Game Development Community

Very Interactive Person's Forum Posts

Thread Post Date Posted
Build .asm problem. Performing Custom Build Step on ..\engine\math\mMathSSE_ASM.asm De opdracht of bestandsnaam is onju... read more 10/23/2001 (5:23 am)
compile problem K, I followed your advice, you were probably right, thanks a lot! I seem to be a lot closer to a sm... read more 10/22/2001 (3:37 pm)
Are those royalties for real? [quote].. simply by putting people with actual projects that are willing to pay monthly aside from k... read more 10/22/2001 (2:55 pm)
compile problem Look the first version compiled just fine.... but the update just wont compile.... I keep getting th... read more 10/22/2001 (11:34 am)
terrain out of buildings And how do you fill it up again?... read more 10/22/2001 (9:10 am)
compile problem service pack 5 installed nasm installed... version: updated to 1.1 (i think...)... read more 10/22/2001 (8:46 am)
Build .asm problem. having problems with that too... been tryin to fix it for a week now.... :( THIS IS SOOO FRUSTRATING... read more 10/22/2001 (6:20 am)
Are those royalties for real? First of all, don't think you will get paid on a monthly basis (I assume you don't have enough exper... read more 10/22/2001 (5:53 am)
questions about this cvs thing well i want a "for dummies page" cuz its not working... read more 10/15/2001 (11:15 am)
Feel a little tired after a long day coding? 232... couldn't get it higher then that ... but i guess, if you practise an hour you can take it ove... read more 10/13/2001 (5:02 pm)
sound format? Great! I was hoping you guys would include this....... read more 10/08/2001 (2:09 pm)
PlayerDropPoints? tnx man... i'll try this right away... read more 10/07/2001 (2:54 am)
Contests! If you get the garagegames people some videocards and some workstations (lol), I'm sure they'll be w... read more 10/02/2001 (11:01 am)
Image transparency use an alpha channel (i'm using photoshop 5 and it works)...... read more 09/21/2001 (4:00 am)
Boats if anyone figures out how to create a wave trail bahind a boat.... and let that influence the physic... read more 09/09/2001 (5:18 am)
Has anyone here used a 3d paint program? http://www.geocities.com/lithunwrap try this... its free.. its nowhere near as good as profession... read more 09/09/2001 (3:04 am)
Compiling grahpics - is it possible vl2 files are zip files... so you could pass protect them...then amake sure only vl12 are accepted..... read more 09/06/2001 (4:59 am)
Remove crosshair while running add it like this: $mvForwardAction = %val; recticleHud.Visible = !%val; and not like this: ... read more 09/05/2001 (11:34 am)
Complete Working Weapon Example dont forget to add ";" after it... read more 09/04/2001 (9:59 am)
Scoped crosshair for the zoom key / help needed a remark on using a bitmap bigger then 256*256.... it may show on your video card.. but using a bit... read more 09/04/2001 (6:39 am)
Scoped crosshair for the zoom key / help needed Hmm... i'm too much of a noob to answer that right away...i'll see what i can come up with... and y... read more 09/04/2001 (4:34 am)
Scoped crosshair for the zoom key / help needed quit funny.... noob is helping noob out here.... where are all the real programmers???... read more 09/04/2001 (3:45 am)
Scoped crosshair for the zoom key / help needed I made some binoculars some time ago....wasn't another key bind... but now you mentioned that i quic... read more 09/04/2001 (3:32 am)
Scoped crosshair for the zoom key / help needed just add it to the playgui, but click the selection button that says "invisible"....name it zoomcros... read more 09/04/2001 (2:05 am)
Terraform They have to be placed in this folder: base\editor\heightScripts... read more 09/02/2001 (8:49 am)
player health yeah.. but what if i dont want to do it that way... i just want a number to appear... that can be do... read more 09/01/2001 (10:39 am)
Texturing Question i dont understand what you mean by number, but the texture sizes are 256*256 ... you can go up to 51... read more 08/31/2001 (8:50 am)
Hud Bitmap Transparency in FullScreen... i have a similar bug. My transparent hud becomes opaque when i die... when i respawn its transparent... read more 08/28/2001 (11:18 am)
Mapping from UnrealED to v12 and worldcraft Can someoene make a quark exporter too? that would be a lot easyer to make ... quark map files are v... read more 08/28/2001 (11:16 am)
Own vehicle causes stuck fps i have a similar problem .... but i'm using a tribes2 model. When i hit something, the skin disappea... read more 08/27/2001 (4:52 am)
royalties the only problem is there are a lot of noobs around here also claming to give royalties, but they ha... read more 08/22/2001 (2:12 am)
royalties well actually if you hava a way of proving its your material (source files) its almost impossible to... read more 08/22/2001 (2:09 am)
Simple crosshair mod. yeh, got it all fixed. Dunno what was wrong actually... just ran it again and it worked fine... read more 08/21/2001 (1:21 pm)
screen color fade ok.. found the (easy) solution myself... here's what i wanted to do: [url=http://www.acidstorm.net... read more 08/21/2001 (7:47 am)
Simple crosshair mod. strange... just made my own playgui and that one does work... only i cant turn it on and off... (alt... read more 08/21/2001 (4:48 am)
terain editor... water question Problem isn't alpha channel.... dont think there's a alph channel needed. Its that map! ... i can ch... read more 08/21/2001 (4:08 am)
(simple) question the centerprint doesn't work for me... even added the echo again to see if it still executes that fi... read more 08/21/2001 (4:06 am)
Simple crosshair mod. after doing exactly what you say.... nothing happens... i dont see the crosshair...bah..; i'm sure i... read more 08/21/2001 (3:50 am)
(simple) question but for one player alone? here's what i want to do in server/scripts/game.cs there are these 2 func... read more 08/20/2001 (12:20 pm)
Creating a mission from scratch yep.. just ran into the same problem. Just reassign the textures ... that'll do it...... read more 08/20/2001 (11:30 am)
Stability its the same editor... and it crashes even more then tribes2 + some other issues... but with some pa... read more 08/20/2001 (11:23 am)
Extended Loading GUI yes, very nice indeed. Thanks for sharing!... read more 08/20/2001 (3:48 am)
terain editor... water question Nope.. still stuck here... does it actually work for someone? or am i the only one?... read more 08/19/2001 (3:11 pm)
v12 Vehicles I apreciate it too, I just asked IF anyone ever does it, to share it.... I really wouldn't have kn... read more 08/19/2001 (2:39 pm)
terain editor... water question relight and save wont do the job.. i reload and my white block is still there. I also cant change th... read more 08/19/2001 (1:50 pm)
v12 Vehicles anyone tried adding a mobile point base(wheeled vehicle) to the game? i did that and it gets stuck i... read more 08/19/2001 (1:45 pm)
Respawn Code dunno if this helps ... i'm a noob to coding.... but i saw there's a function that goes like this: s... read more 08/19/2001 (9:02 am)
Custom Audio Design [edit]... read more 08/19/2001 (5:47 am)
Will work for food! I could also use someoene extra to my team. If yur interested e-mail jobs@acidstorm.net and i'll we ... read more 08/19/2001 (3:52 am)
Some questions got it to work actually ... the map editor is indeed full of bugs. But some manual editing of the fi... read more 08/16/2001 (2:35 pm)