Ben Woodhead's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Texturing vrs Skinning | Hello Donny, All models that have some form of an image attached to it is called texture (wallpa... read more | 04/10/2004 (5:18 am) |
| STL and the TGE memory manager | Jarrod, Memory management is a pain and the last thing you want to do is give someone to allocat... read more | 04/10/2004 (5:02 am) |
| DemoGame::main() | Thanks Nicolas, Ben... read more | 04/06/2004 (8:56 am) |
| DemoGame::main() | Hello, Since I am here and I can't seem to find it. Where is the texture manager. I looked in al... read more | 04/06/2004 (6:40 am) |
| Rel: Custom protocol chat server written in TorqueScript | Very cool.. Looking forward to the rest. Ben... read more | 03/29/2004 (5:55 am) |
| A bit confused... | Hello Mike, Give it a week or 2.. Josh is working on a tutorial that sounds like what you are lo... read more | 03/25/2004 (4:52 pm) |
| Some details on the high level shading languages | Hello Eric, Ya, there was a news article on ati's site. They are saying that they will be releas... read more | 03/25/2004 (4:22 am) |
| Some details on the high level shading languages | Hello Josh, Thanks for the explanation but it seems to have lead me to the conclution that TSE s... read more | 03/24/2004 (5:12 am) |
| TSE and Trajectory Zone? | Hello, Ya, but could you apply a red glow to the player.. After all lava does generate light. Th... read more | 03/23/2004 (11:21 am) |
| New Guy Saying Hello | Hello Richard, Good luck, its big, I am still finding my way around. Later, Ben... read more | 03/09/2004 (6:10 am) |
| Mini-tutorial: Enter Torque as an observer | Cool, thanks dude.... read more | 03/09/2004 (6:06 am) |
| GG website sluggish.... | No problems for me. It is a big site with a lot of people on it. Later, Ben... read more | 03/08/2004 (5:36 am) |
| Game Genre Frameworks | Hello Ben, Thanks for the responce. Ya, it seems that there is not a lot of interest in this ide... read more | 03/08/2004 (5:00 am) |
| Game Genre Frameworks | Good point. Ben... read more | 03/05/2004 (12:14 pm) |
| Cam someone give the the lowdown on objects in Torque. | Hello Cameron, If its a singleton then there is no way to create a second one. It would just use... read more | 03/05/2004 (10:34 am) |
| Torque / TGEPython and Visual C .NET installation | Hahahaha, you really have to wonder what people were thinking somedays. That was a strange answer, p... read more | 03/02/2004 (6:52 pm) |
| Aynone else seen this bug? | Hello Ben, joke { As long as its not monday morning or after a party :) } Thanks for le... read more | 03/02/2004 (6:43 pm) |
| Aynone else seen this bug? | Hello Everybody, I have noticed this a lot so I figured I may as well ask the question here: ... read more | 03/01/2004 (4:40 pm) |
| Awarding People | Hey, Well its good that there are a few people that agree as for the rest of you, well :). It wo... read more | 03/01/2004 (3:33 pm) |
| Just bought the SDK and... well... SDK it aint... | Hello Gerald, I had the same thing going in my head when I first started with Torque so now I am ... read more | 03/01/2004 (3:05 pm) |
| Where is the tutorial for tutoria.base example level? | Hello, The TTB is a striped down version of the FPS for people to work on tutorials. Its ment to... read more | 03/01/2004 (5:22 am) |
| Just bought the SDK and... well... SDK it aint... | Hey, Nicolas You have a good point. Its just bull-shit and I personally am getting tired of peopl... read more | 02/28/2004 (9:40 am) |
| Just bought the SDK and... well... SDK it aint... | Hello Brad, Ya, I know exactly what you mean. Often times you can develop something yourself in ... read more | 02/27/2004 (2:18 pm) |
| Just bought the SDK and... well... SDK it aint... | Hello Tim, While I don't really want to get involved in this. Ogre is a nice rendering engine an... read more | 02/27/2004 (2:15 pm) |
| DTS shadows. | Hmm, not sure what you mean. Do you mean like create the board with quark or something like that. Or... read more | 02/27/2004 (12:45 pm) |
| Just bought the SDK and... well... SDK it aint... | @Brad - I think this is it. [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=v... read more | 02/27/2004 (8:29 am) |
| Just bought the SDK and... well... SDK it aint... | Wow, thats cool. Well I must say I have learned a lot from this post. Thanks Ben, after readin... read more | 02/27/2004 (7:56 am) |
| Just bought the SDK and... well... SDK it aint... | Hey Ben, I have to say your rant at the top was one of the most useful posts of I have seen. You... read more | 02/27/2004 (5:39 am) |
| Downloadable/Printable docs? | Hey, everybody responds with doxygen. Its a very helpful resouce don't get my wrong but that just co... read more | 02/26/2004 (5:49 pm) |
| DTS shadows. | Hey Erik, Thanks for the responce. I went through the list of resouces posted by you and the for... read more | 02/26/2004 (5:42 pm) |
| We really need some terrain documentation. | Hey Alex, I am in agreement with that. It should not be done with a patch release like 1.2.2 bu... read more | 02/26/2004 (4:45 pm) |
| Show Mod and Menu Editory | Wow, just took a look at your changes. That was quite a bit of work to get done. Thanks a lot. Be... read more | 02/26/2004 (2:04 pm) |
| Show Mod and Menu Editory | Hello Ben, I am using a (hmm, do i want to admit this) nvidia gforce4 mx. hahaha.. I have no pro... read more | 02/26/2004 (4:30 am) |
| How long should it take to get 'comfortable' with torque? | Dude, I totally understand were your coming from. There are tons of posts regarding were to start an... read more | 02/25/2004 (1:04 pm) |
| How long should it take to get 'comfortable' with torque? | Pascal, Some interesting ideas in there. I am going to play now.. :) Thanks, Ben... read more | 02/25/2004 (12:21 pm) |
| How long should it take to get 'comfortable' with torque? | Hey Patrick, I had the same type of feeling as I just didn't know where to start. I followed the... read more | 02/25/2004 (11:57 am) |
| Error : TSShapeInstance has no constructor | Hello, Its a helpful tutorial but you may want to just download the actual files and when you ru... read more | 02/25/2004 (10:18 am) |
| Axis | Ahh, that would explain the weird results I was getting. So possitive Y is into the screen. Thank... read more | 02/25/2004 (10:15 am) |
| Am I allowed to ask for help progamming on other boards? | As far as I know, you can't talk about torques code at all but what you could do if you are having a... read more | 02/25/2004 (9:11 am) |
| Axis | Also, I am working with a camera, so for the camera everything works backwards correct. :) T... read more | 02/25/2004 (5:28 am) |
| Need someone to recommend a tutorial.... | Hey, follow the tic tac toe tutorial. It really don't matter if your not interested in that type of ... read more | 02/24/2004 (5:24 pm) |
| Mouse selecting | Hey Alex, Thanks for the responce. I was thinking to much about how to do it in torque and never... read more | 02/24/2004 (3:34 pm) |
| ConsoleMethods | Hahaha, oops silly me.. :) Thanks a lot dude. Back to work then. Ben... read more | 02/22/2004 (11:01 am) |
| Assigning a skin with PlayerData | @Dan - Yes it was a 256x256 png file. I removed all materials when I tried that. I am just guessing ... read more | 02/20/2004 (3:51 am) |
| Assigning a skin with PlayerData | I tried that with a png file and it didn't work for me. Ben... read more | 02/19/2004 (6:01 pm) |
| 2D shooter. Is it feasible? | Hello, Ya, its possible. There is a good tutorial on creating TicTacToes, search in the resourse... read more | 02/18/2004 (6:56 am) |
| Could it turn the echoing of console command on? | Hello, I think he means instead of logging to a file it logs to the console so he can see all th... read more | 02/17/2004 (4:27 am) |
| The Alpha Docs | Hey, I will second that one, I have spent a bit of time looking at them and they are quite nice.... read more | 02/16/2004 (5:02 pm) |
| Website - Bug/annoying feature. | @bendik - I ment that in what would be the most confortable way to use it. There are tons of ways to... read more | 02/16/2004 (12:02 pm) |
| Website - Bug/annoying feature. | Hey, There is a forum for the site itself. Ya, I have done that one myself and it gets a little ... read more | 02/16/2004 (4:47 am) |