Tom Giant's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Camera follow Player into slight shaking | Got it. Thanks.... read more | 03/27/2011 (6:06 pm) |
| Camera follow Player into slight shaking | Thanks for your reply very much. I didn't mean I wanted the camera to move up and down as the player... read more | 03/23/2011 (3:10 am) |
| How to render a 3D object in front of all other 3D objects? | Sorry, I'm late. Thank Ivan very much. I suppose what you said is how to implement own additional RT... read more | 03/15/2011 (4:30 am) |
| Does StaticShape have the same collision type as "TSStatic"? | Oh! My question title seemed a bit garbled problem.... read more | 02/14/2011 (4:53 am) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | Aha! Thanks Fyodor.... read more | 01/28/2011 (2:10 am) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | Think it over again, should need to do more for that. "Editor" also seems to be implemente... read more | 01/28/2011 (2:06 am) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | [quote] It get executed and I can see the id in console however i cant find it in world editor/obje... read more | 01/28/2011 (1:56 am) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | Got it. Thank Fyodor very much.... read more | 01/27/2011 (5:49 pm) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | Got it. Thank Fyodor very much for your detailed replies. That is really helpful. I noticed you u... read more | 01/27/2011 (4:59 am) |
| How to create the instance of "TSStatic" and "StaticShape" by coding C++? | Great! Thanks Fyodor. As far as I know, "Staticshape" is a little different from "... read more | 01/26/2011 (6:55 pm) |