Owen Ortmayer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Is Torque at risk for the law suit | Sounds like laywers trying to find another opportunity to make money. I would bet Tecktronix has li... read more | 11/03/2004 (6:30 am) |
| Cel Shading III - completing the trilogy | Nehe has an example openGL implementation that the author of that article wrote: [url]http://nehe.ga... read more | 11/01/2004 (7:10 am) |
| Server Client | CommandToClient (%client, commandName, [variable list] );... read more | 10/25/2004 (12:17 pm) |
| Joystick I/O | Racing Wheel, Flight Stick and Gamepad Support for Torque (Windows): [url]http://www.garagegames.co... read more | 10/25/2004 (11:46 am) |
| Server Client | Oh and the server recieves the command by tacking serverCmd to the front of the commandName and call... read more | 10/25/2004 (10:52 am) |
| Server Client | Sure, the format is commandToServer( commandName, ... ); where ... is the list of variables to pass... read more | 10/25/2004 (10:47 am) |
| Server Client | You have to send a command to the server from the client. This is accomplished via commandToServer(... read more | 10/25/2004 (10:13 am) |
| GuiMLTextCtrl quesiton | Ah yes, in void GuiMLTextCtrl::reflow() there's a call to ensureCursorOnScreen(); that I had to comm... read more | 10/22/2004 (8:29 am) |
| GuiMLTextCtrl quesiton | We have a chat window that is a guiScrollCtrl with a guiMLTextCtrl child. To get the guiSCrollCtrl ... read more | 10/22/2004 (8:24 am) |
| Stopping the camera from moving | Here's a few resources that change the way the camera works. They should help reveal where all the ... read more | 10/22/2004 (7:10 am) |
| Partical editor | I think F5 is bound to the toggle function.... read more | 10/19/2004 (7:39 am) |
| Please help with direction code | One would be the player's forward vector and the other would be the vector formed by doing a vector ... read more | 10/18/2004 (11:23 am) |
| Torque Shader Engine | TSE is TGE with the renderer completely rewritten to use shaders... read more | 10/18/2004 (11:14 am) |
| Please help with direction code | My math is a bit rusty but here it goes. As far as the angle, you can find this by using the dot pr... read more | 10/18/2004 (11:11 am) |
| Please help with direction code | Does the problem lie in finding the angle between the player's facing and the waypoint. Or translat... read more | 10/18/2004 (10:50 am) |
| Release Build - how to clean my project package | Define useless files. If you want to delete all the files of one type on windows you can just creat... read more | 10/12/2004 (11:53 am) |
| Open, Read, and Write Files from TorqueScript. | Doesn't look like it's opening the file. Try adding the path to the filename(Akio beat me to this... read more | 10/11/2004 (10:45 am) |
| Friday... | Friday, yes. The weather here. better stay nice. Hopefully I'll be able to put some good playtime ... read more | 10/08/2004 (9:04 am) |
| %variables without quotation marks? | No problem. I've been confused by them before as well.... read more | 10/05/2004 (11:46 am) |
| Popping a browser with GUIbutton | Yea when setting it directly in code like that you need to use the escape characters for the quotes ... read more | 10/05/2004 (11:38 am) |
| %variables without quotation marks? | Not sure if I understand you correctly, but wont it work like you want if you leave the quote charac... read more | 10/05/2004 (11:12 am) |
| Popping a browser with GUIbutton | Give it the command: gotoWebPage( "www.mysite.com" );... read more | 10/05/2004 (10:56 am) |
| Multiple Object Ids | Mission Cleanup contains the server objects while the Server Connection(aka client) contains the cli... read more | 10/04/2004 (10:23 am) |
| Debug vs. Release | I tried compiling with the call to Platform::excludeOtherInstances("TorqueTest") commented out and I... read more | 09/30/2004 (10:27 am) |
| Debug vs. Release | It doesnt really make sense to run two instances of the application on one machine. Except for test... read more | 09/30/2004 (7:24 am) |
| GuiTextEditCtrl cursor fix (plus some more) | Works like a charm. This was one thing that nagged me. Well done, thank you for sharing... read more | 09/27/2004 (10:10 am) |
| This book cover look familiar to anybody ;) | It's the TSE orc!... read more | 09/24/2004 (10:11 am) |
| Translucent Gui Items | You can specify an alpha value for any of the color components of the GuiControlProfile ex: [cod... read more | 09/24/2004 (9:40 am) |
| Friday... | Friday! Woot!... read more | 09/10/2004 (8:48 am) |
| Torque 1.3 | Looks like there has only been one change to HEAD: "Updated copyright information" [url]http://www... read more | 09/09/2004 (1:02 pm) |
| Favorite game moment? | "We're sorry, but our princess is in another castle" -Toad Beating The Legend of Zelda and fin... read more | 09/09/2004 (10:01 am) |
| Video menus | There's this: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=3952[/u... read more | 09/02/2004 (9:08 am) |
| GUI editor heeeelp! | You specify the bitmap file as ...path/imageName The bitmap button code looks for four files name... read more | 09/01/2004 (7:30 am) |
| StringTableEntry | [url]http://www.garagegames.com/docs/torque.sdk/engine/class__StringTable.php[/url]... read more | 08/19/2004 (8:34 am) |
| Clueless needs help! | Try this: [url]http://www.garagegames.com/docs/torque/general/ch04.php[/url] Which I accessed ... read more | 08/16/2004 (7:19 am) |
| Dedicated server question. | You can also create a shortcut on NT or higher and supply it with command line arguments via right c... read more | 08/11/2004 (11:17 am) |
| AIPlayer eyeVector to Waypoint Vector problem | You could try using a rayCast: [code] %hitInfo = containerRayCast( %begin, %end, TypeMask ); //... read more | 08/10/2004 (9:34 am) |
| Connection to dedicated server crash | As far as our problem went: I reconstructed our codebase from a clean HEAD of Torque and am able to... read more | 08/09/2004 (10:37 am) |
| Strings with If and Switch statements | Roger that. So do you work for the Government Applications or Public Applications, or some other ... read more | 08/04/2004 (12:05 pm) |
| Strings with If and Switch statements | You need to use the string switch statement ala: [code] switch[b]$[/b]( %obj.getname() ) [/code... read more | 08/04/2004 (11:42 am) |
| INT rounding problem ... IM LOST! | Floor(x) is the largest integer that is <= x Ceiling(x) is the smallest integer >= x... read more | 08/02/2004 (12:36 pm) |
| Help! I've build Torque in VC++.net and ran the demo. What Now? | They call it demo.exe and it should install into C:\Program Files\Torque Demo by default. It should... read more | 07/30/2004 (9:25 am) |
| File read/write | [quote] I still have problem with the CC code in the engine. How does the openForRead work since th... read more | 07/29/2004 (10:32 am) |
| File read/write | The ConsoleMethod openForRead calls object->readMemory(argv[2]);... read more | 07/29/2004 (7:59 am) |
| Auto Target? | These resources might be a good place to start from: [url]http://www.garagegames.com/index.php?sec=... read more | 07/27/2004 (6:56 am) |
| Chapter 3 help...please | Change fucntion -> function... read more | 07/20/2004 (10:18 am) |
| Physics in Torgue | There's this: [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5024[/url]... read more | 07/19/2004 (7:45 am) |
| *DELETE* | &&(logical and) - true only if both operands are true ||(logical or) - true if either operand is... read more | 07/18/2004 (12:43 pm) |
| Win Gcc | I think most people use MinGW variant to compile GCC on windows: [url]http://www.mingw.org/[/url]. ... read more | 07/17/2004 (6:55 pm) |
| ContainerRayCast help | I think you need to add $TypeMasks::ShapeBaseObjectType to your type mask.... read more | 07/14/2004 (8:22 am) |