Game Development Community

Eric Forhan's Forum Posts

Thread Post Date Posted
Animated particle textures Of course, you'll have to do some tweaking, but this should get you started. This was actually modi... read more 06/26/2004 (7:55 am)
Mmorpg Graveyard Stephen, Josh's resources were usually put in forum threads. I think he stated what they were, so I... read more 06/24/2004 (4:15 pm)
Any C#, VB.Net developers around? You might try the Help Wanted forum. :)... read more 06/24/2004 (3:47 pm)
TGE (or TSE) for a city map If you set "allow lighting to pass through portal" to off, and have a leak-free interior, you should... read more 06/24/2004 (10:24 am)
What are your thoughts... I can throw in for a little background art or something. :)... read more 06/23/2004 (9:49 am)
Is the Interior LOD broken? No. Is this only in CVS?... read more 06/23/2004 (7:46 am)
Is the Interior LOD broken? Talk slowly Ben. I'm an artist. :)... read more 06/23/2004 (7:29 am)
Is Game Beavers Dead? I think I found my problem: I believe SpybotS&D was actually blocking the website from my loading. ... read more 06/23/2004 (6:39 am)
Is the Interior LOD broken? I may be misunderstanding you, but I think you have that mistaken. [b]min_pixel[/b] is not the file... read more 06/23/2004 (3:34 am)
Is the Interior LOD broken? I wonder if anyone else has noticed this? My models are pretty low-poly, but I could squeeze out a ... read more 06/23/2004 (3:20 am)
What are your thoughts... Is networking something you need to take into account while writing this? Or does it take as much e... read more 06/23/2004 (1:52 am)
What are your thoughts... So, if I can handle scripting fair enough, can I make a game? Or must I learn C++? :)... read more 06/23/2004 (12:04 am)
Is Game Beavers Dead? In IE, I get: "Cannot find server or DNS Error" And in Firefox, I get a pop-up that says, "www.ga... read more 06/22/2004 (10:55 pm)
Is Game Beavers Dead? I can't even get to the website at all. :(... read more 06/22/2004 (9:51 pm)
Normal Maps in TSE Looks like a blue blob to me.... read more 06/22/2004 (4:33 pm)
What are your thoughts... I'm toying with a 2D game that would benefit from having networking. But, how hard would it be fo... read more 06/22/2004 (3:02 pm)
Is it me or is QuArk flakey as a fish? I love QuArK. Which, btw, has an "autosave" feature. ;) The key here is to try [i]not[/i] to use... read more 06/22/2004 (1:37 pm)
What happened to Google adsense? [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=19098]Here's why[/url].... read more 06/21/2004 (10:11 pm)
Specifications & Features of a New Torque Mapping Tool Cool, Chris. Then go for it! :)... read more 06/21/2004 (2:25 pm)
Is the Interior LOD broken? They seem to be happening at preset distances. It doesn't matter what I change the min_pixel settin... read more 06/21/2004 (12:49 pm)
Guided Missiles Odd. I wonder why I can't reach it.... read more 06/21/2004 (1:45 am)
Guided Missiles That link seems to be down, too.... read more 06/21/2004 (12:37 am)
Specifications & Features of a New Torque Mapping Tool I don't understand. If you guys are wanting to make a 100% Torque compatible tool, why don't you wa... read more 06/20/2004 (11:21 am)
Guided Missiles Hhmm... the link seems to be down.... read more 06/20/2004 (11:12 am)
Torque Retro 2D! Keith, Realm Wars has a scripted animated (sliding) menu.... read more 06/20/2004 (10:56 am)
XBOX Port for TSE???? From Eric R's link: [quote]Robot Army Development>> Droids[/quote] I, for one, welcome our new D... read more 06/18/2004 (6:26 pm)
XBOX Port for TSE???? These are not the droids you are looking for...... read more 06/18/2004 (2:58 pm)
Torque Retro 2D! Hey, if this is Torque Retro, does that mean that we're going to get the old green chatbox back?... read more 06/18/2004 (8:44 am)
XBOX Port for TSE???? Conny, I'm sure that implenting whatever code the XBox requires and making certain it runs are two r... read more 06/18/2004 (6:20 am)
Specifications & Features of a New Torque Mapping Tool FruitBatinShades, That sounds a lot like [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more 06/18/2004 (2:08 am)
XBOX Port for TSE???? Damn...where's the cat? He was in the bag a minute ago. :-P... read more 06/18/2004 (12:51 am)
XBOX Port for TSE???? Ahh... it was a small run by my younger brother's company who still produces Jag and Lynx games. I ... read more 06/18/2004 (12:44 am)
XBOX Port for TSE???? I'm not in the "loop". I'm a little [i]loopy[/i] though. I gotta say, though, I could check off ... read more 06/18/2004 (12:28 am)
XBOX Port for TSE???? Yeah, but when's the Atari2600 port?!... read more 06/17/2004 (11:09 pm)
Fog Layers Have the ground blur the texture? Is this implemented in the TGE demo?... read more 06/17/2004 (3:57 pm)
Fog Layers I never did understand the Stormfog thing.... read more 06/17/2004 (12:54 pm)
Simple Black Smith Building [quote]Sorry its a little dark.[/quote] That's a [i]little[/i] bit of an understatement. ;)... read more 06/17/2004 (12:23 pm)
Announcing : Blender Exporter For Torque (0.8) I don't think it did in the past, before the last year or so. Back then the UI was rough for a newb... read more 06/17/2004 (12:19 pm)
Fog Layers I almost asked that same question, John. The ol' "KISS" mantra. :)... read more 06/17/2004 (12:17 pm)
Linux distro suggestions? [quote]My wife assembled a new PC for me last week and its now using an ASUS PC4800 motherboard with... read more 06/17/2004 (11:33 am)
Announcing : Blender Exporter For Torque (0.8) Congrats, James. :) Blender allows customized UI now, doesn't it?... read more 06/17/2004 (11:18 am)
Quark cracks from copying I've never heard that, Tony. Perhaps someone else can enlighten us on this. It's just that I've nev... read more 06/16/2004 (11:46 pm)
Objects in DIF Interiors If they are interior-only DTS items, you might try turning up the ambient light via your modelling p... read more 06/16/2004 (11:45 pm)
"Mark all as Read" is treacherous ;-) I don't have that problem. Weird.... read more 06/16/2004 (4:08 pm)
Private forums... public? Lol... kinda makes this a bit of a moot convo?... read more 06/16/2004 (4:04 pm)
Specifications & Features of a New Torque Mapping Tool Two questions: Since Torque can handle Python (thanks to Josh Ritter), can much of QuArK be ported ... read more 06/16/2004 (9:42 am)
Gmax Perhaps we would be better served to talk to Newtek and see if we couldn't get a special low cost or... read more 06/16/2004 (9:37 am)
Objects in DIF Interiors Tony, for a more natural look you should let the portals block sunlight and use interior lights to b... read more 06/16/2004 (8:17 am)
Gmax The key to the success of this app would probably be in the license. ;)... read more 06/15/2004 (7:28 pm)
Problem adding .DIF file Firas, if your version generates a [b]console.log[/b], check that for "missing texture" error messag... read more 06/15/2004 (2:05 pm)