Tom Cassiotis's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Text Object Fuzziness Question | I'll really need to read the code to see how all the properties relate and are used. (if in doubt lo... read more | 10/19/2011 (10:26 am) |
| Text Object Fuzziness Question | [url=http://www.garagegames.com/community/forums/viewthread/32607]This post[/url] by Jason Cahill wa... read more | 10/18/2011 (6:07 am) |
| iTorque 2D on a PC? | You can do some work on a PC but you need a Mac to deploy to an iOS device. That is Apple requi... read more | 10/17/2011 (8:24 pm) |
| Text Object Fuzziness Question | That worked for me, thanks Simon. I spent yesterday making some png fonts with some outlining (th... read more | 10/17/2011 (6:06 pm) |
| Confused about datablocks.cs | Oh that was what Mich was doing on the live video stream. I missed what he was saying as the kids w... read more | 10/13/2011 (6:05 am) |
| Break points don't work anymore | Thanks for posting your resolution. I had the same problem and it took me 45 minutes before I fou... read more | 09/30/2011 (8:05 am) |
| Torsion Script Editor | I fifth the question... read more | 08/27/2009 (11:29 pm) |
| TGB to iTGB | It is indeed a 'simple "move puzzle pieces" or alike'. I'm trying to work through a si... read more | 08/18/2009 (3:42 pm) |
| Text Effect Question | I think the t2dTextObject with a behaviour to implement the grow/fade out is what I'm going to give ... read more | 12/29/2007 (2:26 pm) |
| TGB 1.6 Released | I successfully converted my project. My game was sluggish with 1.5.1 on my 500$ Dell laptop wit... read more | 12/16/2007 (7:50 am) |
| Cloned object has no namespace: onRemoveFromScene | I do not know the underlying issue, but I had the same warning and replaced clone with cloneWithBeha... read more | 11/14/2007 (1:10 pm) |
| Looking For Match 3 Help | If you drop me a note, I can send you my learning project which is a Match-3 'game' focused on getti... read more | 10/24/2007 (12:38 pm) |
| How do I block comment? | Jason and Joe, this is a really old thread. Block quotes in scripting have been working for a while... read more | 09/17/2007 (11:32 am) |
| What you want in Documentation? | I still think that you need one or two 'Lets make a simple game from scratch' tutorials as they help... read more | 09/07/2007 (9:12 pm) |
| Shape Rotation | I thought I would post and let you know what I did. I never really understood why a Euler Rotatio... read more | 09/04/2007 (12:27 pm) |
| Shape Rotation | Yes I am talking about 3d objects. Obviously I need to do a bunch more research/reading before I ... read more | 08/24/2007 (2:12 pm) |
| TGB 1.5.1 3d Shapes | Thanks guys. I was able to get things up and running. And specifically with the local documentat... read more | 08/03/2007 (6:40 am) |
| Debugging Scripts | Its nice to be able to see your debug messages easier. I'll probably grab the code. However in a l... read more | 04/20/2005 (10:23 am) |
| Shadow Bug with 1.3 | I have the same results: Radeon 7000 Series (Work computer) TGE 1.3 no modifications with starter.... read more | 09/23/2004 (8:42 am) |
| Shadow Bug with 1.3 | I have the same results: Radeon 7000 Series (Work computer) TGE 1.3 no modifications with starter.... read more | 09/23/2004 (8:06 am) |
| Making Interiors? | Just read a Gamasutra article by Gregg Tavares and this thread was just so spot on. (Effective 3D E... read more | 09/10/2004 (12:04 pm) |
| Content packs not specifically made for Torque... | Yes the EULA leaves a lot to be desired. When I first read the 10k 'audience' limit, it didn't seem... read more | 08/12/2004 (1:10 pm) |
| Just bough the SDK and I got some questions. | Take a look at John Vanderbeck tutorials. He starts with a minimal torque setup (does absolutely no... read more | 01/28/2004 (8:31 am) |