Joshua Spencer's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Using torque to create games for the gp2x system | The GP2X can run linux, so with a LOT of work, you MIGHT get TGB working via MesaGL or something, bu... read more | 08/20/2006 (7:46 am) |
| Game Factory condition system into TGB? | Maybe something like Unreal Kismet would work... Shame it's tied to the Unreal Engine and probably ... read more | 06/10/2006 (8:44 pm) |
| Problems with action map | I don't think you can bind the xaxis like that. It's probably calling BOTH functions instead of jus... read more | 05/28/2006 (3:33 pm) |
| Heres a fun project I'm working on lately(UPDATED) | Looks awesome..... I think I'm drooling........ read more | 05/17/2006 (5:14 pm) |
| Diablo item layering | Don't have much experience with Diablo, but I have had a peek at Ultima Online's datafiles and I ass... read more | 05/07/2006 (6:22 pm) |
| My first TGB project | Looks great. I do suggest increasing the contrast between the projectiles and the background a bit,... read more | 04/18/2006 (11:39 am) |
| 2D and Indie scene | 2d gaming will never die, just like 2d cell animation will never go away. Heck, my favorte game on ... read more | 12/06/2005 (7:32 am) |
| Anyone buy Xbox 360? | Hehe, Geometry Wars rocks :) Something SOO simple yet incredibly fun. Best 5 bucks I've spent on a... read more | 11/26/2005 (7:56 pm) |
| Anyone buy Xbox 360? | Kameo and Project Gotham Racing 3 are also 50. It's only the third party titles that are 60. I don... read more | 11/22/2005 (5:39 pm) |
| Game that redefines reality | Sounds a lot like the upcomming PC and 360 game 'Prey' which uses portals, gravity paths and such to... read more | 10/28/2005 (6:38 am) |
| Good side scroller shooters? | Area88/UN Squadron, the Guardian Legend, and if you can find a copy look at Parodius(parody of Gradi... read more | 10/13/2005 (5:36 pm) |
| New with TorqueScript, game loop/memory management question | Hehe, your welcome. I'm not a great coder, but it's nice to be able to help every now and then.... read more | 10/05/2005 (10:04 am) |
| New with TorqueScript, game loop/memory management question | What you should do is just use a single sprite then adjust it's rotation and scale based on the loca... read more | 10/05/2005 (9:19 am) |
| Better tutorial for starters? | Try [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=28302]this[/url] thread. Has lin... read more | 10/05/2005 (8:34 am) |
| Best way to emulate a "Contra" movement style? | Hmm, you could run a scheduled event that adjusts the camera and character limits based on where the... read more | 10/04/2005 (7:09 pm) |
| Acclaim Game Licenses for sale | A LOT of those are ports of arcade games to the PC and home systems, so you wouldn't be able to get ... read more | 10/03/2005 (7:42 pm) |
| Text options within torque2d? | You do have to be carefull with your font choices. Just like anything that can be copyrighted, you ... read more | 10/03/2005 (3:38 pm) |
| What is Nintendo's "Revolutionary" weapon? | @Joshua Dallman: Unfortunatly, 'optional' controllers GENERALY don't sell very well since MOST devs... read more | 09/19/2005 (5:44 pm) |
| Nintendo's New Controller | Well, the Rev's controllers will come in black as well, but it looks to be 'shiney PSP style black' ... read more | 09/17/2005 (6:31 pm) |
| Nintendo's New Controller | Heh, I'm not comming down on it. I am just a bit concerned about how it fits into the whole 'virtua... read more | 09/17/2005 (1:11 pm) |
| Nintendo's New Controller | @Matt: It depends on if it SHIPS with that expansion, or if it's an addon you have to purchase. A ... read more | 09/16/2005 (8:48 pm) |
| Nintendo's New Controller | @Josiah: showed a picture of it to someone at work, and they said the same thing, hehe.... read more | 09/16/2005 (8:17 pm) |
| What is Nintendo's "Revolutionary" weapon? | I think a lot depends on if the system will come with the traditional controller shell or not. If i... read more | 09/16/2005 (7:11 pm) |
| What is Nintendo's "Revolutionary" weapon? | Yes, the other systems will have more horsepower for things like PHYSICS and AI... Physics based ga... read more | 09/16/2005 (5:29 pm) |
| Nintendo's New Controller | As a fan of quirky games, I'm intrigued. It's different, VERY different, maybe even TOO different, ... read more | 09/16/2005 (6:38 am) |
| On the Horizon: Physics Processing Unit (PPU) | The 360 and PS3 don't have PPU's. The 360 uses one or two of it's 3 PPC cores to handle the physics... read more | 09/10/2005 (4:48 am) |
| What's the binary? | The reason you get that message is because you've got .cs files associated with the acrobat reader, ... read more | 09/06/2005 (8:41 pm) |
| What's the binary? | The filename is T2D.EXE, or just T2D if you have the extensions hidden.... read more | 09/01/2005 (4:49 pm) |
| Nintendo! Get away from that dead horse and give me the stick | Actually, your right, they did turn Age of Empires into a more civ based title, but that wasn't Nint... read more | 08/23/2005 (8:13 am) |
| Nintendo! Get away from that dead horse and give me the stick | Actualy, the RTS's are comming. Black & White: Creatures, Age of Empires, and Real Time Conflict: S... read more | 08/22/2005 (7:16 pm) |
| Nintendo! Get away from that dead horse and give me the stick | Hehe, the DS is no where near powerfull enough to run an N64 emulator, unfortunatly. That's why the... read more | 08/22/2005 (1:56 pm) |
| What is Nintendo's "Revolutionary" weapon? | Actually, Microsoft has yet to turn a profit on the XBox division, EVEN with game sales factored in(... read more | 08/21/2005 (6:57 am) |
| Nintendo! Get away from that dead horse and give me the stick | The DS can actually push more polys and handle higher res textures than the N64, it just doesn't hav... read more | 08/20/2005 (9:26 am) |
| Xbox 360 Pricing and Models Announced | Actually, the PS3's cards will be a good deal cheaper than the XBox cards.. It will use magic-gate ... read more | 08/19/2005 (9:41 am) |
| Xbox 360 Pricing and Models Announced | They should have at LEAST followed Sony and Nintendo's lead and used at least a somewhat standard me... read more | 08/19/2005 (7:01 am) |
| Making a game with Torque 2D | Your using the 'Beats of Rage' engine, correct? It's actually DESIGNED for 2d brawlers, so your wor... read more | 08/15/2005 (2:40 pm) |
| Top-down game examples | Ah didn't notice it, maybe Firefox blocked it. Thanks for the warning though.... read more | 08/15/2005 (4:02 am) |
| Game Engines | WOW, I thought VERGE died years ago. Hehe, nice to see it's still kicking around after all these yea... read more | 08/14/2005 (9:25 pm) |
| Top-down game examples | Nah, you don't have to go ISO. Check out the SNES and GBA Zelda games(heck, 90% of the 16 bit RPG's... read more | 08/14/2005 (9:01 pm) |
| Top-down game examples | [url=http://www.gamespot.com/xbox/action/namcomuseum50thanniversaryarcadecollection/screens.html?pag... read more | 08/14/2005 (2:26 pm) |
| Xbox Live Arcade - games review | @Peter Well said, I think. It's also important to remember that this is an OPINION piece, not ev... read more | 08/12/2005 (11:51 am) |
| What is Nintendo's "Revolutionary" weapon? | Actually, it WAS done years ago... Activision and Midway were using emulation technology to bring t... read more | 08/11/2005 (6:37 pm) |
| Microsoft to charge for add-ons to XBox 360 | Of course... Legaly, the courts have usualy ruled in favor of the 3rd party manufacturers, unless th... read more | 08/11/2005 (7:00 am) |
| Electronic Arts says indie won't cut it | [quote]a behemoth of a marketing marchine[/quote] Maybe THAT's the problem the big boys have been h... read more | 08/09/2005 (11:17 pm) |
| Another blow for game devs in general | Hehe, that's alright.. Personaly, I think Rockstar should be punished for trying to cover the whole... read more | 08/09/2005 (11:41 am) |
| Another blow for game devs in general | Actually, I'm NOT a rockstar supporter. I'm not a fan of the GTA series, but in this particular cas... read more | 08/09/2005 (11:10 am) |
| Loadable mods... feasible? | Basically, that's how the engine works out of the box anyway. The only 'custom' formats that Torque... read more | 08/09/2005 (6:38 am) |
| VMRL conversion | [url=http://www.tb-software.com/products1.html]3DWin[/url] has one that's relatively cheap. I wou... read more | 08/08/2005 (9:43 pm) |
| Another blow for game devs in general | The content was there, I'm not arguing that. But I don't see any evidence that they 'purposely' lef... read more | 08/08/2005 (8:03 pm) |
| Microsoft planning to drop native OpenGL support in Windows? | Well, at least you'll still be able to get the GNU compiler for just about any OS if all else fails(... read more | 08/08/2005 (6:15 am) |