esle to tell you. I would need details ... read more 08/29/2007 (8:26 am)
TGE1.5.2 models in other formats? I agreed with Tim Heldna, they are very good, clean model and price is outstanding for the models.... read more 08/28/2007 (5:39 pm)
Change default Player What character you using? Did you buy or make it?... read more 08/28/2007 (7:44 am)
TGE1.5.2 models in other formats? Take look at the BraveTree Girl, it has Milkshape source files. Yes it will work with TGE 1.5.2. I h... read more 08/28/2007 (7:41 am)
Forest/Wood/Tree tool? Mission Objects/Environment/fxShapeReplicator and fxFoliageReplicator. fxShapeReplicator is for d... read more 08/27/2007 (1:55 pm)
Light leaks and missing/flipped faces Save the map then exit Constructor. Now relaunch Constructor and reload your map. Export the map thi... read more 08/27/2007 (9:27 am)
Static Shape Transparancy Issue If you are talking about a dif with a window and you cannot see the transparency texture threw the w... read more 08/26/2007 (5:34 pm)
Question Textures needs to be png or jpeg and power of 2 (32 x 32, 64 x 64, 128 x 128, 128 x 256, etc).... read more 08/25/2007 (6:24 pm)
AI Guard animation not playing Did you create this model or purchase it? Can you give alittle background on the model.... read more 08/19/2007 (6:53 pm)
AI Guard animation not playing Do you have the player.cs in the data/shapes correct?... read more 08/19/2007 (3:47 pm)
Old Model Pack Minigun This one has the vulcan minigun. [url]http://www.exisexchange.com/p_mwp.htm[/url]... read more 08/13/2007 (1:27 pm)
HELLLP "Newbie Alert Did you put back the wright logos? You need to place the one under Shapes not Static Shapes. Did you... read more 08/13/2007 (8:07 am)
TGEA 1.0.2 Released Yes, Thank you.... read more 08/11/2007 (3:48 pm)
Which Modeling Software to Buy? If you are looking for software that about $100.00. LightRay3D is the best for the money. I have bee... read more 08/11/2007 (3:47 pm)
A question If the dif does not show up then there something wrong with the dif. You will need to find and fix t... read more 08/07/2007 (11:49 am)
Hi :) i need help You need to a script to play the animation. You dont say if this player or non player. If it is a p... read more 08/07/2007 (11:43 am)
Adventure kit for 1.5.1. This is good news.... read more 08/05/2007 (12:37 pm)
Portals & Mirrors... You welcome. If I not misstake mirror does not work in TGEA.... read more 08/03/2007 (9:01 am)
Portals & Mirrors... I will setup a file for you, if it is okay I will email it to you.... read more 08/01/2007 (7:01 pm)
Post your Behavior Requests here I have not play with TGB in while I am not sure if this is there. A player health bar would be nice.... read more 07/30/2007 (11:52 am)
Portals & Mirrors... Export mirror thru Constructor\File\Export\Torque Game Engine (map2dif plus).... read more 07/30/2007 (11:33 am)
Problem with my weapons To be sure I would have see your script but from what you have here. I think your problem is the spa... read more 07/29/2007 (7:46 pm)
Constructor is a trash tool I am still using DeleLite, I think it is alot better.... read more 07/23/2007 (4:55 am)
Shoot Laser beam aiming at the crosshair You can do this many ways. One you can a create vehicle with a window and the player mounted to it. ... read more 07/20/2007 (6:13 am)
Question about which to buy? Here the EULA. The way I read it, it is one person. You can buy indie until the company exceed $250,... read more 07/20/2007 (6:03 am)
Precipitation You'r welcome! This may help you, somethings have changed so be carefully with this tutorial. ... read more 07/19/2007 (12:56 pm)
Precipitation If I remember correctly the image should be 128 x 128, in the paint app set grid to 4x4. That will g... read more 07/19/2007 (12:03 pm)
Killer Kork Animation Check your player.cs in data/shapes/player to make sure it is compile to dso. If not there is someth... read more 07/12/2007 (1:41 pm)
Leaves and lightning BraveTree: Environment Pack Pro has butterflies, fish and birds. You can adapt it to have spiders or... read more 07/02/2007 (2:35 pm)
3ds to .dts No textures, all white Check the texture file that comes with the model. They need to be power of 2 (64 x 64, 128 x 128, 25... read more 06/29/2007 (3:41 pm)
RenderFirstPerson I came accross it in the form, I am not sure where. What I do I look at the form almost everyday. I ... read more 06/28/2007 (5:14 am)
RenderFirstPerson You Welcome!... read more 06/27/2007 (7:00 pm)
RenderFirstPerson Enter "ServerConnection.setFirstPerson(false);" as the last line of code in GameConnection::onClie... read more 06/27/2007 (5:22 am)
Is Torque what my dev team needs? 1. There is alot packs out you can buy to add objects to Torque if you dont want to model. You wi... read more 06/22/2007 (7:46 am)
Portals You welcome!... read more 06/21/2007 (12:55 pm)
Portals The building was create with the arch tool. Then I create one brush for the portal. I center it on t... read more 06/20/2007 (7:45 pm)
Torque STP help You need to set your project directory. Click Project Directory button then navigate to your project... read more 06/16/2007 (10:19 am)
Content Packs with Demo? I agreed with William it is definitely worth it. You will have access to resources which is a great ... read more 06/14/2007 (9:37 am)
Different enemy models? If you are using the demo folder goto demo/server/scripts. Open aiPlayer.cs and scroll down to line ... read more 06/13/2007 (5:41 pm)
What to do after editing player.cc and player.h What mods did you install? If I know which ones I may be able to give you some tips.... read more 06/13/2007 (5:34 am)
Play animation This should play your animation, it is basic script for animation. [code]datablock StaticShapeDat... read more 06/11/2007 (5:29 am)
Import 3d model What you need to know?... read more 06/06/2007 (4:58 am)
Need a personal tutor Steve is right. What questions do you have?... read more 06/03/2007 (10:33 am)
Exporting to Torque? I am not sure if GG will come out with something but LightRay3d is very good. I have use other softw... read more 06/03/2007 (10:31 am)
I can't move my camera. I am assume you edit the playGui file. You need to replace this line back at the bottom of new Game... read more 06/02/2007 (11:08 am)
Laser-type ammo? You also could achieve this by sign a particle effect to a weapon.... read more 06/02/2007 (10:57 am)
Fxshapereplicator Your very welcome. I am glad you have it working.... read more 06/01/2007 (1:05 pm)
Exporting to Torque? I like LightRay3d because I can use the Biped skeleton and animation. It will export and work with T... read more 06/01/2007 (8:31 am)
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