Bryan Walters's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Presenting my product to publishers myself? | No I thought all the sierra restriction for box distrobution came off a while back.....Not to sure b... read more | 05/23/2002 (6:27 pm) |
| Presenting my product to publishers myself? | I believe you can present it to a publish at any time you want but the thing is that GG has to work ... read more | 05/23/2002 (5:26 pm) |
| Buffalo TQ'ers? | When next week will you be up here........ read more | 05/10/2002 (12:13 pm) |
| Buffalo TQ'ers? | I'm in buffalo Ed........ read more | 05/10/2002 (4:29 am) |
| New York Torquers? | I'm in Buffalo, NY... read more | 04/29/2002 (12:10 pm) |
| Worldcraft compile error | I had this same problem and got help form the irc chat. The help was save as .map and then put the m... read more | 04/05/2002 (6:47 pm) |
| Problems compiling the current head verison | Update John and I fixed it. He forgot to add two of the processor files to the codewarrior windows b... read more | 03/29/2002 (10:38 am) |
| Worldcraft is messed up..... | Instead of making the dif file in worldcraft i now take my .map file which should be in a folder yuo... read more | 03/29/2002 (10:25 am) |
| Worldcraft is messed up..... | Well i fixed that by making the dif file a complete new way thanks to some help from the irc chat bu... read more | 03/29/2002 (12:24 am) |
| Compiling for Mac on PC? | You'd have to compile on his mac with mac compiling software or just downlaod the test app for mac a... read more | 02/07/2002 (5:20 pm) |
| $100 one time fee? Or per title? | You pay $100 per people that touch the source. You can make as many games as possible but GG must pu... read more | 02/04/2002 (11:39 am) |
| Question on cross Platform Compiling | Thanks for the reponse guys and I hope that you can come up with some sweet easy solutions for us Pc... read more | 02/02/2002 (10:00 pm) |
| Question on cross Platform Compiling | Well I was thinking, compiling on mac might not be hard, I was wondering if you can use a mac emulat... read more | 01/31/2002 (3:43 pm) |
| Question on cross Platform Compiling | Well then I really don't get why codewarrior for windows has the ability to compile mac and pc then ... read more | 01/29/2002 (2:38 pm) |
| compressed files | Well the zip stuff for the enigne is currently broken. There is a fix in one of the forums but I hav... read more | 01/24/2002 (6:29 pm) |
| Graphics Card Troubles | I now a lot of thing shave been changed in torque and after looking at the video card list in the vi... read more | 01/23/2002 (8:46 pm) |
| how or where do the controls change | As for vechiles im not sure but the binds are all in example\fps\client\scripts and its the default.... read more | 01/23/2002 (8:23 pm) |
| ZOOM??? | I believe CrimeForce has zoom with it's sniper rifle but it's not in the demo or at least not that I... read more | 01/23/2002 (7:34 am) |
| Someone please explain what a OpenGL programmer does | Scott, OpenGl programmers have a big impact on the industry. They can do anything such as loading... read more | 01/22/2002 (7:58 pm) |
| Renaming player.dts | Re-export the player model. Bryan... read more | 01/22/2002 (6:04 pm) |
| Online docs | I think GG should make printable versions of the documents like .docs or something so that it prints... read more | 01/22/2002 (10:39 am) |
| Tekken Force Mode from tekken 4(ps2) | I like futuristic because I like to see what will happen 20-30 years down the road.... read more | 01/21/2002 (7:47 pm) |
| is this acceptable for the about popup? | That's a great question, what is acceptable in our game regarding the pop-up and GG stuff along with... read more | 01/20/2002 (2:03 pm) |
| ZIP Files | I did the same thing except with the fps directory and I can't get ti to work either. When I hit clt... read more | 01/19/2002 (7:14 am) |
| ZIP Files | What does the zip file have to be named and can anything go into the zip or how does this work? B... read more | 01/18/2002 (8:32 pm) |
| ZIP Files | Do you think you can post a tutorial on how to fix it now for alll of us that would like to implemen... read more | 01/18/2002 (4:16 pm) |
| ZIP Files | How did you guys get this to work, I'm working on something very simialr and would like to know what... read more | 01/18/2002 (11:42 am) |
| openal.dll ??? | I'm using install maker form clickteam.com and I have no clue how to make a dual install with openal... read more | 01/05/2002 (9:56 am) |
| $100 per programmer or $100 per dev team?? | It's depend on how many programmers or people on your team is going to use the source code....If one... read more | 01/02/2002 (12:27 pm) |
| question probably a stupid one but.... | Ken, The scripts do get compile when you run the test app. They are compiled into dso files. For ... read more | 12/27/2001 (12:00 pm) |
| Quake 2 and .Plans | Hey Brock, I tried to go to that link for the quake 2 source code but it won't let me get the zip... read more | 12/22/2001 (12:20 pm) |
| Display Option Boxes and may other boxes are blank | Email Tim Gift and tell him this, maybe we can get him to post it as a resource or something.......B... read more | 12/18/2001 (5:29 pm) |
| Display Option Boxes and may other boxes are blank | Well Tim and I got the problem fixed. I guess when I got the head version from cvs I didn't get all ... read more | 12/18/2001 (12:59 pm) |
| Inventory Tutorial | Hey, The Inventory hud had a problem itn it because it never defined hasinventory in there or atleas... read more | 12/15/2001 (8:31 am) |
| vl2/zip support. | Taht's a good question.........GG was that part of the Tribes 2 code you had to take out or is it st... read more | 12/10/2001 (11:54 am) |
| Can't use ID tools to make game content? | DOES THIS MEAN THAT USING QUAKE 2 AND 3 MODEL AND MAP FORMATS ARE OUT OF THE QUESTION????... read more | 12/09/2001 (6:02 pm) |
| Demo published here but game published elsewhere (something like | I believe the demo can be put anywhere but the game must be published by GarageGames........... ... read more | 12/01/2001 (7:12 pm) |
| Version Control | rick which ones should we download.... verion 2 or 3 and both sourceand binaries right?... read more | 09/27/2001 (11:51 am) |
| Question regarding v12 and tribes 2 | Ok well I have a question for the people here at GG. Anyways I was going tohrough tribes 2 code and ... read more | 09/20/2001 (9:57 am) |
| voice to text/text to voice | Dear Guys, I've been wathing thi forum a lot lately and want t implement it in my game now....Can ... read more | 09/19/2001 (5:59 am) |
| voice to text/text to voice | hey i thought that you could record what you want to say from a mic and the screen would put it up f... read more | 09/16/2001 (5:33 pm) |
| voice to text/text to voice | you could look at the tribes 2 code cuz i know they had it... read more | 09/16/2001 (1:04 pm) |
| Joystick | dear rick, You said you use the same bind keys as keyboard and mouse but say you wanted them to c... read more | 09/15/2001 (11:44 am) |
| an engine design | Here my opinion: Forget making an engine for now and go buy the v12 engine after you learn that ... read more | 09/12/2001 (4:29 pm) |
| Content rating? | That is a great idea.......... read more | 09/10/2001 (11:53 am) |
| Renaming V12 | i don't get that either pat....that is a good point...what about using the name G12, which will save... read more | 09/09/2001 (2:55 pm) |
| Compiling problems..and others | Dear Tim, I am a new programmer and don't really get the instructions it has.....Also i will post... read more | 09/07/2001 (7:59 pm) |
| V12 Mods | Hey guys, Please help me! I was just wondering since I'm new to the game development aspect. If I ... read more | 09/05/2001 (12:32 pm) |
| Question regarding v12 and tribes 2 | would the script be a binding script or how would that work if i were to look at tribes 2???(sry new... read more | 09/04/2001 (8:04 am) |
| Question regarding v12 and tribes 2 | what do you mean save it to an editable pref file?... read more | 09/04/2001 (7:51 am) |