Game Development Community

James Brad Barnette's Forum Posts

Thread Post Date Posted
Side Projections or Decals or what? cool, looking forward to the future :)... read more 06/30/2009 (8:31 pm)
Side Projections or Decals or what? Hmm that other thread sounds pretty discouraging. Hope something happens as of right now they are us... read more 06/30/2009 (2:27 pm)
Pre-order Shirts! yeah been about a month for us. We ordered 2 seats of the Studio Hopefuly they will arrive any day n... read more 06/30/2009 (12:30 pm)
License question - Art assets [quote]Michael Hall said... "There's a lot of multiplayer mayhem to be had in there... brings b... read more 06/30/2009 (11:03 am)
[Beta 3 Bug] Material Editor -> New Material yeah I have this issue to so still no working way to make and edit new materials. :( Just from a ... read more 06/30/2009 (10:26 am)
specular for terrain materials? @Tom [quote]You guys all want good looking terrain with lots of high quality materials that runs fa... read more 06/25/2009 (8:27 pm)
Some nooby questions I agree they need to change the extension now and just get it over with. I know there was some discu... read more 06/25/2009 (8:02 pm)
Consistently crashes when windows looses focus for more than 6 min active. I have my screen saver set to "none" as well. power saver kills the display after ... read more 06/25/2009 (4:31 pm)
specular for terrain materials? why not just have specular be its own map in the materials system? specular should be colorable anyw... read more 06/25/2009 (2:49 pm)
Consistently crashes when windows looses focus for more than 6 min I have Both installed I have : MacPro 8x3.2Ghz 8GB ram Quadro FX 5600 "Driver version 1... read more 06/25/2009 (12:32 pm)
side projection hmm I thought we were supposed to use decals for this.... read more 06/24/2009 (6:18 pm)
Torque 3D Keeps Crashing... Really Annoying I have been having crashes a lot to my seems to be a result of the torque windows loosing focus. as ... read more 06/24/2009 (5:44 pm)
Consistently crashes when windows looses focus for more than 6 min sorry don't know how. can point me in the right direction?... read more 06/24/2009 (5:40 pm)
Cannot Delete Decals ok... read more 06/24/2009 (3:11 pm)
Collada lighting crazyness. there is not setting for scale in the collada exporter at least it is something that is easy to figu... read more 06/24/2009 (1:20 pm)
Collada lighting crazyness. nevermind, I sorted it out it was over on the second page of the collada export dialog there is a &q... read more 06/24/2009 (12:43 pm)
Possible Bug In PhysXSDK paths being hard coded? ??? ok I did the re-generate thing and now the physX project no longer appears in the tool box. Any ... read more 06/24/2009 (8:14 am)
Collada lighting crazyness. I use the DTS exporter and it comes out fine though and both have the exact same things in the inspe... read more 06/23/2009 (8:50 pm)
not-quite-a-bug: SSAO not honoring the "ambient" in its name @Tom Super sweet!... read more 06/23/2009 (2:20 pm)
not-quite-a-bug: SSAO not honoring the "ambient" in its name @ stephan , yeah that totally gets my vote. I think something similar to this is used is crysis w... read more 06/23/2009 (1:53 pm)
Torque 3D beta 2, terrain size problem Prolly, both but even if you could get it in there. There is no way you will be able to use the enti... read more 06/23/2009 (1:44 pm)
not-quite-a-bug: SSAO not honoring the "ambient" in its name I brought this up and made this point back when all of this was implemented. that you should never s... read more 06/23/2009 (1:27 pm)
Windows 7 and 64 Bit, what you should plan for. [quote]As for RAM: The number of Systems with more than 3 / 4GB RAM is significantly smaller than th... read more 06/23/2009 (1:07 pm)
pureLIGHT sneak peak [url]http://www.garagegames.com/community/blogs/view/17517[/url] $500 ... read more 06/23/2009 (11:13 am)
Default scale of T3D demos? I think, "at least using the DTS exporter" the results seem to be one XSI unit == 1 Torque... read more 06/22/2009 (7:48 am)
XSI DTS Exporter Beta 2 Download ok so I have to select a part of the model and the do quick setup. then I select the base01 and the ... read more 06/19/2009 (9:46 am)
XSI DTS Exporter Beta 2 Download question how do you export mulitple DTS files from the same scene using model containers since the b... read more 06/19/2009 (9:06 am)
Possible Bug In PhysXSDK paths being hard coded? so just click the regenerate button in the toolbox thingy?... read more 06/19/2009 (8:36 am)
PhysX hardware enabled. YAY!! Wouldn't fit in here but getting from really odd error now: [url]pixollusion.com/T3D/beta2/BuildLog... read more 06/18/2009 (4:23 pm)
PhysX hardware enabled. YAY!! can anyone tell me how to fix this? [url]http://www.garagegames.com/community/forums/viewthread/948... read more 06/18/2009 (1:01 pm)
Beta Documentation Feedback on [url]http://docs.garagegames.com/t3d/official/content/documentation/Introduction/Introduction.htm... read more 06/18/2009 (9:10 am)
PhysX hardware enabled. YAY!! isn't Havok middleware that you have to pay for though? also dumb question but how do I see the s... read more 06/18/2009 (7:18 am)
How do I correct the weapons firing problems that T3D seems to have. @Matt- That is interesting especially since I conducted this test in a single player mode of the FP... read more 06/18/2009 (7:14 am)
Forum searches suck please fix it! @Novack- Thanks, man Though I gotta say I'm not all that big of a fan of the firefox. I have been us... read more 06/18/2009 (6:56 am)
Forum searches suck please fix it! sorry for my tone. that being said i know i'm not the only on complaining about these issues. also w... read more 06/17/2009 (5:54 pm)
looking for information: Dedicated Servers and Master Servers ok actually there is only ever going to be maybe 2 servers to connect to is there a way I can manual... read more 06/17/2009 (2:20 pm)
Nominate A Resource! while I defiantly agree that some sort of video support is desperately needed I I cannot say that I'... read more 06/17/2009 (2:05 pm)
Please add search forum and thread function to site ASAP!! yeah I have posted there and I have sent emails but they all seem to fall on deaf ears. [quote]This... read more 06/17/2009 (1:39 pm)
Beta Documentation Feedback the section in read me first still has the toolbox called the 3 Torque Launcher at the top. not s... read more 06/17/2009 (1:36 pm)
Torque 3D Show Off Thread! @tom - So will there be support for the parallax mapping in Beta 3 or is that just a custom modifica... read more 06/17/2009 (1:25 pm)
[Beta 2 Bug] Dedicated Server and Torque 3D Splash is there a resource for dedicated servers in Torque3D or is it a command line switch or what?... read more 06/17/2009 (12:36 pm)
PhysX hardware enabled. YAY!! Should work with any Nvidia GPU series 8 or higher.... read more 06/17/2009 (12:33 pm)
Default scale of T3D demos? [quote]I'm under the impression that: 1 terrain squaresize = 1m but that depends on the scale of y... read more 06/17/2009 (10:30 am)
How do I correct the weapons firing problems that T3D seems to have. 1: I speaking specifically to the demos. I have not tried my own weapons in a project yet as our cur... read more 06/17/2009 (9:03 am)
Having display driver crashes in Vista when T3D is idling? yeah knew bout that I was just trying to figure why I couldn't find it in the task manager.... read more 06/16/2009 (1:38 pm)
Web plugin not working in IE7 or IE8 yeah prolly a little easier. ... read more 06/16/2009 (1:19 pm)
Having display driver crashes in Vista when T3D is idling? [quote]I had to stop all Non-Microsoft Processes to get the Hotfix installed (there is a check mark ... read more 06/16/2009 (10:34 am)
Terrain decals? :( I hope this is in Beta 3 as the terrain thus far is hideous!... read more 06/16/2009 (10:31 am)
Web plugin not working in IE7 or IE8 hmm is there nothing I can modify in the installer to have it add the settings to the registry? seem... read more 06/16/2009 (10:29 am)
Web plugin not working in IE7 or IE8 even without adding the registry changes? Can you give me some kinda idea on when we will see Bet... read more 06/16/2009 (10:24 am)