Mark Rose's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Good landscape textures? | try here... http://www.planetunreal.com/TextureUniverse/ tons of free textures (really good ... read more | 11/28/2001 (2:08 am) |
| max2map working properly | I get a 404 on http://www.v12.barrysworld.net can anyone send me the file or post a new link? Tha... read more | 11/26/2001 (6:39 am) |
| Max2Map Exporter | I'm getting the same error. Where is this "properties" tab, I can't find it :( help! :) -Mark... read more | 11/26/2001 (6:21 am) |
| lighting/alpha issues | Hi, The alpha problem you are having is because the fence is being drawn before the objects behin... read more | 11/21/2001 (7:10 am) |
| Transparent and Masked textures? | The picture works now :) must've had net problems this morning. It looks to me as though alpha t... read more | 09/24/2001 (1:56 am) |
| Transparent and Masked textures? | hmmm... I'm not sure what's up. Could you tell me what your gfx card is? btw - the screenshot ... read more | 09/23/2001 (7:34 pm) |
| Rear View Mirror, tutorial and code | nohbody, if you're doing a mario kart like game, you may be interessted in my cartoon rendering code... read more | 09/17/2001 (4:36 am) |
| Terrain/Texture 'Flashing' | Could you post a screenshot so I can see? It sounds like Z issues, but that shouldn't be happening u... read more | 09/17/2001 (4:25 am) |
| Transparent and Masked textures? | hmmm, very weird. Mike, I think what you might be getting, is what I get if my sky fog colour and... read more | 09/17/2001 (2:40 am) |
| Need to find out which client I am | Thanks, that works! -Mark... read more | 09/14/2001 (7:32 am) |
| Transparent and Masked textures? | Hmmm...it shouldn't interfere because all of the cases we changed were in "interiorrender.cc", which... read more | 09/14/2001 (7:24 am) |
| Transparent and Masked textures? | No problem, I have trouble finding posts I KNOW I've read before. I think it's partly 'cos people p... read more | 09/14/2001 (2:57 am) |
| Transparent and Masked textures? | Hi, Check out my post here - I had the same problem and have found a solution, see if it helps! :... read more | 09/13/2001 (2:58 am) |
| Can't disable Z buffer writing | whoops - s'okay, got it working, there was a glDepthMask(GL_TRUE) burried deeper in the code, took m... read more | 09/10/2001 (8:05 am) |
| How do I change the player's colour? | hehe oops :) I double clicked it, and it loaded it up in AC-DSee, but slapped it onto a black backgr... read more | 09/06/2001 (2:42 am) |
| Transparent objects | Fixed it! I opened up interiorRender.cc and changed any instances of glBlendFunc(GL_ONE, GL_ZE... read more | 09/05/2001 (8:44 am) |
| Complete Working Weapon Example | D'oh! had to change the line of code in datablock ShapeBaseImageData(RifleImage) from sha... read more | 09/05/2001 (7:16 am) |
| Complete Working Weapon Example | thanks, it was the ; I was missing :) but it still doesn't quite work, I can add a weapon, and th... read more | 09/05/2001 (4:09 am) |
| Complete Working Weapon Example | Everytime I type "commandtoserver('x')" it just says "syntax error in input". help! :( thank... read more | 09/04/2001 (9:49 am) |
| Transparent objects | No, I'm using paint shop pro :( but it has an alpha channel with the correct data in it I just wa... read more | 09/04/2001 (7:31 am) |