Game Development Community

Edward F. Maurina III's Forum Posts

Thread Post Date Posted
Any Torquescript Cheat Sheets Available? Its a possibility. I'm considering some writing right now.... read more 10/12/2009 (12:40 am)
Any Torquescript Cheat Sheets Available? You can get the disk that comes with my book [url=http://roaminggamer.com/support/the-game-programme... read more 10/08/2009 (1:11 am)
trigger space entry behavior Thanks Steve! ... read more 09/12/2009 (12:56 am)
cloneWithBehaviors purpose Rennie, I've looked at the code above and I can see why this is probably confusing. [code]fu... read more 09/12/2009 (12:09 am)
trigger space entry behavior Martin, Do you have code associated with these triggers? i.e. Do you have a script callback that ... read more 09/11/2009 (11:35 pm)
cloneWithBehaviors purpose Rennie, I just replied to your 'owner' question and you should read that before reading this repl... read more 09/11/2009 (11:23 pm)
.owner defined Rennie, Hi. The code you're looking at must be part of what is called a 'behavior'. A behavior ... read more 09/11/2009 (11:16 pm)
GPGT Chapter 6 - Issues and Questions Jared, Hi. I'm glad you got that working. Note: If you want to use the coin in your own proje... read more 06/28/2009 (7:09 pm)
GPGT Chapter 6 - Issues and Questions Jared, Hi. 1. Can you tell me are you using the original disk, or the content found on my su... read more 06/27/2009 (7:42 pm)
Suggestions for a good baseline Flying Vehicle Datablock? The disk that goes with my first book ([url=http://www.garagegames.com/products/gameprogrammersguide... read more 06/06/2009 (6:17 pm)
GPGT Forum Is Open Hi guys. That's my bad. I may have removed that directory by accident. I uploaded it to my [url... read more 06/06/2009 (5:31 pm)
AI for your tank - AITankShape Jerry, Hey! I'm Glad to see you got this released. (I know we talked about it, but I'm such a s... read more 04/21/2009 (7:06 am)
Multiplayer Gaming and Engine Coding for the Torque Game Engine Hello folks. I have just recently updated my site, or rather consolidated my sites. I used to have... read more 04/21/2009 (7:03 am)
GPGT Chapter 11 - Issues and Questions Shane, Are you using the disk from the book or the downloaded disk? If you haven't already, I ... read more 03/03/2009 (2:22 am)
New GarageGames.com Feedback Speaking of dates being incorrect, I just noticed that these posts are coming out as January 14th. ... read more 01/14/2009 (4:00 am)
New GarageGames.com Feedback Ack, this is what I mean. I ready my second to last post item 4 and found a stupid typo. Now I can... read more 01/14/2009 (3:33 am)
New GarageGames.com Feedback 8. I couldn't confirm it till I submitted my first new post, but I can't modify my forum post after ... read more 01/14/2009 (3:29 am)
New GarageGames.com Feedback Wow, what a surprise! I knew it was coming, but I was still surprised when it happened. Does that ... read more 01/14/2009 (3:21 am)
GPGT Chapter 5 - Issues and Questions I know this is an old question, but I'm answering it anyways... Yes, but the best way is to res... read more 12/27/2008 (8:51 pm)
GPGT Chapter 9 - Issues and Questions @Steve - That says a lot about my presence here. I must have seemed absent. :) You ask about rel... read more 01/02/2008 (9:33 pm)
GPGT Chapter 9 - Issues and Questions Neurosys, I understand what you're saying in your complaint above. The lessons can be confusing ... read more 12/26/2007 (9:26 pm)
GPGT Chapter 10 - Issues and Questions Neurosys, I'm afraid I don't see what you're getting at. With this code, you can cause PlayGui... read more 12/26/2007 (9:18 pm)
3rd person camera implementation borks animations @Ben, 1. Ah..., virtual method. Yes, that would work (compile). 2. Haven't had time to diges... read more 07/26/2007 (7:43 pm)
3rd person camera implementation borks animations @mb, Here is one encoded w/ divx 6.1 [url=http://www.tsemaurina.com/GG2/example_divx.avi]video[/u... read more 07/26/2007 (2:49 am)
3rd person camera implementation borks animations Anton, Thanks, but I'm sure Ben would love any help he can get. There's nothing like having seve... read more 07/26/2007 (2:26 am)
3rd person camera implementation borks animations Ben, Looks like you got a couple of reposts there. That happens sometimes when you refresh. Y... read more 07/26/2007 (2:01 am)
3rd person camera implementation borks animations Ben, Hi. OK. I tried out your code and have a few questions, but first, let me lay out the steps... read more 07/25/2007 (7:22 pm)
3rd person camera implementation borks animations Ben, Well now I'm feeling like a hoser. I see you did try the Advanced camera and it didn't su... read more 07/25/2007 (4:21 pm)
GPGT Chapter 13 - Issues and Questions @Eric, I've seen your post and I would like to whip something up for you to solve this problem. ... read more 04/26/2007 (10:24 pm)
GPGT Chapter 3 - Issues and Questions @ Micah Hi is this still not working for you? Please let me know. [b][url=http://gamers.hal... read more 04/26/2007 (10:20 pm)
GPGT Chapter 3 - Issues and Questions Micah, Hi. It always takes me a bit with MAC questions, but I want you to know I've read this po... read more 04/24/2007 (6:10 pm)
I broke my CD...is it still possible to use the book? @Marcus, Hi. I can help with this problem. Send me an e-mail and I'll get you hooked up. (Get my ... read more 04/24/2007 (6:00 pm)
Question on second book coming soon @Francisco, I hear what you are asking, but no, I don't talk about 3D modelling or skinning in t... read more 04/20/2007 (5:08 pm)
GPGT Chapter 10 - Issues and Questions @Suryadiputra Hi. Yes, neither the onAdd(), not the onRemove() callback is called when you creat... read more 04/08/2007 (6:38 pm)
Quick question @Shakey Hi. I'm guessing that you're trying to use the right-click method of pasting, but I cou... read more 04/06/2007 (10:59 pm)
Problem initiating AIPlayer.cs with prototype MazeRunner Hello. Did you ever reach a resolution on this? If not and if you have time, please post back and ... read more 04/06/2007 (10:48 pm)
Does it have 3D model tutorials Note to those who might be watching this thread. My second book covers C++. I'm finishing it now. ... read more 03/28/2007 (10:50 pm)
How to rename SimGroup? Hi. If the SimGroup has been stored in the MissionGroup or one of its child groups, then you should... read more 03/28/2007 (10:41 pm)
Where's the guide to the source code then? Regarding the second book, please take a peak at my Gamers site under the products page(see link bel... read more 03/28/2007 (10:29 pm)
Will I Be able @Book Owners - Please weigh in on this question if you have the time. @Jaren, It depends... ... read more 03/11/2007 (12:39 am)
GPGT Chapter 14 - Issues and Questions Saurabh, Hi. Actually, I think that the names are there, but the font doesn't show up well in th... read more 03/10/2007 (12:20 am)
GPGT - Maze Runner with Torque 1.5 INDIE Instructions @Chris, Thanks a bunch for this! I really appreciate help like this as it makes the job of suppo... read more 02/28/2007 (7:00 am)
Where's the guide to the source code then? @Andy - Not at all. I am only sad that you were disappointed at all. I truly want folks to enjoy ... read more 02/28/2007 (6:56 am)
Question for the writer of the book @Robby, You're not listing an e-mail in your profile, but it would be cool to list your site URL ... read more 02/28/2007 (6:53 am)
Question for the writer of the book @Robby That is a really great question! I created content protected versions of the demo and pos... read more 02/28/2007 (3:05 am)
Where's the guide to the source code then? @Andy, GPGT 2 covers this. Regarding said guide, I have two chapters to revise and the game that... read more 02/28/2007 (2:57 am)
Question workspace set-up @James, Hi. It looks like maybe you got your answer in another thread? Before I give any ad... read more 02/28/2007 (2:50 am)
Page «Previous 1 2 3 4 5 6 7 Last »