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NiN-NiN's Forum Posts

Thread Post Date Posted
Torque 3D crashes on users pcs Crash is pretty generic but it depends on the PC it seems. Some Crash on Start Up but most will c... read more 07/16/2014 (8:39 pm)
Torque 3D crashes on users pcs I will create a small app together and post to all the VR guys on reddit and come back with their sp... read more 07/16/2014 (7:44 pm)
In-Game Tutorial Text Another option is to use triggers in the scene so it disappears after the user moves out of that zon... read more 06/04/2014 (12:59 am)
realtime camera input for laser interactive game Do note that the hydra is end of life atm so it's costly to grab one atm but the company that made i... read more 06/04/2014 (12:58 am)
realtime camera input for laser interactive game I can see a few options. You could use a Razer Hydra which can be used with T3D without issues an... read more 06/01/2014 (5:45 pm)
optimal way to create a room I personally have no skills for modeling so i've used the sketch tool with great results everything ... read more 05/19/2014 (4:06 pm)
OnMouseDown() Fire?? If i remember correctly The Ryder has 1 bullet when loaded then uses the rest of the clip. The lurke... read more 05/14/2014 (4:41 pm)
Re-Spawn hits Top 10 on IndieDB... Congrats that's great news :)... read more 05/12/2014 (4:20 pm)
Does lightning work in 3.5.1? I am using thunder and lightning for my project without issues in 3.5.1 Do note that the thunder ... read more 04/29/2014 (5:28 pm)
improving my isometric view I may be incorrect but I know when i was working with a top down experiement the camera unhooked on ... read more 04/21/2014 (4:12 pm)
Updated: Wading into the scary murky waters of TorqueScript... I'm still a beginner and i've only been working my way around by trying different things and seeing ... read more 04/08/2014 (3:57 pm)
Networking - Lag on Camera with Oculus Rift That's great news :) I think it's when you have two or more people with a rift you will notice th... read more 04/08/2014 (3:49 pm)
Networking - Lag on Camera with Oculus Rift I tried that I think the issue isn't lag cause of packet size I think how the rift send sit position... read more 04/07/2014 (5:30 pm)
Networking - Lag on Camera with Oculus Rift Ohhh I think I know what the issue might be paul If you are using it on the same machine the dedi... read more 04/07/2014 (5:22 pm)
Updated: Wading into the scary murky waters of TorqueScript... Wouldn't Dave Wyand's cookbook be the most up to date? http://www.amazon.com/Torque-3D-Game-Devel... read more 04/07/2014 (4:17 pm)
Networking - Lag on Camera with Oculus Rift I haven't had a chance to check this out with someone else with a rift but I haven't stopped looking... read more 04/07/2014 (5:13 am)
Moving objects script questions. If you just want an object to move you can use AI to move it using the path. A full script to mak... read more 04/07/2014 (5:06 am)
Audio Trigger Pretty sure this is how I do it but i'm not at a PC I add all my sounds to Art/Datablocks/audiopr... read more 04/05/2014 (8:13 pm)
Seems I can only use UI to make script changes... When you create a new script outside the engine the engine won't know to load it. You need to add... read more 03/15/2014 (11:42 pm)
Problem with Rift Valley (Oculus) Demo Hi Ken It does sound like you might be trying to merge which is why it stalls cause it's trying ... read more 03/12/2014 (9:41 pm)
Function running twice? Thanks Daniel I didn't realise that it has options for on press and on release for anyone who's l... read more 03/10/2014 (7:15 pm)
Player Collision Issues I would of thought using the Visible Mesh for your boundary would work but I've only ever used it on... read more 02/27/2014 (3:21 pm)
fog of war ideas? Best method I can think is use the standard fog in T3D so it limits your visibility then you can cha... read more 02/20/2014 (3:15 pm)
A Pretty Rifty Cheetah I've just tried to add this to a new T3D and it doesn't seem to work and still crashes it was workin... read more 02/09/2014 (5:29 pm)
Oculus Rift setup with Torque 3D 3.5 Hi Space The Template is for 3.0 specifically you need to recompile the engine to get 3.5 working... read more 02/08/2014 (10:51 am)
Help with this killer Sunlight Problem. I don't have any 3D Modeling skills so i've been using the sketch tool fairly heavily probably too m... read more 01/31/2014 (6:58 am)
Final Fantasy-style "Battle Stage" Thoughts? Examples? It sounds like all you need is a on collision for the enemies that literally saves the current posit... read more 01/31/2014 (6:52 am)
specific and interest a thread to discuss enhancements and improvemets for T3D I will throw in my two cents as a newbie to T3D Making games with the engine can be fun and is so... read more 01/30/2014 (5:07 pm)
Final Fantasy-style "Battle Stage" Thoughts? Examples? I was thinking about this a short while ago (more based on pokemon) and worked out the best way for ... read more 01/30/2014 (4:10 pm)
Help with this killer Sunlight Problem. @Krystian not sure if you know but how I did it was use the sketch tool then I stretched and resized... read more 01/30/2014 (4:05 pm)
Positional Audio... I am confused with this as I've been using mumble myself for a few other things and you don't need t... read more 01/30/2014 (3:52 pm)
Help with this killer Sunlight Problem. I believe the way I fixed it was to use the sketch took have something on the outside and have the s... read more 01/29/2014 (2:33 pm)
Adding textures Also I note that sometimes you just have to go to the object editor and select the materials on the ... read more 01/28/2014 (4:54 pm)
Raycast laser dot? Hmm could it be because the eye node moves when looking around but the camera just rotates up and do... read more 01/21/2014 (6:13 pm)
Raycast laser dot? Hi Brian I'd love to see a script if you don't mind i'm using the oculus as well and this could ... read more 01/21/2014 (3:30 pm)
Torque 3D MIT: Codename GREED - FPS Engine Looking through Mumble on how to integrate it as I might have a project that needs it and it seems s... read more 01/17/2014 (6:17 pm)
Torque 3D MIT: Codename GREED - FPS Engine Hey Robert I would love to see the screen grab and possibly any instructions or files for the GUI... read more 01/16/2014 (2:40 pm)
Help with Flying Vehicle Mounting Ok just tried it quickly at work :) Go to the World Editor Press F6 for the Datablock editor Cl... read more 01/15/2014 (5:57 pm)
Visual Scripting Feature? How about the system is simplified to some very specific game mechanics/effects and the GUI only cre... read more 01/15/2014 (5:27 pm)
Help with Flying Vehicle Mounting This would be awesome an ancient comes down and tells you the galaxy is about to be taken over by re... read more 01/15/2014 (4:25 pm)
Help with Flying Vehicle Mounting I don't have much time as i need to sleep but i just tried to test it out with changing the cheeta f... read more 01/15/2014 (2:30 am)
Disable fog? Lol thanks :D... read more 01/02/2014 (9:38 pm)
Disable fog? You need to change the Fog density to 0 under "thelevelinfo" Check the pic for info if ... read more 01/02/2014 (2:24 pm)
Razer hydra It's not that simple did you setup the project to use extended move class when you selected the SDK ... read more 12/30/2013 (2:54 pm)
Working on a Small game to raise money for my son in hospital I am happy to help any way I can I'm still new but I think if Rift support is enabled there would be... read more 12/19/2013 (3:34 pm)
How do I install PhysX SDK? It was seriously a nightmare to get that SDK from them so least the mega link should be up and runni... read more 12/19/2013 (3:11 pm)
A Pretty Rifty Cheetah This is great news Michael I will give it a go soon and see what changes are made and I might make a... read more 12/19/2013 (2:59 pm)
Extended Move class and mounting vehicles in Oculus Rift Those picture look fantastic :) I can't wait to check that out in the rift :D I did notice that o... read more 12/17/2013 (2:57 pm)
Torque 3D MIT: Codename GREED - FPS Engine Great work on this guys :) it's coming along nicely Although I'm new and probably not much help I ... read more 12/17/2013 (2:35 pm)
Extended Move class and mounting vehicles in Oculus Rift [quote]So, can we infer that the crash has something to do with assigning the player control of a ve... read more 12/16/2013 (5:31 pm)
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