Game Development Community

Very Interactive Person's Forum Posts

Thread Post Date Posted
Texture color? make sure you are running in 32bit too.... clouds etc look horrible in 16 bit... read more 08/01/2002 (7:46 am)
game(?) idea Great ideas there Joe ;) ... that could indeed make it a lot more interesting.... read more 08/01/2002 (7:44 am)
game(?) idea @Eric: Yeh, I know about machinima... what I suggest here is basically the same, only aimed at kids.... read more 08/01/2002 (6:57 am)
Real Time interior Placement when you use .difs you'll have to relight the scene everytime you place a new building. I suggest y... read more 07/29/2002 (12:48 pm)
I've made a new game, you're the first person to get it yeh.. 2 or 3 of these daily.. there are some variations to it too.... anyone know if its a virus on ... read more 07/29/2002 (2:56 am)
no start Actually Torque runs fine on older video cards. I used to run it on my Voodoo2 (still around 15-20 f... read more 07/29/2002 (2:54 am)
Business, Reality, Dreams and the Messiah! "because you are simply smarter then me! " I wouldn't nescessarily say that ;) 300,000 might not... read more 07/28/2002 (10:26 am)
Business, Reality, Dreams and the Messiah! After rereading your post I realize you do not mention the license at all.. I read your post this mo... read more 07/28/2002 (9:27 am)
Business, Reality, Dreams and the Messiah! 1)no I don't live with my parents 2) I might hav misunderstood you... but I tought you were general... read more 07/28/2002 (9:17 am)
Business, Reality, Dreams and the Messiah! I do have an intelligent answer... you're the one that doesn't think clear. There's no license limi... read more 07/28/2002 (8:49 am)
Business, Reality, Dreams and the Messiah! You're missing the whole point of garagegames... technology available for the indie devellopper. Mon... read more 07/28/2002 (12:19 am)
Forests in V12? thanks Melv !!! I'll try that change this afternoon (during my lunch break.. I'm a freak yeh ;) )... read more 07/27/2002 (12:33 am)
Weapon Hand Torque isn't set up to have a different model in third person and first person view. So, if you have... read more 07/26/2002 (8:44 am)
Forests in V12? @phil : "I'm sure I'm doing something dumb, but the mesh doesnt seem to want to draw." I added Melv'... read more 07/26/2002 (8:38 am)
Transparency using worldcraft .dif's do not support transparency indeed. There's a hack for this.. but it doesn't work as it shoul... read more 07/26/2002 (12:19 am)
QuArK I don't know if this is your porblem... you are really vague. Anyway... to have the textures in Quar... read more 07/25/2002 (2:44 pm)
race mod? *BUMP* I really want it... where can I get it?... read more 07/25/2002 (3:11 am)
texture lighting yeh.... almost impossible to achieve this nice effect with Torque.... even with 512*512 textures. Th... read more 07/22/2002 (12:18 am)
Night sky textures..... just make some with terragen... [edit] oh.. what the **** , just mail me and I'll make you some ... read more 07/21/2002 (4:19 am)
How to increase max texture size? you wont gain much graphic improvement with this... 512*512 is quit good actually.... doubling the t... read more 07/21/2002 (4:03 am)
texture lighting so.. if radiosity is on the TODO list.... perhaps when someone starts doing that he could include th... read more 07/21/2002 (3:33 am)
texture lighting *bump* I know its lame to ask "hey, can someone do this?", but since I cannot do it myself, its ... read more 07/19/2002 (12:25 pm)
bsp to rmf\map a decompiled bsp just never will compile... all the brushes are cut up, so its impossible to recompi... read more 07/18/2002 (2:00 pm)
Terrain Texturing I don't think that's his problem... I tought he was trying to go smaller then brush 1... if that's w... read more 07/17/2002 (11:14 am)
Terrain Texturing the only format that works with an unmodified Torque engine is 256*256. If you want to work smaller ... read more 07/17/2002 (9:42 am)
Light Leakage problem like desmond said: -make sure you stay with integer values (always work with grid on) -don't ove... read more 07/15/2002 (4:03 am)
.Vol file format I always used winrar to open the Vol files.... so I'm guessing it was a standard format (I tought it... read more 07/06/2002 (12:28 am)
New programmer needs advice please :) Actually VB isn't too bad for starters.. but chances are you wont do real programming work with it. ... read more 07/05/2002 (12:21 am)
Is Torque for MMORPG?? MMORG... ervery one wants to build one these days... few succeed ;) Anyway, I don't see any trouble... read more 07/04/2002 (12:10 am)
Animated sprites (.png's etc) is GIF supported? An animated GIF would be the easiest way... but I don't think there's gif support.... read more 07/02/2002 (9:40 am)
Milkshape exporter at download page? Hey, thanks, I'll try this one... read more 06/28/2002 (6:34 am)
Best way to make heightmaps? I no longer use the heightmaps but model the terrain manually. Anyway.. Photshop is an excellent t... read more 06/27/2002 (9:52 am)
I must be allergic to idiots heheh Jasen, good article. I know a lot of these "Mr Creepy Pants"... even on these boards (I wont s... read more 06/26/2002 (9:00 am)
How to make $ with your game! the fact that he advertises here doesn't bother me at all...what bothers me is the way he does all t... read more 06/25/2002 (5:14 am)
Portals Torque is capable of rendering multiple views. But, unfortunately the only iplementations I have see... read more 06/24/2002 (3:02 am)
We need a Texture Artist :) How do you expect people to be interested if you don't even provide information about the project. T... read more 06/20/2002 (9:13 pm)
Be original! aaargh again that original/non original idea - crap... this shouldn't be the point. Most things hav... read more 06/19/2002 (8:34 am)
No textures but only solid structures -try relighting -put textures in right folder -if there's an error log when compiling it with map... read more 06/17/2002 (4:26 am)
torque games = free games? That's a problem, but if your CD key is in use and you paid for it, you can get a new one, and your ... read more 06/15/2002 (11:50 am)
UT Style game 'Mutators' in Torque? a mutator is a mod. All you have to do is make different mod folders, then let the user decide wich... read more 06/14/2002 (6:42 am)
torque games = free games? this has been discussed over and over before on these boards... anyway: -if its online multiplayer... read more 06/14/2002 (2:39 am)
Biting the Bullet Matt, I think you're overlooking something here. Paying the artist means you don't have to pay them ... read more 06/13/2002 (5:29 am)
Biting the Bullet I have no problem at all with finding artists... programmers are the problem!! Anyway.. my team (ww... read more 06/12/2002 (12:48 pm)
OK.. It's Starting To Make A Lil Sense Now... I'll pray for you ;) Anyway... nice start, I'm sure you'll do just fine... read more 06/12/2002 (10:23 am)
Flat Mapping and Grid size there's also a filter that lets you flatten the landscape.. long time I used that tough... read more 06/11/2002 (1:42 pm)
texture lighting You are correct that its not supported... I was looking for comments, perhaps someone who could give... read more 06/11/2002 (8:37 am)
Map2dif problem lol... read more 06/11/2002 (8:23 am)
Map2dif problem Did the same thing, didn't delete them tough, moved them a couple of units... So I think i know what... read more 06/11/2002 (7:51 am)
Quark or Worldcraft? I use Quark for buildings, and all static stuff that casts shadows and is non transparent. Quark is... read more 06/10/2002 (11:08 am)
really the TGE editor in the Tribes 2 beta ? [quote]"When I first heard that Garagames would make the Tribes2 patch, I tough "Oh no, this will at... read more 06/10/2002 (2:46 am)