Benoit Touchette's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Cross compiling TGE from linux to windows | Glad to help out :)... read more | 10/05/2003 (5:20 am) |
| Cross compiling TGE from linux to windows | The updates should be in HEAD according to Rick, so it should compile fine again :)... read more | 10/03/2003 (2:02 pm) |
| Cross compiling TGE from linux to windows | [url]http://members.fortunecity.com/torktools/Patch/vorbis_files.tar.gz[/url] Untar this into you... read more | 10/02/2003 (5:04 pm) |
| Cross compiling TGE from linux to windows | Alexander: i'm at my day job right now, will let you know when i get home later tonight. Nicolas:... read more | 10/02/2003 (12:22 pm) |
| How to get rid of Scripts? (working harcoded) | Maybe you guys want to look this project over [url]http://www.icculus.org/physfs/[/url].... read more | 10/01/2003 (4:15 pm) |
| Newbie Walkthrough Guide Available | Devon, Any chance we'll ever see it :)... read more | 09/29/2003 (10:13 am) |
| Modeling on linux? | There is also goose-egg, innovation3d, and aztec3d which are open sourced, though goose-egg looks de... read more | 09/27/2003 (7:15 pm) |
| Cross compiling TGE from linux to windows | Thanks for the offer i am also from that area. Will be mailing you soon :)... read more | 09/27/2003 (9:47 am) |
| Cross compiling TGE from linux to windows | Glad to hear this is useful to other folks. Note you want to use the resource link instead of what i... read more | 09/26/2003 (3:29 pm) |
| Level editor? | It can be run through wine, but last time i tried it the fonts were so small that it made using it e... read more | 09/21/2003 (11:02 am) |
| Torque Tutorial Guide | Devon said to bug him about it in another thread ... consider yourself buggered :)... read more | 09/17/2003 (6:43 pm) |
| Cross compiling TGE from linux to windows | Here is a link to getting a working tarball of the scripts [url]http://www.garagegames.com/index.php... read more | 09/17/2003 (6:29 pm) |
| Need Testers for Blender Exporter | Thanks. I got a bit side tracked recently, so i haven't been able to work with it more :) , but ha... read more | 09/17/2003 (10:10 am) |
| Need Testers for Blender Exporter | James could you repost a working link to your exporter. I suffered a HD outage last week, and though... read more | 09/17/2003 (8:03 am) |
| Modelling and/or Mapping in Linux | For mapping there is Quest (google quest-ed) that seems to work, i was working on updating it for li... read more | 09/12/2003 (7:57 am) |
| Developing on Linux | Glad to help out.... read more | 09/08/2003 (4:38 pm) |
| Developing on Linux | I have a thread on cross compiling from linux to generate .exe for use in windows in the private sdk... read more | 09/08/2003 (4:01 pm) |
| Trees needed | Actually this looks nice, (haven't tried it though) http://propro.ru/go/Wshop/tools/tools.html ... read more | 09/02/2003 (7:27 am) |
| Quake 3 .map can work in TGE??? | Gtkradiant license [quote] Legal information QERadiant, Q3Radiant and GtkRadiant are Id sof... read more | 08/29/2003 (6:48 am) |
| Cross compiling TGE from linux to windows | Note you will need to merge those last two posts as i couldn't get them to fit in a sinqle post.... read more | 08/24/2003 (8:15 pm) |
| Cross compiling TGE from linux to windows | Extract_binutils() { cd "$SRCDIR" rm -rf "$BINUTILS" echo "Extracting binutils" gzip -dc "$... read more | 08/24/2003 (8:15 pm) |
| Cross compiling TGE from linux to windows | #!/bin/sh #xbuild.sh # This is my script for building a complete cross-compiler toolchain. # It... read more | 08/24/2003 (8:14 pm) |
| Cross compiling TGE from linux to windows | #!/bin/sh #xconfigure.sh PREFIX=/opt/win32tools TARGET=i386-mingw32msvc PATH="$PREFIX/bin:$PRE... read more | 08/24/2003 (8:10 pm) |
| Cross compiling TGE from linux to windows | #!/bin/sh #autogen.sh PREFIX=/opt/win32tools TARGET=i386-mingw32msvc PATH="$PREFIX/bin:$PREFIX... read more | 08/24/2003 (8:09 pm) |
| Cross compiling TGE from linux to windows | #!/bin/sh #xmake.sh PREFIX=/opt/win32tools TARGET=i386-mingw32msvc PATH="$PREFIX/bin:$PREFIX/$... read more | 08/24/2003 (8:08 pm) |
| Map2dif | I just tried with a checkout of HEAD from earlier this week, using gcc 3.3 on Mandrake 9.1 in both d... read more | 08/23/2003 (9:08 am) |
| Map2dif | In the top level do the following instead of cd'ing to the tools directory make tools... read more | 08/23/2003 (4:12 am) |
| Need Testers for Blender Exporter | Doh ... i only partially read enough to get started :) that will teach me! Will give these a try ... read more | 08/23/2003 (4:00 am) |
| Need Testers for Blender Exporter | When i try to export simple shapes (donut/torus for example) i get the following [code] File "... read more | 08/22/2003 (6:43 pm) |
| Need Testers for Blender Exporter | Will let you know i was just looking into this very subject myself :) ... any specific version neede... read more | 08/22/2003 (6:18 pm) |
| gcc 3.2.2 not compiling audio.cc | I add a diff patch in [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thr... read more | 08/20/2003 (8:19 am) |
| Compile problem with Mandrake 9.1 | [Part II] [CODE] diff -Nur torque_head/engine/game/shapeImage.cc ../Code/Gaming/torque_head/engi... read more | 08/20/2003 (4:37 am) |
| Compile problem with Mandrake 9.1 | [Part I] In case anyone else is interested this is a diff i did that seemed safer than using rela... read more | 08/20/2003 (4:36 am) |