Leslie Young's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| XNA 3 with TorqueX? | Far as I understand you will need TX3, which is on its way. Check the forum, its been discussed befo... read more | 12/27/2008 (8:46 am) |
| Vista compatability issue? | I dont think it has to do with Vista (if it does I would like to know why). More than this I can't... read more | 11/28/2008 (7:34 pm) |
| GUICanvas Bounds wrong | Its a bug, width and height are swopped [url]http://www.garagegames.com/mg/forums/result.thread.php... read more | 11/25/2008 (3:34 pm) |
| TX 2.0 and C# 2008 in vista | Yup, TorqueX works with VS2005 express and XNA2 A new version for VS2008 and XNA3 is in the works.... read more | 11/25/2008 (3:30 pm) |
| Platformer Starter Kit should have assets right? | When you create a new Project in VS (GameStudio) you should select "PlatformerStarterGame" template ... read more | 11/16/2008 (8:42 am) |
| GUI, Mouse Cursor and Keyboard questions | I've poked around and it doesn't seem like it is possible to do what I want so I ended up creating m... read more | 10/19/2008 (11:52 am) |
| Canvas Width/Height | Thanks, guess I'm stuck with it since I don't have Torque X Pro. No biggy, at least I now know its j... read more | 10/16/2008 (9:17 am) |
| Clothing/Character Customization Resource? | Zuero, this is the mesh hiding resource [url]http://www.garagegames.com/index.php?sec=mg&mod=resourc... read more | 10/16/2008 (8:52 am) |
| I have 3 hard questions. | Everything you want to do can be done by using [url]www.mmoworkshop.com[/url]. Did you not have a lo... read more | 10/15/2008 (9:05 pm) |
| I have 3 hard questions. | Those are not hard questions to answer if you knew how Torque works. I would suggest you first try t... read more | 10/15/2008 (9:33 am) |
| Xbox Live Support in TXB | Only reason I can see for Xbox Live is a multiplayer game. I did not spot anything network related i... read more | 10/13/2008 (1:09 pm) |
| XNA or TorqueX? | Get GS2 if your want to use Torque X 2. Think its this download > [url]http://www.microsoft.com/dow... read more | 10/11/2008 (9:21 am) |
| TX 3D Builder open Beta - how to submit a bug | Windows Vista 32bit (latest updates). Latest GFX drivers on ATi 2900XT Resize window - crash Ope... read more | 10/07/2008 (10:04 am) |
| Modernization Kit Beta Thread 2 | Is the access username and password not supposed to be private to TGE owners? I did a search for th... read more | 07/26/2008 (9:41 am) |
| GarageGames Group on Vimeo | I really liked vimeo's clean site and good video quility. A well, guess I'll haveta look at the othe... read more | 07/25/2008 (11:04 am) |
| Arteria3d launch Cave Pack, with free demo | I found it. Can't wait to try it out. Thanks Steve.... read more | 07/21/2008 (11:20 am) |
| Arteria3d launch Cave Pack, with free demo | Hi Steve. How do lifetime members get access to this? Looking really good btw.... read more | 07/21/2008 (10:35 am) |
| Free Arteria3d content pack for Torque users | With a few tourch lights that street will look really yummy. ;)... read more | 07/20/2008 (9:10 am) |
| Problem playing an aniamtion | For those that want to animate something like a waterfall. Here's the material I use. [code] new M... read more | 07/17/2008 (12:59 pm) |
| Problem playing an aniamtion | Cool. Thanks for confirming.... read more | 07/10/2008 (8:51 pm) |
| My Mistake!?!? | The exported dont make it automatically, well, not the standard one. Its easy to do though. Create ... read more | 07/08/2008 (6:53 pm) |
| More free stuff | Neeeeil. mirror please. Rapidshare keeps tuning me I am allready downloading from it even though I a... read more | 07/05/2008 (10:27 am) |
| Medieval Buildings | Dexsoft is awesome. I bought their Medieval houses model pack and Vegetation model pack. Because the... read more | 07/05/2008 (10:03 am) |
| Medieval Buildings | I'm a lifetime member at Arteria and is now downloading some of the new content to see how they can ... read more | 07/05/2008 (9:51 am) |
| More free stuff | Thanks Maxim. Saving them for when I make something with a sci-fi theme :)... read more | 07/04/2008 (6:11 pm) |
| Translucency problem | Anyone got another suggestion to get this to look better?... read more | 07/03/2008 (3:23 pm) |
| ... | Tested your code. Seems to work but I could not really see anything happening with a model using mor... read more | 06/22/2008 (12:51 pm) |
| Static mesh collision | Thanks for the suggestions.... read more | 06/12/2008 (8:47 am) |
| Translucency problem | Oops . my bad ;) just ealised that I might have to specify a material after posting this :p ok, ... read more | 06/08/2008 (11:38 am) |
| The Latest, Greatest MMORPG | Worldofevercloned.com seems to be down :(... read more | 05/08/2008 (7:23 am) |
| Modernization Kit Beta Thread 2 | Cory, its more like "our copy/version of the engine" :) People make lots of changes to the engine t... read more | 02/29/2008 (8:19 am) |
| Tgea terrain&sky plugin(include terrain editor) | Those pix looks awesome. Nice work Dekker. The images does not show up on the blog here but you guy... read more | 02/08/2008 (5:56 am) |
| Vista and constructor | Oh.. is that why my hotspots are off? :) Not fun having to click under a button to click it. Guess I... read more | 01/31/2008 (10:18 am) |
| TGE 1.5.2 Graphical Bug in Vista | Yup, just tested my game, some TGE demos, Constructor and Showtool Pro. They are all rendering fine ... read more | 01/23/2008 (3:51 pm) |
| Vista and ATI -> Some polygons are stretch to infinite | I've just installed the latest Catalyst drivers (v8.1) for Vista and it seems to resolve all these e... read more | 01/23/2008 (3:47 pm) |
| Need help: List of all online game portals | No.. i just did not use quotes either... read more | 01/19/2008 (12:42 pm) |
| Need help: List of all online game portals | I found this by searching [Bigfishgames.com], maybe you've seen another list. [url]http://www.garag... read more | 01/18/2008 (12:48 pm) |
| Quicksand for TGE1.5.2 | As Brian Batchelor said. That is what I did for quicksand in [url=http://www.sentient-dreams.com/mm/... read more | 01/10/2008 (7:21 am) |
| Particle of blood | Try and create a schedule which will delete the "FIRE" object. For example... [code] function s... read more | 01/07/2008 (1:09 pm) |
| TGE 1.5.2 Graphical Bug in Vista | Just setting $pref::OpenGL::disableEXTCompiledVertexArray = "1"; worked for me. Not doing it would h... read more | 01/04/2008 (9:57 am) |
| Is torsion still supported and developed? | Torsion is the only editor I use on Torque script. Even if its not being worked on any longer it won... read more | 12/30/2007 (12:03 pm) |
| Major Video Problems Running Torque | Dunno if it will help but you could give this a try. Place it in your script, for example in starte... read more | 12/30/2007 (11:49 am) |
| SQLite integration error | Try this resource by Dreamer, I've been using it in a few different projects now and it works. [url... read more | 12/27/2007 (8:42 am) |
| Pretty huge problem with ATI Radeon 1800XT | That is strange. I had 1950XT and that worked fine, I'm sure the 1800 is not that much different. Wh... read more | 12/27/2007 (8:37 am) |
| Vista and ATI -> Some polygons are stretch to infinite | Add these lines to get it working. I've added it to my base/main.cs file at the top. [code] $pr... read more | 12/27/2007 (8:30 am) |
| 3d side scrolling shooter | TGE or TGEA would be fine if you add one of the advanced camera resources. I've tested a side scroll... read more | 12/20/2007 (7:31 am) |
| SimObject from ID - howto? | Thanks Stephen, Sim::findObject was what I was looking for ;)... read more | 10/14/2007 (7:52 pm) |
| TGE 1.5.2 Graphical Bug in Vista | Yes, $pref::OpenGL::disableEXTCompiledVertexArray = "1"; working for me. $pref::TS::UseTriangles = ... read more | 10/04/2007 (8:25 pm) |
| OpenGL Problem with a Radeon X1900XT | [code] $pref::OpenGL::disableEXTCompiledVertexArray = "1"; // fix problem with terrain [/code] ... read more | 10/04/2007 (8:21 pm) |
| TGE 1.5.2 Graphical Bug in Vista | That looks similar to the problem being discussed [url=http://www.garagegames.com/mg/forums/result.t... read more | 10/04/2007 (9:35 am) |