Andy's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| What would you like to see addressed in Torque 3D? | 1. Pain-free, 100% correct, basic, static model imports. Any modern game engine/platform should be ... read more | 01/10/2009 (9:17 am) |
| Future of Torque on Linux | I'm with you, Gary... On the other hand, there are more indie-friendly engine choices now than ev... read more | 11/26/2008 (7:12 am) |
| Is this Volumetric Fog? | Point sprites, basically: [url]http://www.gamedev.net/community/forums/topic.asp?topic_id=410954[/ur... read more | 08/26/2008 (11:19 pm) |
| Space Vehicle Physics | @Orion: yes, I believe you are correct on all counts. As I said: [quote]Something like that. Proba... read more | 07/10/2008 (9:31 pm) |
| Space Vehicle Physics | Yes, you can extract a suitable direction vector for your vehicle from it's transform. The essence ... read more | 07/10/2008 (9:06 pm) |
| Making skybox texture question | If you've got just about any version of Bryce (5 or 6), this method works great: [url]http://www.ga... read more | 07/02/2008 (6:43 am) |
| DEXSOFT-GAMES: FREE Barrels and Crates model pack | Kewl. Thanks!... read more | 05/08/2008 (2:33 pm) |
| How do I Compile for Linux (and Mac)? | Liam, please have a read through this: [url]http://www.garagegames.com/blogs/985/14177[/url] In ... read more | 04/24/2008 (11:34 pm) |
| Error compiling TGE on Ubuntu 7.10 x86_64 | As far as I know, TGE won't compile out of the box for x86_64 Linux. The last time I tried was seve... read more | 04/17/2008 (10:46 pm) |
| Grid units? | Changing the "Grid Spacing" will change the snap-to-grid behavior, yes, but it won't change the "Gri... read more | 04/16/2008 (1:23 am) |
| Sharing Engine Code with Mac | Big LOL re: [quote]...without the catastrophic levels of suck.[/quote] ... send your intern over an... read more | 04/15/2008 (11:36 pm) |
| Sharing Engine Code with Mac | Working without some form of source control is a disaster waiting to happen. Find something that wo... read more | 04/15/2008 (9:30 pm) |
| Grid units? | If there is a setting for powers-of-two, I haven't been able to figure out how to do it. I have ask... read more | 04/15/2008 (9:16 pm) |
| I Need a Good Modeling Program for Beginners | For learning basic 3D *modeling* (and no animated models), have a look at Wings 3D ( [url]http://www... read more | 03/28/2008 (8:06 am) |
| DTS format documentation? | Personally, I'm not aware of any written documentation. On the other hand, I've found the Python co... read more | 03/26/2008 (5:45 pm) |
| Building, street and general city textures and objects? | [url]http://www.texturama.com/main.php[/url]... read more | 03/18/2008 (2:29 pm) |
| New constructor wish list | Bezier curves would be great! On my wish list: 0. *please* let me choose to set the grid units... read more | 03/16/2008 (6:16 am) |
| Want a 1.04 for the Mac? With "Save As" working in OSX 10.5? | @Jaimi: I have sent you my email address. --Andy... read more | 02/09/2008 (9:00 am) |
| Want a 1.04 for the Mac? With "Save As" working in OSX 10.5? | I'd be happy to help test, but I can't do anything with it until saturday AM. I have a 15" PPC Powe... read more | 02/08/2008 (11:30 pm) |
| 64bits still an issue? | I attempted an x86_64 build of TGE on Fedora a couple of months ago -- I gave up. With a little t... read more | 01/14/2008 (9:38 pm) |
| Just Checking in (IFL suport) | *bump* for any updates? I could really use some simple animated textures. Will this also support... read more | 01/12/2008 (6:57 pm) |
| Linux dedicated profiler | @AlexanderSLG: 6-of-one, half-dozen of another -- I can't claim the patch to the engine is the best... read more | 12/11/2007 (3:13 am) |
| Linux dedicated profiler | @AlexanderSLG: If you want to use gprof (as in "gprof TorqueDemo_DEBUG.bin") to see profiling data ... read more | 12/05/2007 (8:58 pm) |
| Profiler under Linux | I had been looking into this too, but didn't have a chance to track down the true problem. IIRC, th... read more | 12/05/2007 (5:22 pm) |
| Linux dedicated profiler | @Stewart: I haven't nailed down what's wrong yet. There is a minor and small memory leak (growRoot... read more | 08/01/2007 (5:28 am) |
| Linux dedicated profiler | I was looking at this today. So far, the ProfilerRoot structures seem to be correctly linked togeth... read more | 07/31/2007 (3:54 am) |
| Camera rotation request | *bump* has anyone tried the code snippet up above in TGB Pro 1.5.0? My hand is still raised for cam... read more | 07/15/2007 (4:08 pm) |
| T2D in TGE; works for me | *bump* to see if anyone has tried this w/ TGB Pro 1.5.0 & TGE 1.5.x.... read more | 07/15/2007 (4:05 pm) |
| Double Sided Polys? | Oooh... I get it. Thank you very much! For those that may find their way here in the future: Unc... read more | 06/23/2007 (6:36 pm) |
| Double Sided Polys? | @Joseph: it's on the way.... read more | 06/23/2007 (5:00 pm) |
| Double Sided Polys? | I am importing a Wavefront .obj (single-sided) and my exported .dts is double sided. The "Double Si... read more | 06/23/2007 (3:00 pm) |
| Camera rotation request | /raises hand for camera rotation /raises both hands if it can optionally track an object's rotati... read more | 04/03/2007 (5:54 am) |
| TGE 1.5 VS 2005 Project error | I hit the same problem here when building from source. (Visual C++ 2005 Express Edition on Win2K). ... read more | 04/01/2007 (8:54 pm) |
| Working with text objects in Editor | I've found two workarounds that seem to help. First, I made this change: [code] *** tools/level... read more | 03/04/2007 (7:05 pm) |
| 1.1.3 - installer bug, mac & linux versions | Doh! I bet this won't be the last time I miss finding code posted in these forums...... read more | 02/05/2007 (7:38 am) |
| 1.1.3 - installer bug, mac & linux versions | I've hacked up a version of enumeratePlatformFonts() for Linux that seems to kinda work for me. By ... read more | 02/04/2007 (9:40 pm) |
| Suse 10.1 / TGB Issues 1.1.2 | With TGB 1.1.1 built from source, I get the same weird behavior described on both x86 FC5 and on x86... read more | 11/04/2006 (10:45 pm) |
| Getting the mouse to work? | I'm having mouse troubles too. I'm using an unmodified version of TGB on OSX. Help->About in the... read more | 09/10/2006 (7:02 pm) |
| ---- | I might have had the same problem. When I imported the Torque2D SDK into my local CVS repository, ... read more | 07/17/2005 (6:31 pm) |
| "blocky" imported heightfield bitmaps (comments) | As far as using Bryce5, I eventually wrote a conversion utility that reads a DEM-format file and wri... read more | 12/17/2004 (5:30 am) |
| How do you handle changes in source code??? | Gak! Those "´" don't appear in my script...they are supposed to be a single quote. (')... read more | 03/24/2004 (11:36 am) |
| How do you handle changes in source code??? | I have a local CVS repository that I work from, and I import tagged releases (and sometimes HEAD) in... read more | 03/24/2004 (11:34 am) |
| Apply a translation to a simgroup? | Thanks Pascal for your correction (my bad). I think it would be simple to derive a new container cl... read more | 03/16/2004 (1:25 am) |
| Relative sizing in UI - bug? | I ran into that same problem last night. The cause is related to the position and extant informat... read more | 03/04/2004 (6:45 pm) |