Todd Barron's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| 1.4 and RTS compiled and working | Do the instructions above work?... read more | 04/28/2006 (12:33 pm) |
| RTS Pack with 1.4 Release candidate 1 | Do the above instructions make RTS-SK work with 1.4? I don't want to go through a few hours work on... read more | 04/28/2006 (12:32 pm) |
| RTS Pack - 1.4?? | Have the community folks posted the code? I will buy it if so. :)... read more | 04/25/2006 (1:00 pm) |
| Turn based control | @Sam: VERY HELPFUL Sam. I'm looking at the code now. Thanks a bunch.... read more | 04/23/2006 (4:35 pm) |
| Turn based control | @Drew: Where would you put the aiConnect("Fluffy"); code? Sorry in advance for the n00b question, j... read more | 04/23/2006 (1:10 pm) |
| Turn based control | @Drew: How are you determining if the player is AI controlled versus a Human? @Sam: How do you fr... read more | 04/23/2006 (11:40 am) |
| Turned Based Possible with the Torque Engine? | Any news on this? The above features are exactly what I need: A movement grid for displaying mov... read more | 04/23/2006 (10:04 am) |
| How to implement movement costs? | @Orion: Hmm, that may be the easiest approach (which usually is the best approach.) I'll give it a ... read more | 04/23/2006 (9:37 am) |
| Larger window for World Editor? | Oh, I see now. Thanks! :)... read more | 04/21/2006 (9:13 am) |