John Vanderbeck's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Are console strings limited to 1k for a reason? | Thanks for the info James. Performance seems fine right now, but i'll keep an eye on it and conside... read more | 04/27/2012 (4:10 pm) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | Resource posted here: [url]http://www.garagegames.com/community/resources/view/21665[/url] ... read more | 04/27/2012 (2:01 pm) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | @Michael Would it be useful if I went through and diff'd out the changes that I made to get all t... read more | 04/27/2012 (1:08 pm) |
| How do you call a ScrtipObject's function? | sigh..please just ignore the ignorant fool. I got it working. I'm so used to working in Python t... read more | 04/27/2012 (6:29 am) |
| iTorque 2d 1.5.1 Release?? | There are some things that would be really nice to get a hold of sooner rather than later, even if i... read more | 04/25/2012 (3:23 pm) |
| Screen Orientation bug in 1.5? | Thanks for the reference Conor. I'll take a look at this today. My next task was to update the eng... read more | 04/24/2012 (4:00 am) |
| Mounting confusion | Well the reason I had disabled it on the child was then the physics would totally overpower the moun... read more | 04/24/2012 (3:57 am) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | @Scott Oh yes, it was a fair assumption at the time, I agree. I was just saying it definitely need... read more | 04/23/2012 (7:19 pm) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | Heh nevermind. I found it. Converting everything over to retina graphics and input took only a few... read more | 04/23/2012 (6:18 pm) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | So i've managed to get the engine to use the higher res retina display for the DISPLAY, but still ha... read more | 04/23/2012 (6:04 pm) |
| Screen Orientation bug in 1.5? | To clarify I don't mean that the game screen comes in upside down, I mean the game screen is backwar... read more | 04/23/2012 (11:16 am) |
| Why doesn't "FeatureDemo" work? | Actually I was just trying it in the simulator and even in the iT2D "run game" option as w... read more | 04/23/2012 (11:14 am) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | Interesting. Is this a bug in XCode 4.3, or is there some setting that can be changed? Or is the o... read more | 04/23/2012 (11:12 am) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | Well the engine is completely stock 1.5, and i've done nothing in script that deals with resolution ... read more | 04/23/2012 (8:02 am) |
| iPad retina display, touch input is misaligned in 1.5 (LOGGED) | Well since I made all my graphics at iPad1/2 resolution and they are filling the screen on the iPad3... read more | 04/22/2012 (3:39 pm) |
| XCode question - clean dso on run? | Turns out this was a lot easier than I thought. Just click on your project in the top left of you... read more | 04/22/2012 (2:33 pm) |
| Major problem in Editor - Panels don't work right | That indeed fixed it. Thanks!... read more | 04/21/2012 (12:04 pm) |
| iT2D 1.5 Preview 1 - PUAP_SCRIPT_CHANGE breaks script recursion - LOGGED (ITGB-206) | What is this PUAP stuff? I see it all over the code. It appears to pretty much rip iT2D apart and p... read more | 07/11/2011 (6:41 am) |
| Constant Force causing jittery movement. | I am actually only using a force of 200, yet I get the jittering. But interestingly I only get it i... read more | 07/11/2011 (6:18 am) |
| Constant Force causing jittery movement. | I'm having this same issue and its really a blocking point. Any ideas how to fix it?... read more | 07/08/2011 (5:10 am) |
| Physic not work? | The gravity thing is a tad confusing at first, I think due to the way it is implemented in the edito... read more | 07/06/2011 (8:59 am) |
| 1.5 Preview 1 simulator version issues | Nobody else is seeing this? I'm not very Mac savvy, so maybe I have something setup wrong in XCod... read more | 07/06/2011 (4:33 am) |
| iT2D 1.4.1 Orientation change happens at incorrect angles - RESOLVED | So I need to clarify this bug please. Does this mean that currently the game will be unable to re... read more | 07/04/2011 (12:01 pm) |
| Safe for iOS5? | So, I just decided to do it and find out. I figured if it didn't work then I could always use the s... read more | 07/04/2011 (10:11 am) |
| Strange bug with edit controls and numlock/shift | @Ben No, and all of the Windows accesability features are turned off. I just double checked.... read more | 09/24/2005 (7:50 am) |
| Tutorials - Hello World series | I apologize for these being down. I've moved webhosts and forgot to move them to my new server, and... read more | 07/07/2005 (9:58 am) |
| Program hangs on quit() | You are essentially correct, yes.... read more | 06/21/2005 (7:39 am) |
| Need a little help compiling... | Setting the directories is broken in the latest beta of that toolkit. You have to edit the files by... read more | 06/20/2005 (4:11 pm) |
| The Massive | Ok my bad. I just checked with Ben and the chunk support is not yet implemented on the terrain side... read more | 06/20/2005 (3:43 pm) |
| The Massive | [quote]What is the command that does. that the only command i know is mergeTQT which doesn't work.[/... read more | 06/20/2005 (3:39 pm) |
| The Massive | Wierd. It almost sounds like your control points were specified in ascending order or height. That... read more | 06/20/2005 (12:18 pm) |
| The Massive | L3DT is a really great little took, but it doesn't handle the creation of LARGE scale textures well.... read more | 06/20/2005 (11:46 am) |
| How do I get the new Terrain and Water working? | The documentation is pretty extensive and explains what to do pretty much step by step. Have you ... read more | 06/19/2005 (8:09 pm) |
| Atlas: Texture Generator | Code - [url]www.jwvanderbeck.com/atlas/atlasTextureGen.zip[/url] Docs - [url]www.jwvanderbeck.com/a... read more | 06/18/2005 (7:01 am) |
| Atlas: Texture Generator | Grrr.. I'll get this fixed in a few minutes. My apologies.... read more | 06/18/2005 (6:42 am) |
| Atlas: Texture Generator | Good catch on the resetLayer. I'll fix that right away. As for the texture/opacity objects -- they... read more | 06/17/2005 (7:07 pm) |
| Atlas: Texture Generator | Its already in there. Just look at the console output after your call to loadHeightmapU16()... read more | 06/13/2005 (8:38 am) |
| Atlas: Texture Generator | I find it rather confusing to translate between what you see in Terragen and what the engine sees. ... read more | 06/12/2005 (2:40 pm) |
| T2D Info in Blog... | Lol when I saw this title at first I thought I was getting yelled at fomr something i'd posted in [b... read more | 06/10/2005 (11:24 am) |
| Working example of fxAnimatedSprite2D question | The image used is showon in the FAQ answer. The animation is nothing more than a series of still im... read more | 06/08/2005 (11:07 pm) |
| Atlas: Texture Generator | Dont' feel bad. I wrote most of it and I can't even use it to make anything decent.... read more | 06/07/2005 (8:43 pm) |
| Atlas, TexGen & General TSE Issues | Matthew thats a real jewel. Thanks!... read more | 06/07/2005 (6:29 pm) |
| Atlas, TexGen & General TSE Issues | BTW The latest release of Atlas Texture Generator addresses your first 2 issues.... read more | 06/07/2005 (6:27 pm) |
| Atlas: Texture Generator | New version of the texture generator posted. Fixed intermitant bug in shadowmap gaussian blur fun... read more | 06/07/2005 (4:58 pm) |
| Embed sqllite | Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5531 That should be interg... read more | 06/07/2005 (4:34 pm) |
| Atlas: Texture Generator | Great! Was just about to post saying it was working fine with that heightmap lol. Glad you got i... read more | 06/07/2005 (3:35 pm) |
| Atlas: Texture Generator | Fixed.... read more | 06/07/2005 (11:52 am) |
| Atlas, TexGen & General TSE Issues | [quote]First, though I guess it's not really a bug, is the error handling. Seems TSE will crash and ... read more | 06/07/2005 (10:39 am) |
| Atlas: Texture Generator | If you can't get it working and can post a zip of the heightmap somewhere i'll take a look at it.... read more | 06/07/2005 (7:49 am) |
| Atlas: Texture Generator | Updated the docs to fix some errors found in the tutorial section. Reference section remains correc... read more | 06/06/2005 (10:13 pm) |