Game Development Community

James Brad Barnette's Forum Posts

Thread Post Date Posted
Afx And Tgea (tse)? Any good news?... read more 08/27/2007 (9:50 am)
Feature List-Bug List Discussion Do NOT post your bugs here. I have compiled under 1.02 and I still have no Statics shadows on TGEA terrain. same does for difs.... read more 08/25/2007 (4:44 pm)
Feature List-Bug List Discussion Do NOT post your bugs here. Can you guys give any other issuse that could be called BUGs or incomplete features?... read more 08/25/2007 (9:52 am)
Does TGEA support texture animation Add it where? Could share an example of what youa re doing with it so the rest of us do not have thi... read more 08/24/2007 (5:57 am)
TorqueX equals an incomplete TGEA Please post further [url=http://www.garagegames.com/mg/forums/result.thread.php?qt=66406]Here[/url] ... read more 08/23/2007 (8:38 pm)
TorqueX equals an incomplete TGEA Yeah in my limited opinion I think Atlas 2 would be top notch if it had the following features: l... read more 08/23/2007 (8:11 pm)
Does TGEA support texture animation Hmm so what youa re saying is if one starts and then half way throu it cycle the othe rplayer start... read more 08/23/2007 (6:45 am)
Body plus Facial Animation... Yeah I have done it with bones before. Just saying.... read more 08/23/2007 (6:43 am)
TorqueX equals an incomplete TGEA Man you guys must be making some rediculasly large terrains. I do this that there need to be a solut... read more 08/22/2007 (1:59 pm)
Does TGEA support texture animation I'm confused, are you wanting to alter the timing? say DTS is on frame 5 and DTS is on frame 26 or ... read more 08/22/2007 (5:29 am)
1.0.2 Still no Atlas Shadows for statics and interiors? I would have no idea what I was looking at man. We have a thread going and GG seems to be taking the... read more 08/21/2007 (8:44 pm)
TorqueX equals an incomplete TGEA .....k yeah that movie rocked. Angelina was so much hotter then. Seem so snotty now. Still ... read more 08/21/2007 (8:40 pm)
TorqueX equals an incomplete TGEA @Stefan: I rest my case. XP will no longer be sold as of Jan 1. which means as of Jan 1 the X... read more 08/21/2007 (5:15 pm)
TorqueX equals an incomplete TGEA Wow I honestly didn't even know about some of those. I agree with you about zepp getting a little ov... read more 08/21/2007 (8:51 am)
Body plus Facial Animation... No dummies in Maya... read more 08/21/2007 (8:16 am)
Body plus Facial Animation... Yeah, that is very important for convincing jaw and eyelid movment. that is cool I don't really lik... read more 08/20/2007 (9:25 am)
Body plus Facial Animation... I was just about to post a thread with this same question. So it looks like we have to use all bone... read more 08/20/2007 (8:25 am)
Endorphin and Torque. Yeah still outragously expensive even for the rentals. I would suggest getting everything going and ... read more 08/20/2007 (8:10 am)
TorqueX equals an incomplete TGEA Matt I'm still waiting on that Big Red Make Game button you promised us! LOL ;-)... read more 08/18/2007 (6:49 am)
TorqueX equals an incomplete TGEA Yeah the shadows thing is the only one that has realy effected me alot... read more 08/16/2007 (3:36 pm)
TorqueX equals an incomplete TGEA Not to change the subject but I was thinking about how the "Code of Silence" got started. It was rea... read more 08/16/2007 (8:11 am)
TorqueX equals an incomplete TGEA Yeah for me currently the shadow issue is the biggest one there is. But that is just me personally... read more 08/15/2007 (10:12 am)
TorqueX equals an incomplete TGEA Thank you Joe. I think what we are wanting is not to set time tables but more of a complete list of... read more 08/15/2007 (6:53 am)
Error compiling since 1.02 Yeah that fixed it. I went through all of my torque project and nasm was missing out of every one of... read more 08/14/2007 (5:38 pm)
TorqueX equals an incomplete TGEA Andrew, I think that is one of the best articulations of what we have been trying to say in this who... read more 08/14/2007 (5:28 pm)
TorqueX equals an incomplete TGEA Joe, I look forward to reading you post with an open mind. And that you for not ignoring us. I'm gla... read more 08/14/2007 (12:39 pm)
Error compiling since 1.02 Yes I did go through all of that. Did you not read the part that said that it was all compiling fine... read more 08/14/2007 (10:57 am)
TorqueX equals an incomplete TGEA @ stefan [quote]May I ask what in particular you find missing?[/quote] uhh how about no freaking ... read more 08/14/2007 (7:09 am)
TorqueX equals an incomplete TGEA That is exactly my point there seems to be a focus on only getting new business by any means possib... read more 08/14/2007 (6:49 am)
TorqueX equals an incomplete TGEA Exactly, You have a product that is out and that is really big problems and missing features and... read more 08/13/2007 (11:00 am)
1.02 sets off my Virus Scanner I anyone know about this? It happend during the install. sorry I don't have more information I posted all of the information t... read more 08/13/2007 (10:47 am)
TorqueX equals an incomplete TGEA Ehh true. I just wish they would focus and finish something. I'm not saying that every bug should be... read more 08/12/2007 (8:20 pm)
TorqueX equals an incomplete TGEA Hehe r u serious? I think in principle GG is a good thing but I think that they are personly just... read more 08/12/2007 (5:36 pm)
TorqueX equals an incomplete TGEA Amen, this is exactly what Epic is getting sued over right now. Finsh TGEA!... read more 08/12/2007 (1:11 pm)
1.0.2 Still no Atlas Shadows for statics and interiors? Yeah, Surly there is something we can jsut do ourselves to sort this out since it doesn't seem to be... read more 08/12/2007 (7:33 am)
Maya animation tools vs Motion Builder Yeah Maya is where its at. Ifyou can only afford the one app I would Get maya. if you can get 2 then... read more 08/10/2007 (6:15 pm)
Poly count That was the recommendation for the TGE I think. With modern hardware I don't see why the highst LO... read more 08/10/2007 (2:23 pm)
Atlas modification at runtime? Hmm. isn't atlas done in very small tiles? perhap it would be possible to only regenerate those tile... read more 08/09/2007 (9:08 pm)
Splash screen Hmm I have seen this a buddy of mine I think found some kind of loader type thing that had a config ... read more 08/09/2007 (7:23 am)
Splash screen Yeah I use what is already in the fps demo but whe aI really want it to be able to have video splash... read more 08/08/2007 (6:07 pm)
TGEA Laptop/Graphics Recommendations? I'm getting the dell inspirong 17" you can get it with a 1920x1200 HD display for only $149 more. an... read more 08/08/2007 (5:51 pm)
Afx And Tgea (tse)? Update?... read more 08/08/2007 (1:52 pm)
Odd Material issues Ehh it turned out to be a non issue. Our end result was to be in TGEA and the model looked fine in T... read more 08/05/2007 (3:43 pm)
Changeing the Build Icon for TGEA Hmm it didn't work for me when I tried but I cannot rule out that I did something stupid. LOL lucki... read more 07/25/2007 (9:06 pm)
TGEA starter.kits (Download) No problem if there is anything I can help you with art wise let me know.... read more 07/24/2007 (4:26 pm)
TGEA starter.kits (Download) Ouch man that is at least 2 months out.... read more 07/24/2007 (1:57 pm)
Small Discovery Hmm. but it is possible? Man that would be really nice I spend a lot of time redoing things because ... read more 07/23/2007 (8:06 pm)
TGEA 1.02 - Constructor Thanx for the quick response guys I look forward to it.... read more 07/23/2007 (4:57 pm)
TGEA 1.02 - Constructor Last I heard it was in the QA behind some torqueX stuff. I for one would like to know the latest... read more 07/23/2007 (4:24 pm)
Small Discovery Where was this found and can you share some info on how you are implementing this? We have been want... read more 07/23/2007 (4:15 pm)