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Lance Hampton's Forum Posts

Thread Post Date Posted
Turn off collision callback on a tile-by-tile basis [Solved] Is it falling because you have gravity turned on for that object? You'd have to turn off gravity un... read more 10/03/2009 (11:49 am)
Turn off collision callback on a tile-by-tile basis [Solved] Does this not work? setTileCollisionActive(%position, %status) See: [url]http://tdn.garagegames.... read more 10/02/2009 (3:08 am)
Tile Trigger I think what you want is: setStaticTile(%tileX, %tileY, %imageMap, [%frame]); //or setStaticTile(%... read more 06/18/2009 (5:56 pm)
A few questions before I buy TGB. (like, Will TorqueScript teach me programming?) #1 It is easy to use the event based networking in TGB. It is possible to integrate real time netwo... read more 06/03/2009 (2:31 pm)
"Support 1000+ players per server" A MMO isn't so much a simulation of the players running arouind. It's just a report of the location... read more 06/02/2009 (2:45 pm)
Behaviors and introspection Oh, and it is: getBehavior("behaviorName"); // works on any sceneobject returns tha... read more 06/01/2009 (9:54 pm)
Behaviors and introspection Awesome. It is in fact in the behaviorComponent class, which t2dsceneobject is derived from. I had... read more 06/01/2009 (9:52 pm)
T3D Should have.. No only do I want multiple viewports, I want them directed to multiple windows so I can place them m... read more 06/01/2009 (7:17 pm)
Custom levels Yes, levels can be transferred. It's possible to edit levels that already exist on the Mac throug... read more 05/29/2009 (2:11 pm)
onUpdate enableUpdateCallback disableUpdateCallback - secret? SceneObject is documented on the Behavior page? I'd chalk that up to coincidental more than inten... read more 05/26/2009 (8:36 pm)
Making 2d animations? http://www.garagegames.com/products/adampack Under Addons -> Art Packs on this site. There ar... read more 05/20/2009 (9:33 pm)
Is there a get rotation function? getword() starts counting at 0, not 1.... read more 05/19/2009 (6:11 pm)
vc++ This should be sticky or nailed down somewhere. I had to do all of the steps above to get mine work... read more 05/18/2009 (4:32 am)
Cell Shading in TGB It can't be done without modifying the C++ code. The workaround that I and others have used so fa... read more 05/15/2009 (8:04 pm)
A sneak peek at my new game For windows there is Taksi or Fraps.... read more 05/12/2009 (2:53 pm)
Ballistic Physics in TGB Ok, you need to convert your angle to radians. %radians = (%angle / 180) * 3.141; Then do mCos... read more 05/11/2009 (8:15 pm)
Ballistic Physics in TGB [code] %angle = 45; %totalspeed = 100; %speedx = cos(%angle) * %totalspeed; // cos(45) ~= 0.70... read more 05/11/2009 (7:07 pm)
Cell creation in a file Recommend you read the post. I'm asking about stitching together multiple small images to make a ... read more 05/09/2009 (6:44 pm)
Questions on the different versions of Torque Under My Products, I have downloads for "Torque Game Builder". I can also upgrade to TX2D... read more 05/05/2009 (2:28 pm)
So I hear that Torque 3D is coming, is anything happening for Torque 2D? Is Constructor ready yet?... read more 05/01/2009 (8:27 pm)
Easy or Hard. nOOb question Unless you're making system dependent changes to your source code (not the game scripts), porting to... read more 05/01/2009 (3:46 pm)
Questions about TGB possibilities. About gravity: You can attach a constant force to every object. If it is gravity, you just add a l... read more 05/01/2009 (2:07 pm)
Reinstalled, Now Console Doesn't Work I have the same problem. I can get neither ` nor ~ to work. I try " moveMap.bind(keyboard... read more 05/01/2009 (5:27 am)
Which way is up? Convention has gravity moving in the Z direction, which makes the ground in the x-y plane most conve... read more 04/23/2009 (2:22 pm)
Pre-order Shirts! Excellent. A black t-shirt just in time for summer in Texas.... read more 04/21/2009 (3:53 pm)
That huge image at the top of the page It turns out this is an adblock/firefox issue. My adblock wasn't set to block anything except pop... read more 03/25/2009 (3:51 pm)
That huge image at the top of the page Yes, I have the latest version of flash. I cannot see the products buttons on the side panels. ... read more 03/24/2009 (6:32 pm)
That huge image at the top of the page It's even worse for me. That image is in flash and for whatever reason I just get a great big grey ... read more 03/24/2009 (6:19 pm)
Looking for Unicode scripts Every time I look at this I'm on a computer that can't support eastern languages. I'm also intere... read more 12/23/2008 (5:29 pm)
What's the main difference between TGB and Torque X? I believe you still get one of you buy the other. A purchase of Torque X or TGB gets a license to... read more 11/11/2008 (4:35 pm)
How does a huge game like halo 3 or call of duty cost 15 million You can't put too high a cost on "Lobster and Strippers" Fridays.... read more 06/30/2008 (7:56 pm)
F32's... dont they need an epsilon to compare? Ok, here's a hypothetical situation where you'd want exactly ==, and it should still work. It's a b... read more 06/05/2008 (6:19 pm)
F32's... dont they need an epsilon to compare? Two ways that could be valid: == is overloaded or the values x and _test.x are potentially ... read more 06/05/2008 (3:39 pm)
Rotation of a vector My issue is that I'm looking to rotate 10 degrees relative to the objects orientation. Imagine kork... read more 04/07/2008 (2:28 pm)
Mouse events on invisible tiles? Make a image that is completely transparent and set the tile to that value. You'll have a visible... read more 03/17/2008 (5:29 pm)
Multiserver communication problem Search for Josh Ritter. He wrote up some stuff about his architecture for Minions of Mirth. While ... read more 03/17/2008 (2:16 pm)
Mouse click pathing & obstacles This is the sort of problem that programmers get paid for. This is right in the wheelhouse for most... read more 03/16/2008 (4:26 am)
Teacher: "We Don't use Normal maps" WTF? Ok...going up to her or the dean and saying "You aren't teaching normal maps in this class and that'... read more 02/29/2008 (8:49 pm)
SetBlendColour() in a tile map I can't find any way this can be done. I've been wanting to do the same thing. My workaround was... read more 02/29/2008 (6:22 pm)
What is on your bookshelf? Interesting question. At my desk I have a small bookshelf where I keep all the books in current use... read more 02/29/2008 (3:54 pm)
McAfee Site Advisor Doesn't Like This Site. Largeanimal probably trips some spam/porn filter.... read more 02/14/2008 (7:49 pm)
My first rant of 2008 It looks like someone is accustomed to educational discounts and is upset that GG gives game-builder... read more 02/08/2008 (9:15 pm)
Correcting projectile angles for iso game What you'll need to do is break your angle into components by taking the sine and cosine of the angl... read more 02/08/2008 (8:38 pm)
Someone pirated the engine Anyone lazy enough to be a thief is no threat to actually release a game.... read more 01/24/2008 (7:40 pm)
Where is Matt with fixes for constructor? Maybe make "Constructor Pro" with source code available to holders of TGE/TGEA licenses?... read more 01/14/2008 (4:01 pm)
American Express Gift Cards I just used one of those cards on Amazon. It was a little weird putting my name as "AT&T Delivers" ... read more 12/27/2007 (8:22 pm)
Paypal @ GG ? That would be nice... Or discover.... read more 12/11/2007 (9:28 pm)
Making a round planet stage Does gravity turn a normal player over, or would you have to rotate the player as well?... read more 11/08/2007 (3:17 pm)
Indie = unsuccessful? I'm going with: "you know it when you see it." There is a difference between indie and privately ... read more 10/30/2007 (6:47 pm)
TGB 1.5.1 just installed. Maxes CPU Ok, uninstalled, rebooted, reinstalled. It works correctly now.... read more 10/15/2007 (3:59 pm)
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