Draco Tempus's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Any other way to make a map? | @chase Well I know about a map editor and building it myself. However I was hoping to just use a fe... read more | 06/01/2013 (10:25 am) |
| particles | Thanks, but doesn't help me. I took mine from the ToyBox also and tried to adapt it. The problem i... read more | 04/20/2013 (7:32 am) |
| particles | Bump? Still can't figure out all the different particle fields.... read more | 04/18/2013 (5:35 pm) |
| A couple of questions | well from what I see the editor could be made by someone in the community. As everything is open so... read more | 04/16/2013 (9:14 pm) |
| particles | [code] %blood = new ParticlePlayer(); %blood.Particle = "mainModule:bloodSplatter1&qu... read more | 04/16/2013 (6:06 am) |
| speed of setLinearVelocity | I had some help on the IRC channel. I was thinking of the 2 points as an X and Y coord. Not as X a... read more | 04/11/2013 (8:36 pm) |
| Reference guide? | @practicing01 Thanks and Also I will be going to that channel. @Ranft Hehe. I take it he has a... read more | 04/08/2013 (9:22 pm) |
| Reference guide? | thanks to both. I guess i just didn't know to look into each one of the sections. Thanks again.... read more | 04/08/2013 (4:59 pm) |
| Tags | Whew wall of text. But all of this helps greatly. Thank everyone. Also I do like Simset and will ... read more | 04/03/2013 (5:15 pm) |
| Tags | Thanks a lot. Let me try that. Also thanks to both of you. I am going to incorporate both of thes... read more | 04/02/2013 (11:04 pm) |
| Tags | oh ok. I was reading through the source and saw nameTags.h and nameTags_ScriptBinding.h I ... read more | 04/02/2013 (8:57 pm) |