Game Development Community

Leslie Young's Forum Posts

Thread Post Date Posted
XNA 3 with TorqueX? Far as I understand you will need TX3, which is on its way. Check the forum, its been discussed befo... read more 12/27/2008 (8:46 am)
Vista compatability issue? I dont think it has to do with Vista (if it does I would like to know why). More than this I can't... read more 11/28/2008 (7:34 pm)
GUICanvas Bounds wrong Its a bug, width and height are swopped [url]http://www.garagegames.com/mg/forums/result.thread.php... read more 11/25/2008 (3:34 pm)
TX 2.0 and C# 2008 in vista Yup, TorqueX works with VS2005 express and XNA2 A new version for VS2008 and XNA3 is in the works.... read more 11/25/2008 (3:30 pm)
Platformer Starter Kit should have assets right? When you create a new Project in VS (GameStudio) you should select "PlatformerStarterGame" template ... read more 11/16/2008 (8:42 am)
GUI, Mouse Cursor and Keyboard questions I've poked around and it doesn't seem like it is possible to do what I want so I ended up creating m... read more 10/19/2008 (11:52 am)
Canvas Width/Height Thanks, guess I'm stuck with it since I don't have Torque X Pro. No biggy, at least I now know its j... read more 10/16/2008 (9:17 am)
Clothing/Character Customization Resource? Zuero, this is the mesh hiding resource [url]http://www.garagegames.com/index.php?sec=mg&mod=resourc... read more 10/16/2008 (8:52 am)
I have 3 hard questions. Everything you want to do can be done by using [url]www.mmoworkshop.com[/url]. Did you not have a lo... read more 10/15/2008 (9:05 pm)
I have 3 hard questions. Those are not hard questions to answer if you knew how Torque works. I would suggest you first try t... read more 10/15/2008 (9:33 am)
Xbox Live Support in TXB Only reason I can see for Xbox Live is a multiplayer game. I did not spot anything network related i... read more 10/13/2008 (1:09 pm)
XNA or TorqueX? Get GS2 if your want to use Torque X 2. Think its this download > [url]http://www.microsoft.com/dow... read more 10/11/2008 (9:21 am)
TX 3D Builder open Beta - how to submit a bug Windows Vista 32bit (latest updates). Latest GFX drivers on ATi 2900XT Resize window - crash Ope... read more 10/07/2008 (10:04 am)
Modernization Kit Beta Thread 2 Is the access username and password not supposed to be private to TGE owners? I did a search for th... read more 07/26/2008 (9:41 am)
GarageGames Group on Vimeo I really liked vimeo's clean site and good video quility. A well, guess I'll haveta look at the othe... read more 07/25/2008 (11:04 am)
Arteria3d launch Cave Pack, with free demo I found it. Can't wait to try it out. Thanks Steve.... read more 07/21/2008 (11:20 am)
Arteria3d launch Cave Pack, with free demo Hi Steve. How do lifetime members get access to this? Looking really good btw.... read more 07/21/2008 (10:35 am)
Free Arteria3d content pack for Torque users With a few tourch lights that street will look really yummy. ;)... read more 07/20/2008 (9:10 am)
Problem playing an aniamtion For those that want to animate something like a waterfall. Here's the material I use. [code] new M... read more 07/17/2008 (12:59 pm)
Problem playing an aniamtion Cool. Thanks for confirming.... read more 07/10/2008 (8:51 pm)
My Mistake!?!? The exported dont make it automatically, well, not the standard one. Its easy to do though. Create ... read more 07/08/2008 (6:53 pm)
More free stuff Neeeeil. mirror please. Rapidshare keeps tuning me I am allready downloading from it even though I a... read more 07/05/2008 (10:27 am)
Medieval Buildings Dexsoft is awesome. I bought their Medieval houses model pack and Vegetation model pack. Because the... read more 07/05/2008 (10:03 am)
Medieval Buildings I'm a lifetime member at Arteria and is now downloading some of the new content to see how they can ... read more 07/05/2008 (9:51 am)
More free stuff Thanks Maxim. Saving them for when I make something with a sci-fi theme :)... read more 07/04/2008 (6:11 pm)
Translucency problem Anyone got another suggestion to get this to look better?... read more 07/03/2008 (3:23 pm)
... Tested your code. Seems to work but I could not really see anything happening with a model using mor... read more 06/22/2008 (12:51 pm)
Static mesh collision Thanks for the suggestions.... read more 06/12/2008 (8:47 am)
Translucency problem Oops . my bad ;) just ealised that I might have to specify a material after posting this :p ok, ... read more 06/08/2008 (11:38 am)
The Latest, Greatest MMORPG Worldofevercloned.com seems to be down :(... read more 05/08/2008 (7:23 am)
Modernization Kit Beta Thread 2 Cory, its more like "our copy/version of the engine" :) People make lots of changes to the engine t... read more 02/29/2008 (8:19 am)
Tgea terrain&sky plugin(include terrain editor) Those pix looks awesome. Nice work Dekker. The images does not show up on the blog here but you guy... read more 02/08/2008 (5:56 am)
Vista and constructor Oh.. is that why my hotspots are off? :) Not fun having to click under a button to click it. Guess I... read more 01/31/2008 (10:18 am)
TGE 1.5.2 Graphical Bug in Vista Yup, just tested my game, some TGE demos, Constructor and Showtool Pro. They are all rendering fine ... read more 01/23/2008 (3:51 pm)
Vista and ATI -> Some polygons are stretch to infinite I've just installed the latest Catalyst drivers (v8.1) for Vista and it seems to resolve all these e... read more 01/23/2008 (3:47 pm)
Need help: List of all online game portals No.. i just did not use quotes either... read more 01/19/2008 (12:42 pm)
Need help: List of all online game portals I found this by searching [Bigfishgames.com], maybe you've seen another list. [url]http://www.garag... read more 01/18/2008 (12:48 pm)
Quicksand for TGE1.5.2 As Brian Batchelor said. That is what I did for quicksand in [url=http://www.sentient-dreams.com/mm/... read more 01/10/2008 (7:21 am)
Particle of blood Try and create a schedule which will delete the "FIRE" object. For example... [code] function s... read more 01/07/2008 (1:09 pm)
TGE 1.5.2 Graphical Bug in Vista Just setting $pref::OpenGL::disableEXTCompiledVertexArray = "1"; worked for me. Not doing it would h... read more 01/04/2008 (9:57 am)
Is torsion still supported and developed? Torsion is the only editor I use on Torque script. Even if its not being worked on any longer it won... read more 12/30/2007 (12:03 pm)
Major Video Problems Running Torque Dunno if it will help but you could give this a try. Place it in your script, for example in starte... read more 12/30/2007 (11:49 am)
SQLite integration error Try this resource by Dreamer, I've been using it in a few different projects now and it works. [url... read more 12/27/2007 (8:42 am)
Pretty huge problem with ATI Radeon 1800XT That is strange. I had 1950XT and that worked fine, I'm sure the 1800 is not that much different. Wh... read more 12/27/2007 (8:37 am)
Vista and ATI -> Some polygons are stretch to infinite Add these lines to get it working. I've added it to my base/main.cs file at the top. [code] $pr... read more 12/27/2007 (8:30 am)
3d side scrolling shooter TGE or TGEA would be fine if you add one of the advanced camera resources. I've tested a side scroll... read more 12/20/2007 (7:31 am)
SimObject from ID - howto? Thanks Stephen, Sim::findObject was what I was looking for ;)... read more 10/14/2007 (7:52 pm)
TGE 1.5.2 Graphical Bug in Vista Yes, $pref::OpenGL::disableEXTCompiledVertexArray = "1"; working for me. $pref::TS::UseTriangles = ... read more 10/04/2007 (8:25 pm)
OpenGL Problem with a Radeon X1900XT [code] $pref::OpenGL::disableEXTCompiledVertexArray = "1"; // fix problem with terrain [/code] ... read more 10/04/2007 (8:21 pm)
TGE 1.5.2 Graphical Bug in Vista That looks similar to the problem being discussed [url=http://www.garagegames.com/mg/forums/result.t... read more 10/04/2007 (9:35 am)
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