Game Development Community

Chris "DiGi" Timberlake's Forum Posts

Thread Post Date Posted
Half Life 2 Rant I dun buy it, i'll play it at my local cyber cafe if I *really* want too. I think the game is fun at... read more 12/07/2004 (9:32 am)
Low end debug machine Dell with Intel Extreme Don't get a dell, period. I've had one for 4 years, after the 2nd year, my CPU and comp ran so hott,... read more 11/14/2004 (6:48 pm)
TSE.. What are you most excited for? I'm waiting on water effects, i wanna see those :)... read more 11/11/2004 (7:23 am)
Torque engine limits The engine has limits? With a good amount of work it can do anything! Thats why it will never die. (... read more 10/22/2004 (6:13 pm)
Friday... This thread is never gonna die i'm telling ya!... read more 10/15/2004 (8:38 am)
A game to get rid of the younger audiences I've seen way too many immature admisn in my life, if there around at all. I say a vote-kick would w... read more 10/06/2004 (10:16 am)
Where have all the PC games gone???? Sad, i've noticed this too, been around computers since I was 4. Back in those days you could find ... read more 10/06/2004 (10:14 am)
Best FREE Web Hosting Www.x-host.uni.cc they are a very reliable host, and very nice. Very easy to sign up, just register ... read more 10/03/2004 (9:29 am)
Digital E Studio Color Scheme Month maybe two, i can't say for sure.... read more 09/20/2004 (3:34 pm)
Digital E Studio Color Scheme Thanks for all your ideas guys! Kyle, i'd really appriciate that, if you have a messenger im me (Use... read more 09/20/2004 (10:53 am)
I THINK DirectX 9 broke my game CDROP = Client Drop? CADD = Client Add?... read more 09/19/2004 (10:51 am)
Been kinda tried before, but never got off the ground... XXX MMP Um, I hate Leisure Suit Larry, I got that once, and my computer re-formatted itself. I think it itse... read more 09/18/2004 (12:56 pm)
Digital E Studio Color Scheme Nicolas, the reason i chose WxWidgets was because it was easy and a better choice to convert from MF... read more 09/18/2004 (9:11 am)
For Jeff Tunnel, asking for a favor =) Ok, i think (just an idea) that Hammer 3.6 saves the .map format as a quake .map format? Huge probl... read more 09/18/2004 (8:59 am)
Digital E Studio Color Scheme Will: Thats not over the edge at all! I plan to keep the UI Simple but extremely powerfull. There wi... read more 09/18/2004 (8:54 am)
Digital E Studio Color Scheme Very true Will, i used 3D Studio max 6 and Unreal ED, and used the Dark Scheme, and i thought it wor... read more 09/17/2004 (7:45 pm)
UPX - packing your executable Woah, thats pretty cool tool then, i didn't even notice a performance loss or anything with the Torq... read more 09/17/2004 (7:36 pm)
For Jeff Tunnel, asking for a favor =) Brice, convert your maps to Quark, and you *should* be safe i'm assuming. Not sure, but if you stop ... read more 09/17/2004 (7:20 pm)
'Far Cry' was it done with Torque?? Jak, gas is old dude, haven't ya heard about the new Hybrid systems? Or the Fuel Cells? I perfer Hyd... read more 09/16/2004 (5:37 pm)
Vivendi Universal Games Losses Deepen Ahhhh their from MS . . . So that explains all the hacks, security risks, and problems with HL and C... read more 09/16/2004 (5:35 pm)
Torque >>> Xbox, PS2, WebLoader and DB SQL ??? Ok, 2 and 3 are possible. 1. will require some work redoing the platform/memory management stuff. Me... read more 09/14/2004 (5:59 pm)
Future of Games: Virtual Reality? I honestly have no clue what the future will hold for gaming. What I would love to see is more reali... read more 09/12/2004 (2:42 pm)
OpenGL 2.0 @Tim, Those comments IMO are very selfish and very uncalled for, not to mention not based upon facts... read more 09/09/2004 (3:28 pm)
Windows XP Service Pack 2 stops Torque! Mmmm, I installed it and after a few configurations it works just fine, no probs. Josh might wanan r... read more 09/06/2004 (12:23 pm)
Oh, man.... please stop the spam! Wheres the licensing sit on this?... read more 08/12/2004 (10:04 am)
World Editor and Torque question Ok, to build buildings in Max is a task. There are a few ways of doing it. You need special exporter... read more 08/06/2004 (10:21 pm)
Video Card shopping...need your advice I perfer Nvidia cards, to me they perform better and are more stable then ATI on my computer. If you... read more 07/31/2004 (11:51 am)
Alternate Weapon Fire How would you go about making this zoom in for sniper rifles, and do somethign else for a different ... read more 07/25/2004 (10:17 am)
yes I bought the SDK Torque Inside, Not Intel Inside, AMD Inside, or Evil Inside, TORQUE INSIDE!... read more 07/11/2004 (8:42 pm)
Specifications & Features of a New Torque Mapping Tool Any post with C++ Source related to torque. Regular C++ Code THAT DOESN'T GO INTO TORQUE is a-ok.... read more 07/09/2004 (7:40 pm)
Specifications & Features of a New Torque Mapping Tool Desmond, this will be a full editor, OUTSIDE of torque.... read more 07/08/2004 (5:21 pm)
Specifications & Features of a New Torque Mapping Tool Thanks Michael, that might have been the best post here yet, Imho.... read more 07/08/2004 (11:22 am)
Torque Game Studio It makes life easier on people, aswell as moders.... read more 07/04/2004 (6:51 pm)
Specifications & Features of a New Torque Mapping Tool Jeff, why the comment about me being 15?... read more 07/04/2004 (6:04 pm)
Specifications & Features of a New Torque Mapping Tool Stefan the reason for that is everyone keeps saying "You need to do this and you need to do this" An... read more 07/04/2004 (4:03 pm)
Specifications & Features of a New Torque Mapping Tool Wysardy, I agree totally. All 3 of those things are a MUST. I'm aiming for ease of use, power, and f... read more 07/04/2004 (8:34 am)
Torque Game Studio I believe they are having problems with cross-platform support, from what i've read above. They shou... read more 07/04/2004 (8:27 am)
Specifications & Features of a New Torque Mapping Tool Mark, I doubt were going to make it inside TGE, because I see too much cons then pros, and yes it wi... read more 07/03/2004 (8:51 pm)
Specifications & Features of a New Torque Mapping Tool You know everyone says "Your reinventing the wheel", no need to be rude, but is it not worth it if y... read more 07/03/2004 (2:58 pm)
EXE file that will download your torque game. Woah Ben uses firefox :O ben, BLASPHEMY!!!! what about the good old M$.... read more 07/02/2004 (6:48 am)
Specifications & Features of a New Torque Mapping Tool Been about an hour still hunting down libs for monodevelop... read more 07/01/2004 (7:37 pm)
Specifications & Features of a New Torque Mapping Tool Ye ha, so now what are we gonna do? Inside Torque or outside, I personally vote for outside.... read more 07/01/2004 (6:05 pm)
Specifications & Features of a New Torque Mapping Tool Its about making the editor inside torque, which now that I think about it would be awsome (Sorry fo... read more 06/28/2004 (6:22 pm)
Christian Game Developers Conference - July 30-31, Portland Christ said to reach out to the whole word did he not? I think it is wrong to base, and judge someon... read more 06/28/2004 (6:17 pm)
Specifications & Features of a New Torque Mapping Tool Were going to start from rewriting and redoing the world editor to handle so much more "Add ode inte... read more 06/28/2004 (6:08 pm)
Linux distro suggestions? Never tried quark, i run hammer under cross-over tho... read more 06/28/2004 (10:46 am)
Specifications & Features of a New Torque Mapping Tool Very nice David, my question to everyone is, is it possible to put an editor like hammer into torque... read more 06/28/2004 (10:44 am)
Specifications & Features of a New Torque Mapping Tool Is that show tool using Torque's Engine?... read more 06/28/2004 (9:17 am)
Lead Programmer and others needed for CRPG Must say this is a much better ad then what i've seen.... read more 06/27/2004 (11:54 am)
Specifications & Features of a New Torque Mapping Tool Sounds like a plan, thats what I wanted you to work on ;)... read more 06/27/2004 (11:26 am)