NA's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Opengl Game Engine Mac Coder Needed! | Good idea!... read more | 01/17/2004 (2:25 pm) |
| Scaling a UI for different resolutions | You make them in lower res - then they are smaller in higher res. That's how most games work - try ... read more | 01/17/2004 (7:10 am) |
| Trying to figure out Xcode | I would like to apologize about the previous post - I had cookies enabled on Safari - so my brother ... read more | 01/16/2004 (7:38 pm) |
| Trying to figure out Xcode | YOU ARE A NEWB!!! How to compile under XCODE: After CVSing torque, open the project file found i... read more | 01/15/2004 (9:10 am) |
| yes I bought the SDK | Me too... read more | 12/27/2003 (6:37 am) |
| Compiled mac download | And to rerun ranlib... open terminal and type: ranlib /torquelocation/lib/vorbis/macosx/libogg.a p... read more | 12/15/2003 (2:08 pm) |
| Mounting vehicles... serious problems | OK, now theh object is "dynamic" - it falls from the sky when I add it and so on - but nothing happe... read more | 12/15/2003 (2:05 pm) |
| yes I bought the SDK | I bought Torque with money I stole from the Crane family.... read more | 11/19/2003 (11:00 am) |
| Xcode & oggvorbis libs | Well the actual reason why you would do all of this is because inside the vorbis and ogg libraries i... read more | 11/19/2003 (10:56 am) |
| How to compile Torque with PB 2.1 with latest head INSTRUCTIONS | Hmm okay here is the best solution I can think of: Open the project in Project Builder Select th... read more | 10/18/2003 (2:09 pm) |
| Head PB project file corrupt? | :( just use Release_1_1_2 for the time being.... read more | 10/18/2003 (7:20 am) |
| Codewarror ogg/vorbis linking problem | You need to download the openAL drivers (www.openal.org)... read more | 10/16/2003 (4:56 pm) |
| How to compile Torque with PB 2.1 with latest head INSTRUCTIONS | No problem if you have anymore questions just post in this thread.... read more | 10/15/2003 (4:49 pm) |
| How to compile Torque with PB 2.1 with latest head INSTRUCTIONS | Here's how to fix that problem. In PB 2.1 uncheck the box in the products section that says "Torqu... read more | 10/15/2003 (10:30 am) |
| How to compile Torque with PB 2.1 with latest head INSTRUCTIONS | Here - you MUST download the new ogg verbos SDK from www.vorbis.com - then copy ONLY libogg.a and li... read more | 10/14/2003 (4:21 pm) |
| Help Building on mac | Sorry for double post!... read more | 10/13/2003 (12:31 pm) |
| Help Building on mac | Quick fix - uncheck the Torque Demo Debug OS X target in the files list ;)... read more | 10/13/2003 (11:53 am) |
| Help Building on mac | Quick fix - uncheck the Torque Demo Debug OS X target in the files list ;)... read more | 10/13/2003 (11:51 am) |
| Hmmm is my .app supposed to be 60mb!? | Yup - release is 8mb thx!... read more | 10/11/2003 (2:33 pm) |
| Realmwars question | Yes - as long as you sate that you used their content in the credits or something.... read more | 10/06/2003 (12:42 pm) |