Game Development Community

Chris Newman's Forum Posts

Thread Post Date Posted
Scare story or reality? This is FUD! When the parental locks are turned on so only ESRB rated games are allowed, these ga... read more 02/02/2007 (4:58 am)
Walking on water, water as terrain In wheeledvehicle.cc i added waterobjecttype to the collision mask... read more 10/14/2006 (8:22 pm)
Walking on water, water as terrain Its one small engine change to have the player collide with a water block, post in a private forum a... read more 10/14/2006 (1:17 am)
MS4 is up Awsome!!!!... read more 09/07/2006 (2:08 am)
XNA and the alike crap. What a dissapointment What is stopping a small studio with a solid game from coming up with the 10 grand i belive, to get ... read more 08/22/2006 (11:03 pm)
TSE "Milestone 3.5" Update I have a clean build as of today When i force the water demo to pixel shader 1.1 i get black terr... read more 07/28/2006 (12:35 am)
List of TGB developers - Please Add Your Name Programmer... read more 07/10/2006 (1:23 am)
Outline Shading Issue Sweet, good job. I can cross this off my future todo list.... read more 04/27/2006 (1:12 am)
Outline Shading Issue Frank, thats the same method that the outline code is using. The code that you want to use is in ... read more 04/17/2006 (3:43 am)
Oblivion:One Game to Rule them All Hehe It says the recomended res for my comp is 640x480. I can run it at playable frame rates with ... read more 03/28/2006 (1:30 am)
Porting to cell phones Most Mobile games are J2ME or Brew. Running TGB on a cell phone is not going to happen. There is... read more 03/12/2006 (7:19 pm)
How to make a boat float on water? I havnt touched the code in over a year. I dont even think i have any of it anymore.... read more 03/04/2006 (3:56 pm)
Who/What is KillerBunny? Killer Bunny is none other than our very own....... *** ****** *edit What the hell????? ... read more 03/03/2006 (1:47 am)
How to make a boat float on water? I did, when i started to create my own boat class.... read more 03/03/2006 (1:40 am)
Torque Lighting Kit 1.4 is now available When will the new demo be out?... read more 01/21/2006 (4:07 am)
More Unread Posts not working Hey tim, to fix it untill it happens again.... Click "Mark all as read"... read more 01/09/2006 (4:56 pm)
More Unread Posts not working I get that every once in a while. Its been about 2 monthes sience the last time it happened to me.... read more 01/08/2006 (6:40 pm)
Alpha2 1.1 is live Chris, T2D is still in early release. The 1.0 release is not the final product. The final release,... read more 01/01/2006 (12:09 am)
Delete me - old thread This is turning out rather nicely.... read more 12/24/2005 (7:32 pm)
TSE Release - adopt now? We all know the answer to that. "When its done" Other than that, there is no announced released da... read more 12/20/2005 (4:01 am)
Celshading and stencil shadowing Each cell shaded object gets rendered twice. Check out this the outline code in this sencil shado... read more 12/20/2005 (1:51 am)
Another question regarding using "script(when shown):".... Thanks Melv, Thats sweet.... read more 12/03/2005 (6:35 pm)
Which Distro? Mmm gentoo Gotta love the 3 day setup :) Compile kernel D/l Compile x-free, go to bed. Wake up... read more 12/02/2005 (6:39 pm)
Free microsoft IDE The catch? Market Share.... read more 11/29/2005 (7:33 pm)
Another question regarding using "script(when shown):".... No Prob. Im glad you got it. Couldnt think of it when i was posted that.... read more 11/28/2005 (8:00 pm)
Another question regarding using "script(when shown):".... ClearTile() will do the trick. This will delete the tile and then you call your spawn function. ... read more 11/28/2005 (1:22 am)
T2D 1.1 development transparency Thanks guys!!!... read more 11/24/2005 (4:09 am)
Umm.. TorqueScript Documentation? [url]http://tdn.garagegames.com/wiki/TorqueScript[/url] [url]http://tdn.garagegames.com/wiki/Torque... read more 11/21/2005 (6:15 pm)
Recommend a good RPG please My 2 favorite RPGs are Morrowind and Baulders Gate 2.... read more 11/17/2005 (2:53 am)
T2d.net moving to VS2005 only (???) Yes they changed it.... read more 11/15/2005 (4:31 pm)
Bug: I try to sign in and it redirects me Same here Firefox 1.5 rc 2... read more 11/14/2005 (9:51 pm)
T2d.net moving to VS2005 only (???) I like the Dot Net platform. It has really made my job as a dev alot easier. I love C++ and alway... read more 11/14/2005 (9:50 pm)
What editor do you use [url=http://tdn.garagegames.com/wiki/TorqueScript/IDE/Guide] Torque script Editors [/url] I use T... read more 11/14/2005 (8:35 pm)
Building with vc 2005 express [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5957] Vs2005 Express set... read more 11/14/2005 (6:00 pm)
Why is there no Joystick support for Mac? The windows version uses Direct Input for its joystick input, im not sure what the Linux version use... read more 11/14/2005 (5:54 pm)
Torque Vs. 3dgamestudio A6 [quote] Apologies to GG if I shouldn't be recommending different engines than torque on this websit... read more 11/12/2005 (3:41 pm)
T2d.net moving to VS2005 only (???) Make the switch. .Net 2.0 is awsome. I dont really see any downfalls to it.... read more 11/11/2005 (1:05 am)
Who takes the time to read GG community blogs? I skim them, unless i see something interisting, then i fully read it.... read more 11/10/2005 (4:00 am)
Common Code You can use the common code in your game. *edit lol a few seconds off... read more 11/10/2005 (1:01 am)
Visual studio express products released.. and free [quote]No fair, the launch here in Phoenix yesterday was just four hours of "this is what VS2005 can... read more 11/10/2005 (12:58 am)
Visual studio express products released.. and free Hehe, i just got back from the launch party in Detroit. Lots of software and prizes were given out.... read more 11/09/2005 (2:18 am)
Visual studio express products released.. and free Wooot!! Hehe tomorow ill be at the VS 2005 release party in Detroit. * In-depth technical educ... read more 11/08/2005 (12:55 am)
Debugging T2D script Yes, check out the Torqe script editors [url]http://www.torquedev.com/[/url] and these other o... read more 11/08/2005 (12:20 am)
Kings Quest IX Needs Help There was also a mod team that was making [url=http://www.planetquake.com/bidforpower/]Bid for Power... read more 11/07/2005 (4:50 am)
Delete me - old thread Now the 3rd person camera is loads better! :) Now mabey the next step is some interesting level d... read more 11/07/2005 (4:40 am)
Kings Quest IX Needs Help Hehe yeah, change all the names, people locations.. etc Change the art, flip up the story some so i... read more 11/06/2005 (10:28 pm)
Max Sprite Count @John [quote]I've read both the ISO resources, and I notice that they both had to alter the engine ... read more 11/06/2005 (10:20 pm)
Delete me - old thread Sweet :) Im glad its working well. A poor camera can easily kill a game. Ill let you know what i... read more 11/05/2005 (4:58 am)
Delete me - old thread [image]http://www.phase9studios.com/gallery2/881-1/correctcamera.jpg[/image] The blue dot in the ... read more 11/04/2005 (10:30 pm)
Delete me - old thread I have a solution for the camera. Ill draw up some diagrams when i get home from work. This game... read more 11/04/2005 (2:24 pm)
Page «Previous 1 2 3 4 5 6 7 Last »