Chris "Ocean" Mooney's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Combat Starter Kit Licensing Thread | Posting to Verify, Thanks Guys... read more | 02/21/2008 (9:14 pm) |
| Exploding player when killed | Works perfectly :D! Thank you! I'll have to credit you with the help :)! Im assuming the explosio... read more | 12/22/2007 (12:14 am) |
| Exploding player when killed | Hey Nathan, Thanks for the reply, I will give that a try right away :), been out of town and for... read more | 12/21/2007 (11:54 pm) |
| Player model import issue | *bump* no ideas, or theories? lol Chris... read more | 10/07/2007 (1:04 pm) |
| Map2Dif Compile Problem (tgea) | Yep, that was it Andy. Case Closed. Thank you. Chris... read more | 08/16/2007 (11:32 pm) |
| Weapon/Player Skin | Hey Tim, Thanks for help, I will give that a try and post back with my results :). Chris... read more | 04/12/2007 (12:32 pm) |
| MMOKIT Licensing Thread | Chris Mooney oceanmonkey@gmail.com oceanmonkey... read more | 04/06/2007 (5:31 am) |
| Complex Interior Issues - "Green Highlighting | Thanks Stefan :), I actualy just figured it out, I had probabley around 300 small brushes touchin... read more | 11/10/2006 (4:02 pm) |
| Complex Interior Issues - "Green Highlighting | I've been working on it most of today, basicaly through trial and error. It appears as though it may... read more | 11/10/2006 (2:36 pm) |
| Complex Interior Issues - "Green Highlighting | Well, yeah true about the sunshield, but there are other objects in the same .mis, then again I cou... read more | 11/10/2006 (1:08 am) |
| TSE Starter.fps download | Its pretty easy, as I discovered today... 1. define shaders.. check client\scripts\shaders.cs 2.... read more | 09/17/2006 (8:28 pm) |
| TSE Starter.fps download | Thanks Joseph, great stuff, cant wait :)! Chris... read more | 09/13/2006 (8:00 pm) |
| TSE Starter.fps download | Anyone working on a version for MS4? Chris... read more | 09/13/2006 (5:14 pm) |
| Star Trek online | [url]http://www.perpetual.com/games/StarTrekOnline.php[/url] It looks very promising and sounds l... read more | 09/13/2006 (5:12 pm) |
| Thousander Club | Usually I work full time on my projects, between 7-12hrs a day, 5 days a week. But had 'much busy... read more | 02/07/2006 (7:55 am) |
| FruitBatInShades Free Content | The texelmonkey site and old world content pack are mine and my team's product. I think westy was ju... read more | 11/25/2005 (3:03 pm) |
| First Person Weapon Model? | Josh: That would be very well appreciated by myself :), and im sure everyone looking for a solution.... read more | 11/07/2005 (7:01 am) |
| First Person Weapon Model? | I don't think so, I spoke to Westy the other day and its doubtful he will be working on it. But I... read more | 11/07/2005 (4:37 am) |
| Odd GUI problem | I just fixed it, Im not entirly certain of the problem but I believe it was: exec("./ui/KitSel... read more | 11/02/2005 (9:40 pm) |
| Happy Halloween | I drank 8 cups of coffee, completed the base of an entire level, and played poker for 2hrs. Thats th... read more | 11/01/2005 (5:16 am) |
| Punching Terrain-holes for Buildings? | Some methods I recommend. Make a brush that is the same size as the terrain hole. Just so you kno... read more | 10/31/2005 (8:04 am) |
| The 40 Year Old Virgin is a must see movie. | Yeah my fiance and I went to see it last night. One of the funniest movies I've ever seen. I've neve... read more | 08/21/2005 (10:09 pm) |
| Weapon Likenesses and Licensing | Yes, If you are going to use anything that depicts an object made by a curently standing company (ma... read more | 06/03/2005 (5:48 am) |
| Weapon Likenesses and Licensing | I don't know the exact legalaities.... but a likeness of the weapon should fine, as its been done... read more | 06/02/2005 (11:23 pm) |
| Midlands, uk? | Lol!! Fruitbat, almost fell of my chair when I read that. Actually now I think about it, your right!... read more | 06/02/2005 (5:19 pm) |
| Midlands, uk? | Im in Launceston, Cornwall..... Close to you Darren! I goto exeter often :). Monkey... read more | 06/02/2005 (2:10 am) |
| Would you play this? | If I assume you mean some kind of huge world to explore that is close to life, not really... but so... read more | 06/02/2005 (12:47 am) |