Very Interactive Person's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| really the TGE editor in the Tribes 2 beta ? | Oh, and about deleting simgroups.... isn't that just right click it and then press the delete thingy... read more | 06/09/2002 (7:59 am) |
| really the TGE editor in the Tribes 2 beta ? | When I first heard that Garagames would make the Tribes2 patch, I tough "Oh no, this will atract ton... read more | 06/09/2002 (7:52 am) |
| Are TGE games made more from C++ code, or the scripting? | If you make a FPS ala Tribes2, most happens in the scripts. But, if you make another genre its very ... read more | 06/09/2002 (2:31 am) |
| really the TGE editor in the Tribes 2 beta ? | k tnx, guess I better update soon ;)... read more | 06/08/2002 (3:03 pm) |
| Quark or Worldcraft? | Quark quark quark ;) no really... quark is more proffesional in a way.. easy to modify, can me co... read more | 06/08/2002 (12:51 pm) |
| really the TGE editor in the Tribes 2 beta ? | [quote]oh, and to Robert B "Funny thing is, the old Tribes 2 editor didn't even WORK!! " You are w... read more | 06/08/2002 (10:37 am) |
| really the TGE editor in the Tribes 2 beta ? | There's only one thing I had problems with using the new editor, and its truely the only thing I cam... read more | 06/08/2002 (10:31 am) |
| A Billion Weapons | my weapons: my wife my mother in law... read more | 06/07/2002 (1:26 pm) |
| RTS implementation code | A community is called a community becuase it works in 2 ways. One just can't expect the community w... read more | 06/07/2002 (1:34 am) |
| Payed positions? | jarrod.. how can you have pay on delivery with freelance jobs over the net? Ther client wants to che... read more | 06/06/2002 (2:08 pm) |
| Payed positions? | Be carefull when aplying for payed positions on the help wanted. I accepted a paid freelance job fro... read more | 06/06/2002 (8:19 am) |
| How would I verify a license holder? | A feature on the site to see if someone is licensed or not would be great. Posting in the private fo... read more | 06/06/2002 (4:23 am) |
| I must be allergic to idiots | Matt, this is probably how the avarage gamer (specially the FPS gamer) thinks. Never forget: -mor... read more | 06/03/2002 (4:29 am) |
| Varying ingame music possible? | If the engine would support "tracker" music files like .mod, or .s3m, a command could be given what ... read more | 06/01/2002 (4:06 pm) |
| I dont understand something? | you can make more then one game .. yes you can "use" more then one programmer.. yes BUT... every p... read more | 06/01/2002 (1:22 pm) |
| BELGIE OH BELGIE | Also from belgium...i'm from Ostend "e westvloamink van an't z... read more | 06/01/2002 (4:50 am) |
| Player/Weapons | [quote] And for the record, years of experience do let me know I know better, if you don't understa... read more | 05/31/2002 (3:08 pm) |
| Player/Weapons | [quote] EASY and "look a ton better" are SUBJECTIVE opinions [/quote] euhm.. my way what you se... read more | 05/31/2002 (3:55 am) |
| Player/Weapons | euhm.. jarod... we all know that is is like that right now!.. we're asking how to change it!!! And ... read more | 05/30/2002 (8:12 am) |
| Player/Weapons | basically what I would need is to be able to use 2 differnt models: model 1: -seen when weapon ... read more | 05/30/2002 (3:02 am) |
| Proper WorldCraft setup for RealmWars | euh buy TGE to be able to map...since when? I have someone in my team working with World Craft and h... read more | 05/28/2002 (5:21 am) |
| Worldcraft and Torque | download Realm Wars, run a map, press F11, and play around. The editor is there, you might as well t... read more | 05/27/2002 (9:54 pm) |
| Cone of light | nope, for now transparency is not supported for .dif's (at least not without making the nescessary e... read more | 05/27/2002 (1:30 am) |
| textures? | thanks, yeh, seeing something made with it would be great... defenetly let me know if something h... read more | 05/26/2002 (2:00 pm) |
| textures? | stuff like this?: [url]http://www.acidstorm.net/dls/textures2.zip[/url]... read more | 05/26/2002 (12:34 pm) |
| Where's a DragonballZ game ppl??? | Problem with dragon ball Z is its copyrighted material... Also, DBZ games tend to suck big time, bu... read more | 05/26/2002 (7:34 am) |
| Suggestions?? | a link to a program for colouring? I'd say try photoshop or illustrator (I prefer photoshop for re... read more | 05/25/2002 (3:40 pm) |
| Suggestions?? | ratt, I visited your site... and what I can't understand is you can make something like this: [url... read more | 05/25/2002 (4:38 am) |
| Cone of light | Here's how i would do it: make a cone model, export it without bounding box, and with transparenc... read more | 05/25/2002 (2:14 am) |
| Bring on the pictures .... | [url]http://www.acidstorm.net[/url] -->team section -->almost all of our team members have a pic the... read more | 05/24/2002 (9:21 am) |
| Adding new player classes | yep.. we have 3 diiferent classes.. completely scripted in... no engine changes (wouldn't make any s... read more | 05/23/2002 (2:11 pm) |
| Why Pay $100 For It? | I wouldn't call it a tool... its the engine... you'll need some tools to work with this engine.. a... read more | 05/22/2002 (7:55 am) |
| No zones found ... error in DEBUG build... | I had this error when I ran it on my Vodoo2, but it didn't when I used my TNT2 or my Geforce.... was... read more | 05/22/2002 (4:31 am) |
| textures? | I can do rain, snow, sky, landscape stuff too... but I'd need a pretty good description. @phil: t... read more | 05/21/2002 (5:40 pm) |
| textures? | hey thanks! (altough personally I think I've made better stuff before ;) ) So... if anyone (whoever... read more | 05/21/2002 (11:59 am) |
| textures? | ok, I talked to Jeff over email, and he suggested I just ask what is needed in the forum, and make s... read more | 05/21/2002 (5:25 am) |
| Confuzzled about ASP n stuff... | Most of the people claiming PHP is better then ASP didn't even try both. I can say this: if you're u... read more | 05/11/2002 (5:45 am) |
| Federal Judge says games are not free speech | What I'm saying here is not critisism on americans, but on your government (I say this becuase I'm n... read more | 05/11/2002 (5:18 am) |
| Team creation | 2 comments: - you forgot a concept artist.. someone that makes sketches of everything so everyone... read more | 05/11/2002 (4:54 am) |
| N.Ireland Torquers? | and ECTS is 1-3 sept ? also London? anyway... if I don't have exams that date I'll be there ;)... read more | 04/21/2002 (2:31 am) |
| N.Ireland Torquers? | when is the UK GDC? I'm from Belgium, and I'd probably go, becuase London isn't that far off.... read more | 04/21/2002 (2:20 am) |
| Why Not Free? | garagegames = company companies need money to survive. Also, do you think they got the engine for ... read more | 04/20/2002 (9:33 am) |
| map2dif.exe doesn't work under windows xp!!! :( | it works under win XP.... I'm running windows XP, and i find it quit a stable and compatible envirom... read more | 04/10/2002 (7:20 am) |
| Shoreline Effects ... | some toughts on waves (check Tim Gift's reply): [url]http://www.garagegames.com/index.php?sec=mg&mo... read more | 04/07/2002 (3:30 am) |
| quark4torque | @ david we do not need a new interior modeller... we need a new modeller... Quark DOES have everyt... read more | 04/03/2002 (1:56 pm) |
| Worldcraft To Hammer | just switch to Quark: free,opensource,powerfull (as in the ability to create stuff for a lot of game... read more | 04/02/2002 (4:15 pm) |
| Level Editor for Torque | John, you are right, one of the downsides about Quark is that its made for Windows... other then tha... read more | 04/02/2002 (4:07 pm) |
| Bouncing Vehicle - It's out of control! | I had the same problem a while ago... didn't spend much time on vehicles yet, but I think the proble... read more | 04/02/2002 (3:17 am) |
| WOOT! imade a tunnel (big pic inside) | heheh.. remember my first tunnel.. here's a shot: [image]http://acid.stormhosts.com/pics/alphascree... read more | 03/27/2002 (12:42 pm) |
| Reflective Texture | I think no one is really interested becuase of the frame drop it will probably cause. The env-map lo... read more | 03/24/2002 (4:59 am) |