Steve Lamperti's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Can't move camera (WASD keys don't work.) | Turns out that that didn't fix it. It's still showing up sometimes. In fact, my pattern is gone as... read more | 12/16/2011 (4:59 pm) |
| Can't move camera (WASD keys don't work.) | @Steve, Thanks that seems to have done it. Setting the mode to 'Fly' explicitly seems to have fi... read more | 12/15/2011 (2:39 pm) |
| Can't move camera (WASD keys don't work.) | This is definitely something specific to my project. It absolutely works when I click on the window... read more | 12/15/2011 (1:58 pm) |
| Can't move camera (WASD keys don't work.) | Something that may have been missed in the last few responses. It's working great about half the ti... read more | 12/14/2011 (4:12 pm) |
| Can't move camera (WASD keys don't work.) | Actually, I am very sure you are right about what is happening. When I traced the behavior I was se... read more | 12/14/2011 (10:22 am) |
| Can't move camera (WASD keys don't work.) | My project is actually single user. I am sure you are right about what is happening, I had kind of ... read more | 12/14/2011 (10:19 am) |
| Certain keys and mouse moves slow to respond | This problem is resolved in my project. Two things seemed to have helped. First updating to 1.2, c... read more | 12/14/2011 (9:27 am) |
| 2D icon type art needed | @mican, Thanks for the reply, but I already worked on this project with Tim from the post above y... read more | 03/14/2011 (9:16 am) |
| Under city and Warrior Camp hang while loading objects. | The transparent terrain that I am seeing is reflected in the screenshot at the top of this thread: ... read more | 08/18/2009 (8:18 pm) |
| Under city and Warrior Camp hang while loading objects. | Here's the link to the console with the cloud layer commented out. This is the one where the terrai... read more | 08/12/2009 (9:50 am) |
| Under city and Warrior Camp hang while loading objects. | Haven't used TinyPaste before, but here's the link: http://tinypaste.com/2a49a4b This is the c... read more | 08/12/2009 (9:36 am) |
| Under city and Warrior Camp hang while loading objects. | Just noticed something interesting. The terrain is only transparent near where I am standing. Dist... read more | 08/11/2009 (3:11 pm) |
| Under city and Warrior Camp hang while loading objects. | Just checked with the beta 5, and of three symptoms, which I thought of as being related but now am ... read more | 08/11/2009 (3:04 pm) |
| Under city and Warrior Camp hang while loading objects. | The ATI Catalyst software doesn't seem to have a way to turn off the anti-aliasing, it just has a se... read more | 08/06/2009 (9:49 am) |
| Under city and Warrior Camp hang while loading objects. | I guess I should just wait for the next beta then. Of course that raises the question of how immine... read more | 08/05/2009 (9:28 am) |
| Under city and Warrior Camp hang while loading objects. | @Steve, Good idea. That produced interesting results. The mission loaded, without clouds, and s... read more | 08/04/2009 (5:14 pm) |
| Under city and Warrior Camp hang while loading objects. | The game/scripts/client/prefs.cs lightManger setting is already set to Basic Lighting. The card i... read more | 08/04/2009 (4:29 pm) |
| Mac platform files with .mm extension | Answered my own question. They are objective C files, not straight C++ files.... read more | 07/09/2009 (4:04 pm) |
| GuiCanvas::renderFrame: ctrl is not awake | I also am having the same problem. Emulating mouse events, and getting a message about the ctrl not... read more | 06/09/2009 (3:47 pm) |
| Scaling a Wheeled Vehicle | @Edmar, Sorry Edmar, I am not the right person to ask. I never really got this working brilliant... read more | 04/14/2009 (9:53 am) |
| JournaledSignal Template compilation issue | We have a large existing project in codewarrior, and we are already working on leaving Codewarrior b... read more | 03/16/2009 (3:36 pm) |
| JournaledSignal Template compilation issue | No one has any ideas?... read more | 03/16/2009 (2:41 pm) |
| OnRightMouseUp in 1.4.2 | @James, I did get this working, but this was quite a long time ago, and I am not sure exactly wha... read more | 01/21/2009 (9:22 am) |
| TGE 1.5.3 | @david, Thanks for the link. I also consulted the Magic 8 Ball, and got the exact same answer "D... read more | 05/09/2008 (10:33 am) |
| Torque window sucks up all events. | Igor, After looking at my code. (I worked on this a while ago, and don't remember a thing.) I fi... read more | 01/04/2008 (10:07 am) |
| Torque window sucks up all events. | Igor, My project is still using carbon, but yours probably isn't. Carbon is the glue development... read more | 01/04/2008 (9:26 am) |
| Torque window sucks up all events. | Igor, I have resolved the issue I had. I don't think that my code will help anyone else, because... read more | 01/03/2008 (2:38 pm) |
| Screen Flicker when looking due south | I was trying to keep the changes to the code to a minimum. Just the fix. But you are quite right t... read more | 12/19/2007 (3:43 pm) |
| Screen Flicker when looking due south | If anyone sees this problem, or needs this fix, I have figured this one out. There is some bad code... read more | 12/19/2007 (2:04 pm) |
| Mounting Waypoints | @Josh, Sorry to resurrect such an old post, but I am having a very similar problem, and I was won... read more | 09/18/2007 (1:38 pm) |
| DTS Character Default Orientation | I was trying to change the orientation of the DTS object, but someone already suggested just rotatin... read more | 08/17/2007 (9:09 am) |
| Scaling a Wheeled Vehicle | Revisiting this again. Turns out I had done something stupid with Roshan's suggestion, and had put ... read more | 07/06/2007 (3:18 pm) |
| 1.5.1 Bug - with keyboard not responding | @James, I don't claim to have mastered this code at all, and if it turns out that there is a bett... read more | 05/02/2007 (2:59 pm) |
| 1.5.1 Bug - with keyboard not responding | @James, As I mentioned in my post, the problem was that the tree view was still thinking it was t... read more | 05/02/2007 (2:26 pm) |
| 1.5.1 Bug - with keyboard not responding | Here's my fix. if anyone sees something in this code that they don't think is right, let me know, b... read more | 04/19/2007 (11:34 am) |
| Torque Game Engine Download 1.5.1 | I also am unable to download. Any word on the status of this?... read more | 04/16/2007 (9:52 am) |
| Scaling a Wheeled Vehicle | We are getting closer to release on our project, so I am considering this question again. Does anyo... read more | 03/07/2007 (4:53 pm) |
| Scaling a Wheeled Vehicle | Roshan, Thanks for your reply to this post. What you suggest does scale the wheels correctly, in... read more | 01/23/2007 (9:15 am) |
| SetMoveDestination missing on player? | Richard, Just to try to clarify a bit. I think the reason the player doesn't have the method you... read more | 12/19/2006 (9:23 am) |
| Rotating a Box to orient in the same direction as an object | @Manoel, This is for collision. This is during the updatePos code of the object, and the box is ... read more | 12/11/2006 (10:49 am) |
| Rotating a Box to orient in the same direction as an object | @KoRn3Lius, I don't believe that that works. I tried casting, and am getting an illegal explicit... read more | 12/11/2006 (9:22 am) |
| Rotating a Box to orient in the same direction as an object | @Orion Thanks for the answer. I tried the code you suggested, and encountered the fact that the ... read more | 12/08/2006 (11:14 am) |
| Rectangular model collision box doesn't rotate | After a little research, I realized that my last post (about the box always being a cube,) was wrong... read more | 12/07/2006 (12:28 pm) |
| Rectangular model collision box doesn't rotate | @Caylo Thanks for your suggestions. After looking at this a bit more, I am quite sure that the p... read more | 12/07/2006 (12:07 pm) |
| Rectangular model collision box doesn't rotate | My Item object is overridden from the standard item, and includes a lot of changes. One aspect of m... read more | 12/06/2006 (9:13 am) |
| SetSkinName for multiple skins on a single object. | @ari, I looked through the code, and didn't see any changes from what was posted that look signif... read more | 10/16/2006 (9:27 am) |
| World Editor Inspector Tree | Figured out both how to make this harder to reproduce in my project, and how to reproduce this in th... read more | 10/05/2006 (4:47 pm) |
| SetSkinName for multiple skins on a single object. | @Ari, This was posted quite a while ago, and I am not sure if the code as posted is still up to d... read more | 10/05/2006 (9:00 am) |
| Scaling a Wheeled Vehicle | Abdullah, I never figured out this question, so I am not sure what the answer to your question i... read more | 09/11/2006 (5:34 pm) |
| Slow Motion using timeScale affects mouse control | Turns out that the variables I was referring to in the last post, in processTimeEvent, are both the... read more | 08/23/2006 (1:31 pm) |