Game Development Community

Ben Woodhead's Forum Posts

Thread Post Date Posted
Texturing vrs Skinning Hello Donny, All models that have some form of an image attached to it is called texture (wallpa... read more 04/10/2004 (5:18 am)
STL and the TGE memory manager Jarrod, Memory management is a pain and the last thing you want to do is give someone to allocat... read more 04/10/2004 (5:02 am)
DemoGame::main() Thanks Nicolas, Ben... read more 04/06/2004 (8:56 am)
DemoGame::main() Hello, Since I am here and I can't seem to find it. Where is the texture manager. I looked in al... read more 04/06/2004 (6:40 am)
Rel: Custom protocol chat server written in TorqueScript Very cool.. Looking forward to the rest. Ben... read more 03/29/2004 (5:55 am)
A bit confused... Hello Mike, Give it a week or 2.. Josh is working on a tutorial that sounds like what you are lo... read more 03/25/2004 (4:52 pm)
Some details on the high level shading languages Hello Eric, Ya, there was a news article on ati's site. They are saying that they will be releas... read more 03/25/2004 (4:22 am)
Some details on the high level shading languages Hello Josh, Thanks for the explanation but it seems to have lead me to the conclution that TSE s... read more 03/24/2004 (5:12 am)
TSE and Trajectory Zone? Hello, Ya, but could you apply a red glow to the player.. After all lava does generate light. Th... read more 03/23/2004 (11:21 am)
New Guy Saying Hello Hello Richard, Good luck, its big, I am still finding my way around. Later, Ben... read more 03/09/2004 (6:10 am)
Mini-tutorial: Enter Torque as an observer Cool, thanks dude.... read more 03/09/2004 (6:06 am)
GG website sluggish.... No problems for me. It is a big site with a lot of people on it. Later, Ben... read more 03/08/2004 (5:36 am)
Game Genre Frameworks Hello Ben, Thanks for the responce. Ya, it seems that there is not a lot of interest in this ide... read more 03/08/2004 (5:00 am)
Game Genre Frameworks Good point. Ben... read more 03/05/2004 (12:14 pm)
Cam someone give the the lowdown on objects in Torque. Hello Cameron, If its a singleton then there is no way to create a second one. It would just use... read more 03/05/2004 (10:34 am)
Torque / TGEPython and Visual C .NET installation Hahahaha, you really have to wonder what people were thinking somedays. That was a strange answer, p... read more 03/02/2004 (6:52 pm)
Aynone else seen this bug? Hello Ben, joke { As long as its not monday morning or after a party :) } Thanks for le... read more 03/02/2004 (6:43 pm)
Aynone else seen this bug? Hello Everybody, I have noticed this a lot so I figured I may as well ask the question here: ... read more 03/01/2004 (4:40 pm)
Awarding People Hey, Well its good that there are a few people that agree as for the rest of you, well :). It wo... read more 03/01/2004 (3:33 pm)
Just bought the SDK and... well... SDK it aint... Hello Gerald, I had the same thing going in my head when I first started with Torque so now I am ... read more 03/01/2004 (3:05 pm)
Where is the tutorial for tutoria.base example level? Hello, The TTB is a striped down version of the FPS for people to work on tutorials. Its ment to... read more 03/01/2004 (5:22 am)
Just bought the SDK and... well... SDK it aint... Hey, Nicolas You have a good point. Its just bull-shit and I personally am getting tired of peopl... read more 02/28/2004 (9:40 am)
Just bought the SDK and... well... SDK it aint... Hello Brad, Ya, I know exactly what you mean. Often times you can develop something yourself in ... read more 02/27/2004 (2:18 pm)
Just bought the SDK and... well... SDK it aint... Hello Tim, While I don't really want to get involved in this. Ogre is a nice rendering engine an... read more 02/27/2004 (2:15 pm)
DTS shadows. Hmm, not sure what you mean. Do you mean like create the board with quark or something like that. Or... read more 02/27/2004 (12:45 pm)
Just bought the SDK and... well... SDK it aint... @Brad - I think this is it. [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=v... read more 02/27/2004 (8:29 am)
Just bought the SDK and... well... SDK it aint... Wow, thats cool. Well I must say I have learned a lot from this post. Thanks Ben, after readin... read more 02/27/2004 (7:56 am)
Just bought the SDK and... well... SDK it aint... Hey Ben, I have to say your rant at the top was one of the most useful posts of I have seen. You... read more 02/27/2004 (5:39 am)
Downloadable/Printable docs? Hey, everybody responds with doxygen. Its a very helpful resouce don't get my wrong but that just co... read more 02/26/2004 (5:49 pm)
DTS shadows. Hey Erik, Thanks for the responce. I went through the list of resouces posted by you and the for... read more 02/26/2004 (5:42 pm)
We really need some terrain documentation. Hey Alex, I am in agreement with that. It should not be done with a patch release like 1.2.2 bu... read more 02/26/2004 (4:45 pm)
Show Mod and Menu Editory Wow, just took a look at your changes. That was quite a bit of work to get done. Thanks a lot. Be... read more 02/26/2004 (2:04 pm)
Show Mod and Menu Editory Hello Ben, I am using a (hmm, do i want to admit this) nvidia gforce4 mx. hahaha.. I have no pro... read more 02/26/2004 (4:30 am)
How long should it take to get 'comfortable' with torque? Dude, I totally understand were your coming from. There are tons of posts regarding were to start an... read more 02/25/2004 (1:04 pm)
How long should it take to get 'comfortable' with torque? Pascal, Some interesting ideas in there. I am going to play now.. :) Thanks, Ben... read more 02/25/2004 (12:21 pm)
How long should it take to get 'comfortable' with torque? Hey Patrick, I had the same type of feeling as I just didn't know where to start. I followed the... read more 02/25/2004 (11:57 am)
Error : TSShapeInstance has no constructor Hello, Its a helpful tutorial but you may want to just download the actual files and when you ru... read more 02/25/2004 (10:18 am)
Axis Ahh, that would explain the weird results I was getting. So possitive Y is into the screen. Thank... read more 02/25/2004 (10:15 am)
Am I allowed to ask for help progamming on other boards? As far as I know, you can't talk about torques code at all but what you could do if you are having a... read more 02/25/2004 (9:11 am)
Axis Also, I am working with a camera, so for the camera everything works backwards correct. :) T... read more 02/25/2004 (5:28 am)
Need someone to recommend a tutorial.... Hey, follow the tic tac toe tutorial. It really don't matter if your not interested in that type of ... read more 02/24/2004 (5:24 pm)
Mouse selecting Hey Alex, Thanks for the responce. I was thinking to much about how to do it in torque and never... read more 02/24/2004 (3:34 pm)
ConsoleMethods Hahaha, oops silly me.. :) Thanks a lot dude. Back to work then. Ben... read more 02/22/2004 (11:01 am)
Assigning a skin with PlayerData @Dan - Yes it was a 256x256 png file. I removed all materials when I tried that. I am just guessing ... read more 02/20/2004 (3:51 am)
Assigning a skin with PlayerData I tried that with a png file and it didn't work for me. Ben... read more 02/19/2004 (6:01 pm)
2D shooter. Is it feasible? Hello, Ya, its possible. There is a good tutorial on creating TicTacToes, search in the resourse... read more 02/18/2004 (6:56 am)
Could it turn the echoing of console command on? Hello, I think he means instead of logging to a file it logs to the console so he can see all th... read more 02/17/2004 (4:27 am)
The Alpha Docs Hey, I will second that one, I have spent a bit of time looking at them and they are quite nice.... read more 02/16/2004 (5:02 pm)
Website - Bug/annoying feature. @bendik - I ment that in what would be the most confortable way to use it. There are tons of ways to... read more 02/16/2004 (12:02 pm)
Website - Bug/annoying feature. Hey, There is a forum for the site itself. Ya, I have done that one myself and it gets a little ... read more 02/16/2004 (4:47 am)