Chris "DiGi" Timberlake's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Who wants to make a game? | My project is in need of a modeler aswell. If you want the sales pitch; email me at game64@gmail.com... read more | 07/11/2008 (4:46 pm) |
| Texture and Mapping Woes | Yea; thats what i'm trying to change. I wanna find the path as to where it looks for textures, being... read more | 07/11/2008 (11:22 am) |
| Texture and Mapping Woes | Does anyone know where the path for textures is stored? In the .diff or source?... read more | 07/10/2008 (10:53 pm) |
| Tread 3.0 Alpha | Yea; going to wxwidgets would be a chore. Most likely require a full rewrite.... read more | 07/07/2008 (7:00 pm) |
| Cross Platform Library | Looking back; I guess the term "Old" doesn't apply to WxWidgets. Its just; I don't like the fact of ... read more | 06/23/2008 (12:41 am) |
| Cross Platform Library | No; i don't want the XP Look; [url]http://www.kudzuworld.com/blogs/Tech/Pics/Blend4b.png[/url] ... read more | 06/23/2008 (12:34 am) |
| Cross Platform Library | I mean by the look and functions of it; WxWidgets still looks like a Windows 2000 Application. Some ... read more | 06/23/2008 (12:25 am) |
| Cross Platform Library | GTK actually looks kinda decent . . Almost what i'm looking for. I'm needing a Tabbed Doc View s... read more | 06/23/2008 (12:05 am) |
| Simple PHP problem. | Its not personal information, its all public information. Nothing that people can't find out otherwi... read more | 12/15/2007 (2:24 am) |
| Simple PHP problem. | 1. They don't have 100% internet access. They will be in patrol cars, its a GUI interface that allow... read more | 12/14/2007 (7:58 am) |
| Wysiwyg in torque? | I would like to put a control into Torque that would allow for a HTML Editing WYSIWYG, for a log bas... read more | 12/14/2007 (6:29 am) |
| Simple PHP problem. | It would be physical access. Theyd be running Win XP, or Vista. Basically its a log program that run... read more | 12/14/2007 (6:24 am) |
| Racing SDK question | *Sorry to ressurect the thread*** From my understanding, the GUIHealthBarHud was setup to work wi... read more | 12/13/2007 (7:41 am) |
| 3DS -> Map | @Tim: It was a freebe, given to us by a friend of the team. Beautiful map, made for midtown madness ... read more | 05/30/2006 (11:51 pm) |
| 3DS -> Map | Hmm, seems we're gonna have to remake the whole map =\... read more | 05/30/2006 (10:44 pm) |
| 3DS -> Map | If your talking about tracking me. I've just been bogged down with so much stuff. Ged Tests, COllege... read more | 05/30/2006 (9:41 pm) |
| 3DS -> Map | I know the differences and stuff, i just gotta get this exported to a basic level so i can import in... read more | 05/30/2006 (9:17 pm) |
| Finding a good IDE for torque script | No, JEdit doesn;t come with the SDK. I like Codeweaver, except for one thing, which makes me not use... read more | 02/20/2006 (10:02 am) |
| GUI Classtype? | Thanks, that worked like a charm. Guess it was kinda late last night. I worked two rushes at taco be... read more | 02/10/2006 (9:33 am) |
| Torque Platform | I think that should be an option . . . GG Already has made alot of money off this. Having a subscrip... read more | 02/09/2006 (5:53 pm) |
| Porting a TGE game from PC to console | Copy protection isn't that big of a deal, theres tons of mods for consoles (Donno about Xbox 360). H... read more | 01/24/2006 (8:08 pm) |
| Mac vs Windows in going retail | Adrian, well said. I agree with you 110%!! I agree with the part of "researching things properly" 10... read more | 01/21/2006 (4:49 pm) |
| Mac vs Windows in going retail | James, yes GG may have an AWSOME system! Electronic Downloads for both sides, unlock keys, the whole... read more | 01/21/2006 (3:41 pm) |
| More Torque Books in 2006 | And when he means a lot of time, he means ALOT. I'm not even sure theres a bottom to TGE Based Maps ... read more | 01/19/2006 (9:31 pm) |
| Detecting if players is indoors (Need Help) | Naw, a raycast is very simple. It can be done 100% in script. Here a snippit from my code! [code]... read more | 01/19/2006 (9:25 pm) |
| Commands to applications. | Its a application on your pc, for example, telling Visual Studio to change the viewport.... read more | 01/19/2006 (8:37 pm) |
| Extra directories under 'example | Common = The basis for all mods, it holds the core of TGE. All the common stuff, file save dialogs, ... read more | 01/19/2006 (8:35 pm) |
| Bug with exec("./aiPlayer.cs") | Let me guess, he executed the aiplayer before the player.cs file? Thats what i did :)... read more | 01/16/2006 (8:10 pm) |
| Project Management Ethics? | If you keep thinking so, then why do you keep replying Alex? I'm stopping replying after my post, le... read more | 12/28/2005 (9:06 pm) |
| Fresh Start | The 1.4 comes with tutorial.base, i'm pretty sure.... read more | 12/27/2005 (8:14 pm) |
| TSE -Datablocks? | Ok, thanks Stephen, makes tons of sense now!... read more | 12/27/2005 (7:20 pm) |
| Project Management Ethics? | Firstly, this post was theoretical Alex, and i never pointed RTB out, in fact i don't think i ever s... read more | 12/27/2005 (7:06 pm) |
| Despairing about TSE - not a flame | Personally, i'm the lead-programmer for my team, aswell as project leader, and this is how I feel. ... read more | 12/25/2005 (5:55 pm) |
| TSE -Datablocks? | So, they haven't removing datablocks all together? Edit: English; My English teachers would be as... read more | 12/25/2005 (5:46 pm) |
| Mount/dismount a vehicle | Ahhh A common issue. Heres the code for mine. Where %obj is is the player object number. [code] ... read more | 12/24/2005 (7:28 pm) |
| Gui Profiles that inherit system look and feel | Well, it might take some finess. But if you change the bitmap array formats to window's bitmap array... read more | 12/22/2005 (7:55 pm) |
| Realm Wars Server Q. | Your ping david is the time it takes for a packet of data to be sent from one computer to another. Y... read more | 12/21/2005 (12:44 pm) |
| Select GUI player | Off Topic: Isn't all source related resources suppost to be on GG? Cimo, i'm pretty sure this is ... read more | 12/18/2005 (8:26 am) |
| Questions... | TGE's main coding system (correct me if i'm wrong guys), is script. It uses a C-Like Syntax for scri... read more | 12/18/2005 (8:22 am) |
| Project Management Ethics? | @Todd, indeed those are words of wisdom. Yea, i think i'm going away from the mod world for quite so... read more | 12/18/2005 (8:05 am) |
| Project Management Ethics? | Adrian: If they use it let them, no i didn't sign any contracts or all. It was a mod for a game, so ... read more | 12/17/2005 (9:19 pm) |
| Project Management Ethics? | It wasn't on my terms, a mod team just did this to me. I told the leader, and co-leader in early nov... read more | 12/17/2005 (7:26 pm) |
| First and second attempts at Buildings (dif) | Those look good if ya ask me.... read more | 12/17/2005 (11:08 am) |
| Torque and planetside...related?!? | Doesn't it also say garagegames on the back of the box?... read more | 12/17/2005 (8:43 am) |
| New Site Design | Well, for those of us without mousepads, it sucks :) (yes, i need to get one).... read more | 12/16/2005 (7:10 pm) |
| We will be preforming a MAJOR site update in the next hour | One Comment: Mucho Mucho Better. This is a real step up. The next step i bet will be AJAX integratio... read more | 12/16/2005 (4:29 pm) |
| The Chronicles of Narnia | Well, i think the battle scene was meant to be small. Who wants to have tons of blood and gore in a ... read more | 12/11/2005 (5:54 pm) |
| The Chronicles of Narnia | Personally, i liked Naria much more then Harry Potter, and LOTR. Why? Because that Knight period, as... read more | 12/11/2005 (4:22 pm) |
| The Chronicles of Narnia | No kidding . . .... read more | 12/09/2005 (6:52 pm) |
| Will TSE be portable to PS3? | You know, i remember a while back. When PS2 first came out within a few months. There came some game... read more | 12/09/2005 (11:17 am) |