Game Development Community

Chris "DiGi" Timberlake's Forum Posts

Thread Post Date Posted
AIWheeledVehicle / Schedule Problem Update: I removed the echo("NO INTERIOR"); and this is what i got [code] ==>1489.checkinterior()... read more 09/22/2005 (7:00 pm)
The sun light not enough Try relighting the scene after you change the value.... read more 09/22/2005 (6:52 pm)
Friday... I was about to say that its not friday yet. COngrads on the baby and 12 games Badguy. Hope your havi... read more 09/22/2005 (5:02 pm)
PHP: Updated Sam, well the thing is i want the timer to count in realtime, and allow the user to see it. I suppos... read more 09/22/2005 (5:01 pm)
PHP: Updated It wouldn't be for a game, its for a site. I'm needing a PHP Script to be an active timer, to time h... read more 09/22/2005 (8:35 am)
Unique weapons for each vehicle in-game I believe this would work too. [code] .. new WheeledVehicleData(TEHCAR){ .. function TE... read more 09/19/2005 (9:55 pm)
Score system Try hitting F2 ingame. Edit: Beat me too it lol... read more 09/18/2005 (10:33 pm)
Making a "dynamic" guiWindow with script. [code]new GuiWindow(CreatureWIndow) { (varibles here) new GuiTextCtrl{ (GUI Text Ctr... read more 09/17/2005 (10:42 pm)
GID entry: Rocks, Rockets, and Rocket Removal. This sounds fun . . . *downloads*... read more 09/17/2005 (5:22 pm)
World Editor and Torque question Its on the cartography shop page, under downloads somewhere, it allows ya to import .max files as pr... read more 09/17/2005 (5:22 pm)
Creating GUIs at different Resolutions I've noticed that when setting GUI's to relative, when you cycle up to say 1900 x 1200 then back dow... read more 09/17/2005 (10:58 am)
Downloading from database Isn't that just for source? I thought script was ok?... read more 09/16/2005 (9:56 pm)
Where to put %player.getTransform?? Try replacing %player with your player's ID for the console. You need to do a %player = %client.G... read more 09/12/2005 (11:38 pm)
Creating Pure Darkness? Did you mess with the skybox? I donno why but sometimes my skyboxes are bright even without the sun,... read more 09/12/2005 (12:06 pm)
3D World Studio -- .Dif Support coming? Wow, have i been out of the loop thanks!... read more 09/11/2005 (5:43 pm)
Install Makers for Win/Linux/Mac? They have a java based installer, you create your executable with a script file, then compile the sc... read more 09/11/2005 (11:48 am)
Any New Model Formats with Final TSE? I would have to say that site is sure violating the EULA . . .... read more 09/11/2005 (11:30 am)
Torque Commercial EULA Changes @Chris Lambombard: SO your saying since i bought TGE under the 10K License i gotta pay 10K? (P.S. I ... read more 09/11/2005 (11:26 am)
New ORPG on the block... @Matt, i was using it as referance to their state of mind. I'm not judging you. Nor did i call you a... read more 09/10/2005 (11:34 pm)
Any New Model Formats with Final TSE? Not standard, theres a .tga resource on here, that may help show ya the steps on how to put MD3 into... read more 09/10/2005 (11:31 pm)
New ORPG on the block... Orpg team: The guys here kinda dislike n00bs coming out with an idea right out of the blue. They hav... read more 09/10/2005 (9:03 pm)
1.4 Vanilla Linking Errors? Thanks ben that worked like a charm. Yea i know about the 7.1 - 7.0, and i also know how to do it by... read more 09/09/2005 (5:35 pm)
Research: (M)MOGs system for Torque... Maybe a cluster of servers may work better? Maybe use these cluster servers to "regulate" data, whil... read more 09/05/2005 (9:20 pm)
UnderGround tunnels with a water plane in world Maybe model the tunnel as an interior if you haven't already done do? I believe thats what they did ... read more 09/05/2005 (9:01 pm)
Strings Like echo("PIE:"@$Pref::Pie); ? I don't understand?... read more 09/05/2005 (8:59 pm)
Hammer Illegal? The Quest to find out :) SO, lets begin the task of e-mailing them over and over and over again. I betcha if everyone in this... read more 09/05/2005 (9:16 am)
Hammer Illegal? The Quest to find out :) So theoretically speaking? Pre-HL2 hammer would be fine to make TGE Games with?... read more 09/04/2005 (7:28 pm)
Cracks in my dif Maybe this helps? http://www.garagegames.com/mg/forums/result.thread.php?qt=32691... read more 09/04/2005 (7:23 pm)
Okay everybody represent your `hood(neighborhood that is) Great Falls, Montana -- Betcha theres not one developer in here from Montana . . . Well, besides me ... read more 08/16/2005 (7:26 pm)
Weapon Fire Problem You say you can't get the weapon to stop fireing? Try getting it to do the continuous fireing then t... read more 08/16/2005 (3:36 pm)
Downloading from database Then tell adam to post using his account with the license, proving hes adam. So we may see that he d... read more 08/16/2005 (2:42 pm)
Walking and Running Don't %val's only work with moveMap.bindCmd ?... read more 08/16/2005 (12:34 pm)
Map2dif error I have a game config file, and compiler for the open source mapping program Tread 3D, that works. I ... read more 08/14/2005 (4:27 pm)
Friday... You actually counted . . . ?... read more 08/12/2005 (8:59 pm)
Friday... Wow, this thread's still around? :) Coolio.... read more 08/12/2005 (8:01 pm)
Can I get some help here? I think were gonna go with TSE, so yea. Thanks guys for all your comments! @Chris, i didn't remem... read more 08/12/2005 (12:43 pm)
Can I get some help here? Well, like i said its 15K, the price isn't the issue. Its just i dislike C# and Direct X =\, so i wa... read more 08/11/2005 (9:42 pm)
Can I get some help here? @Ted: Yes, i love the community, the RE Area just seems kinda hush hush. Bejong: From what i he... read more 08/11/2005 (9:28 pm)
Stalling a script? Thanks guys! I think this should work!... read more 08/11/2005 (12:15 pm)
Stalling a script? I'm talking about mid statement, in an if statement.... read more 08/10/2005 (10:04 pm)
Do NOT do this at home! or anywhere.... I'm one of that small percent. I remember having heart probs, having to take bayer to get the chest ... read more 08/10/2005 (9:55 pm)
Microsoft planning to drop native OpenGL support in Windows? I believe they're working on OGL for TSE. I think the TSE Graphical layer may be exclusive to it as ... read more 08/07/2005 (5:54 pm)
(fixed) TGE Changelist gone. @David: I'm not sure their is a changelist, i know there was one. With the introduction of TDN,... read more 08/07/2005 (2:41 pm)
Microsoft planning to drop native OpenGL support in Windows? IMO, What adrian says honestly makes sense. (About the full screen stuff.) Because when the game goe... read more 08/07/2005 (2:38 pm)
Microsoft planning to drop native OpenGL support in Windows? In reguards to roger, yes. However IE is clever, as seen in Quake 2, in a matter of weeks they could... read more 08/06/2005 (7:50 pm)
Microsoft planning to drop native OpenGL support in Windows? Personally i love OGL. I like its ease of use when programming. People say DirectX is ahead of OpenG... read more 08/06/2005 (4:46 pm)
Security Issue: Control Panel. Yea, i was a bit flustered when i wrote this, heh, seeing that client info can be displayed isn't pr... read more 08/06/2005 (4:28 pm)
Sun/Lens Flare Client Side I know, and were saying we think its already in there, that resource is from 2002, which is when tge... read more 08/02/2005 (6:40 pm)
Sun/Lens Flare Client Side Isn't this in TGE 1.3/1.4? I could swear theirs lens flares on the sun in TGE 1.3/1.4 ?... read more 08/02/2005 (4:48 pm)
Who Would Be Interested In A Visual Scripter For Torque Torque is very capable of developing any application if you put your mind to it. Torque was used to ... read more 08/02/2005 (4:47 pm)