Eric Forhan's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Lighting in quark | You've either a leak in your model or a portal set to let ambient light pass through.... read more | 08/21/2006 (4:42 pm) |
| Snakes on a Plane | Oops! I missed your link. LOL. Saw this at Blockbuster the other day and my girlfriend started c... read more | 08/21/2006 (10:24 am) |
| Snakes on a Plane | But what about this movie? [image]http://www.muddyhorse.com/playswithwolves/misc/snakesposter.jpg... read more | 08/21/2006 (9:39 am) |
| Request | Or, it doesn't get much simpler than [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&p... read more | 08/17/2006 (11:58 am) |
| TSE Shader Engine, AMD64 | Did you try any of the TSE demos? I have an AMD64/Radeon 9500, and it runs fine AFAIK.... read more | 08/17/2006 (11:10 am) |
| Our own console | [quote]Geez, why is it just the nay-sayers who do all the talking here.[/quote] I agree 100%. Yo... read more | 08/16/2006 (7:35 am) |
| Tse default to tge rendering? | I tend to agree with this month's Maximum PC editorial from Will Smith: [b]It's Time to Bid Backward... read more | 08/15/2006 (12:58 pm) |
| Torque X | So, anyone know if they will be allowing only free games from these developers, or if there will be ... read more | 08/14/2006 (9:07 am) |
| Water Stream Particles | I'd think using fast-firing projectiles with particle trails would be the way to go.... read more | 08/14/2006 (8:35 am) |
| Our own console | It's a neat dream, though. :-)... read more | 08/11/2006 (11:22 pm) |
| Modo 202 | Pretty, but what can [i]we[/i] do with it?... read more | 08/10/2006 (1:27 pm) |
| Map2dif.exe and map2difplus | Map2dif_plus allows floating points in your models, which [i]rocks[/i] (especially with round items)... read more | 08/08/2006 (10:29 pm) |
| Sky Defender is being released for free | [quote]Hope all gets worked out.[/quote] What Mike said.... read more | 08/06/2006 (2:00 pm) |
| Beating a dead horse? | "If wishes were horses, we'd be all eatin' steak." -- Jayne Cobb... read more | 08/05/2006 (1:38 pm) |
| Suggest Phrases for a New Voice Over Pack | How about "zOMG hax"? "Noob!" "Learn to play, #%!#%!"... read more | 08/02/2006 (2:33 pm) |
| PAID: Voice-Over Work | Andrew, Mike of [url=http://singleflame.com/]SingleFlameStudio[/url] has done some of all the work y... read more | 08/02/2006 (5:18 am) |
| Anyone want any of this stuff? | Digital Boneyard has been down for months, apparently.... read more | 07/31/2006 (4:43 pm) |
| Map2dif | Map2dif_plus -- it renders most polygons correctly, but has a few that just won't. I'll email a l... read more | 07/31/2006 (1:42 pm) |
| Map2dif | I have a vertical loop (made in QuArk) that map2dif refuses to render a couple of the brushes proper... read more | 07/31/2006 (12:32 pm) |
| Can torque be used to create a simple 2d game | [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5129]Tic-Tac-Toe[/url] ... read more | 07/28/2006 (3:28 am) |
| Quark + sphere + hollow maker | [quote]Can Quark make shiny stuff? You could dress it up using DTS shapes with emaps on them.[/quote... read more | 07/28/2006 (3:13 am) |
| Your thoughts on recent Torque reviews | [quote] Quote: There's a transformers movie coming out! um, okay...[/quote] Hey! T... read more | 07/27/2006 (6:10 pm) |
| Lighting DTS Objects | You should post this in the TLK forums (I presume you have that if you're lighting DTSes?).... read more | 07/27/2006 (12:19 pm) |
| Quark + sphere + hollow maker | How many sides on the sphere? You might have to reduce the numbers.... read more | 07/25/2006 (9:11 am) |
| Quark + sphere + hollow maker | Try clicking on ~only~ the polygon you want to cut into, hold CTRL, then click on your brush to subt... read more | 07/25/2006 (8:57 am) |
| How to create a full-scale city in Torque? | For a forest, Ben Garney has the answer with his [url=http://www.garagegames.com/blogs/8863/9817]For... read more | 07/25/2006 (7:16 am) |
| Quark + sphere + hollow maker | I haven't tried it with a sphere, but the "Command" menu should have both items that you need. Fi... read more | 07/25/2006 (1:03 am) |
| What is the best editor to build levels with for torque. | QuArK is like Blender: It's really nice once you understand it. It's still got problems, but I'm ... read more | 07/24/2006 (6:23 am) |
| Negative polys? | Negative polys and diggers are the same thing, Okashira. :) I use them sometimes --depends upon h... read more | 07/24/2006 (6:17 am) |
| Your thoughts on recent Torque reviews | Andres, Maybe you'll notice I didn't mention the PS2 [i]anywhere[/i] in my post? The thread i... read more | 07/23/2006 (4:25 pm) |
| Your thoughts on recent Torque reviews | I don't see why this GTA: SA scene couldn't be faithfully reproduced in either TGE or TSE: [image... read more | 07/23/2006 (2:32 pm) |
| Torque Shader Engine being pirated | Yaaarrr.... read more | 07/23/2006 (12:40 am) |
| Torque Shader Engine being pirated | Pirating software didn't seem to hurt the Crytek team.... read more | 07/21/2006 (9:05 am) |
| What is the best editor to build levels with for torque. | I like QuArK, myself. However, once Constructor gets duplicators I expect it to be the premier choi... read more | 07/19/2006 (10:54 am) |
| Lighting question (fxlighting) and zoning | I'm not sure about fxLighting, but TLK is your best bet for doing lights in the mission. Then you h... read more | 07/18/2006 (1:17 pm) |
| Mydreamrpg.com doesn't work... | Maybe make sure you don't have the CoolWebSearch trojan or something?... read more | 07/16/2006 (10:52 am) |
| Is Sony trying to fail? | I see two props in an ad --could just have well been a white car and a black car. They may not be "... read more | 07/14/2006 (12:21 am) |
| Is Sony trying to fail? | Actually, she's [i]not[/i] throttling, but rather holding the other woman's chin. Why aren't we t... read more | 07/14/2006 (12:09 am) |
| Is Sony trying to fail? | The ads seem kinda sexy to me. Am I colorblind?... read more | 07/13/2006 (11:22 pm) |
| An "unofficial" TSE demo. | Thanks for this, Joseph!... read more | 07/12/2006 (12:07 pm) |
| Quark question | Right-click on the view you wish to trace and hit "background image".... read more | 07/10/2006 (10:11 am) |
| Civ 5 - the MMO | David "RM" Michael's game, [url=http://www.samugames.com/artifact/]Artifact[/url], is an online mult... read more | 07/06/2006 (12:06 pm) |
| Tribes 2 ELF graphical effect | Doesn't [url=http://www.legendsthegame.net/]Legends [/url]have something like that?... read more | 07/01/2006 (5:17 pm) |
| Zoom' busted in Beta 4? | Yeah, that kind of drives me buggy. I wonder if there's a way to disable it?... read more | 07/01/2006 (4:34 pm) |
| Quark has strange crash problem. | I use the three 2D viewports and press the OpenGL button for a floating textured-3D window. For the... read more | 06/30/2006 (10:49 am) |
| The | Can a... read more | 06/27/2006 (3:14 pm) |
| Develop me a 3 level racing game | You may be disappointed if people submit bids higher than your max bid for [url=http://www.rentacode... read more | 06/19/2006 (7:55 am) |
| RC3 is live | Am I mistaken, or has gravdemo been taken out?... read more | 06/14/2006 (1:49 pm) |
| Make your mark | Hey, that's a great resource for job hunters! =)... read more | 06/06/2006 (7:17 am) |
| Is T2D still going to get full networking support? | [quote]At the risk of teasing; you ain't going to believe what's on the roadmap![/quote] It bette... read more | 06/04/2006 (12:50 pm) |