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Danner Jones's Forum Posts

Thread Post Date Posted
Landscape "inside" DIF show/no show (This topic can probably be moved to Engine or another forum since it sounds like a known issue) ... read more 01/11/2004 (6:41 pm)
Integrated Tools I have a few thoughts to add. On enhancing the current exporters: Making the existing exporters ... read more 01/07/2004 (3:42 pm)
Who uses microsoft visual studio .net 2003? @George: I don't think the Empower program will work for most of us here, probably not for Corey ei... read more 12/22/2003 (11:08 pm)
Who uses microsoft visual studio .net 2003? You wouldn't have to "waste any cash" to find out. Simply download the .NET framework with compiler ... read more 12/22/2003 (9:19 pm)
Car speed? Then don't set it so high :) I was only pointing out which value to change to get the max speed up'... read more 12/22/2003 (9:15 pm)
Who uses microsoft visual studio .net 2003? I do believe, and feel free to correct me if I'm wrong, that Visual Studio itself may not allow turn... read more 12/22/2003 (3:05 pm)
Searching the forums I wonder if GG would be willing to sell a backup of their SQL server with the forum posts? I'm sure ... read more 12/21/2003 (10:05 pm)
Car speed? Try adjusting the maxWheelSpeed value in car.cs. I set it to 100 and it jumped well over 40mph. A... read more 12/21/2003 (9:36 pm)
Transparency on Splash Images and GUIs You could also create Windows Regions to create a form that matches your bitmap. As Ben said, I'd ge... read more 12/21/2003 (8:15 pm)
Demo mod won't load, racing mod? It's the same source for the Demo mod/game as it is for the starter FPS. It all compiles to the same... read more 11/28/2003 (3:17 pm)
API Documentation Check out [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=14033]this link[/url] for a... read more 11/21/2003 (12:41 pm)
"Volume" brushes? Would there be another recommended way of handling this? For now I would assuming using some kind of... read more 11/20/2003 (1:09 pm)
Gorpe In regards to "What is Gorpe", what is the TerrainManager? Torque already has a terrain manager - do... read more 11/18/2003 (11:49 am)
Input support... For goggles you normally don't "need" to do anything as the goggles I've come across in testing are ... read more 11/17/2003 (6:49 am)
Torque and Visual C# If you didn't know, Vertigo Software released the sourcecode for a managed C++ implementation of Qua... read more 11/14/2003 (9:17 am)
Torque and Visual C# In the default project (VC6 and VC7 projects) in the latest HEAD, there's a TorqueLib project. It's ... read more 11/12/2003 (8:07 am)
Racing Mission not loading Try: torqueDemo_DEBUG.exe -game demo The "-game" argument only loads the specified mod (demo in ... read more 11/12/2003 (7:49 am)
Graphics Problems The only anomoly I noticed with my Radeon 9500 Pro was that I couldn't see anything, anywhere (menus... read more 11/07/2003 (10:17 am)
Serious vehicle collision problems I think I saw another post where someone had a similar problem only not going as fast. I can duplica... read more 10/26/2003 (10:00 pm)
Another "latest head " compile problem. Try adding the line as suggested in the Link warning. I'm not sure the option name in VC6, but it sh... read more 10/26/2003 (9:56 pm)
Getting basic scripts to work The docs are just a bit out of date. You should be modifying the starter.fps folder if you're just r... read more 10/23/2003 (5:34 pm)
Trying to use precipitation and lightning (makes me crash) Note that your png's must be sized to a power of 2 (maybe more restrictive depending on your card). ... read more 10/22/2003 (10:37 am)
Demo mod won't load, racing mod? Ah, thanks for the help. I was wondering why the command line parsing was using that (in the root ma... read more 10/21/2003 (12:23 pm)
Directory Structure Suggestions? That's pretty much the only sample project included with the CVS version of Torque. You can go to [u... read more 10/21/2003 (11:21 am)
Trying to use precipitation and lightning (makes me crash) Have you tried just the rain by itself (or just lightning), and use the sample textures provided? Yo... read more 10/21/2003 (11:15 am)
Engine vs Game? Thanks for the tips, Alex. I hear lots of bad storries about VSS, but in the last 6+ years I've used... read more 10/20/2003 (8:05 am)
Order of TorqueDemo scripts? Ah, exactly what I was looking for. I often get stuck doing these at work, usually in Visio or Word.... read more 10/18/2003 (7:08 am)
Order of TorqueDemo scripts? Ah, good advice :) Still trying to track down where demo/main.cs is loaded/initialized. I see the... read more 10/17/2003 (9:55 pm)
Engine vs Game? I was thinking about building off a stable release, but I also want to get any cool new stuff the co... read more 10/17/2003 (2:17 am)
Precipitation in HEAD? Excellent! I tried my first code-based mod from the Resources area - I chose rain as it seemed pr... read more 10/15/2003 (9:54 pm)
Radeon's Catalyst 3.6 problems? As an update, the new Catalyst 3.8 drivers work great. And with the new HEAD (10/8/2003), ATI Anti-... read more 10/14/2003 (10:52 pm)
.NET 2003 Compiling errors (galore) Excuse me - I'm used to Visual Source Safe. I was assuming that HEAD meant the latest stable build a... read more 10/10/2003 (11:03 pm)
.NET 2003 Compiling errors (galore) Visual Studio 1.1, or .NET 2003. I meant version 1.1 of the Framework, but I'm using Visual Studio 2... read more 10/10/2003 (9:56 pm)
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