Very Interactive Person's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| stopping weapons from going into interiors (visually) | [quote] torque moves weapons backwards when they touch a wall [/quote] that's the reason the gu... read more | 08/23/2002 (11:41 am) |
| Updated Ogg Vorbis code | the main benefits of using OV is that the filesize and quality is about the same as MP3. MP3 cannot ... read more | 08/23/2002 (11:39 am) |
| Free Photorealistic Grass Texture! | This texture will not work in Torque.. this is a high edtail texture. If you use it for terain texur... read more | 08/23/2002 (8:48 am) |
| Free Photorealistic Grass Texture! | @Sabrecyd: I think I'll write a tutorial for this some time... Making good looking (and I mean reall... read more | 08/23/2002 (8:37 am) |
| stopping weapons from going into interiors (visually) | Its not only that... ingame, walk up to a wall, when you think your weapon is in the wall--> goto th... read more | 08/23/2002 (1:47 am) |
| Why can't they just make a... | Euh.. there are free and less difficult to learn engines out there. You can't expect to have everyth... read more | 08/21/2002 (9:49 am) |
| sun postion/direction | tnx Desmond, I'll check that out. I dunno the exact altitude... but now I think I found a way to kow... read more | 08/18/2002 (5:47 am) |
| CD Burning Service?? | Markus.. your point being?.... The question is if Gargagames will allow customized CD covers. The co... read more | 08/17/2002 (2:04 pm) |
| Fyrnaech project needs members. | [quote] The game won't go commercial, trust me. Unless you have produced a game already, the game w... read more | 08/17/2002 (1:59 pm) |
| The Game Tower | You're talking about a console here right? I have to ask becuase that freeweb server is waay to slow... read more | 08/17/2002 (11:11 am) |
| How would you tell it to a publisher? | Young people can achieve something... up to a certain point. In this case its impossible for him to... read more | 08/17/2002 (12:20 am) |
| Changing playermodel skins | [url]http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=2405[/url]... read more | 08/16/2002 (2:32 pm) |
| Glass | Do a search on the forums.. it has been said a dozen times before. Torque does not support transpar... read more | 08/16/2002 (12:32 pm) |
| Textures For Interiors | you should have a folder with the .dif file and the textures as PNG or JPEG in your interiors folder... read more | 08/15/2002 (1:03 am) |
| Fyrnaech project looking for members | @Djaggernaut: i nerver claimed he HAS to do that. I was giving tips.. speaking of experience. What'... read more | 08/14/2002 (2:45 am) |
| What is PHP? | Alex is right, so I wont go into detail on what it is... but, "What can you do with ?".... well: ... read more | 08/14/2002 (2:12 am) |
| i need some help | Well don't expect to get much help with this kind of attitude.... read more | 08/13/2002 (4:01 pm) |
| i need some help | What kind of a lame person are you? This is a community of grown up people. Why would you have to be... read more | 08/13/2002 (3:52 pm) |
| i need some help | In that case I really hope you're not using the account of a licensee... Also.. why not create your... read more | 08/13/2002 (3:41 pm) |
| i need some help | euh.. I'm not blind.. and I can read: "Mark Moore Activity: Status: Member Member Sinc... read more | 08/13/2002 (3:33 pm) |
| i need some help | Mark.. in your profile I read this : "Scriptor/Mod - Skilled" euh...?... read more | 08/13/2002 (3:27 pm) |
| WheeledVehicle... | We had the same problem. Our solution? Fresh download of 1_1_2 and added everything back to that sou... read more | 08/13/2002 (12:48 pm) |
| PC Gamer | what the hell hapened to this post? Yesterday I replied to Matt's question.. it didn't appear .. now... read more | 08/13/2002 (4:11 am) |
| PC Gamer | Colonies, a game in devellopment by [url=http://www.acidstorm.net]Acidstorm Entertainment[/url] The... read more | 08/13/2002 (1:10 am) |
| PC Gamer | thanks ;) I just wich these magazines contacted me before they write something.. second time they p... read more | 08/12/2002 (12:26 pm) |
| Fyrnaech project looking for members | Euh.. Eric.. those were TIPS... I didn't want to put this guy down.. i'm trying to HELP him here. ... read more | 08/12/2002 (12:20 pm) |
| How do i make a dog or character running around | Search the forums for "bots" and "AI" and you'll find some usefull links. However, there's still l... read more | 08/12/2002 (5:55 am) |
| sun postion/direction | i used Bryce ;(... read more | 08/12/2002 (4:11 am) |
| Fyrnaech project looking for members | some tips: -First get the webpage online. Not some geoshitties site, but spend 15$ on a domain an... read more | 08/12/2002 (2:47 am) |
| Setting object skins from the scripts | We figured out it probably the model itself.. becuase there's this naming convention for the skin re... read more | 08/12/2002 (12:59 am) |
| sun postion/direction | If someone would be so nice to calculate the vectors for all sky kwadrants (4-6 kwadrants per sky im... read more | 08/11/2002 (7:08 am) |
| Deformable Terrain! | place a big building or something.. relight --> it will leave a gigantic shadow. Now deform the terr... read more | 08/10/2002 (11:33 am) |
| Bumpmapping? | here's what i mean with how bumpmapping can cause a plastic feel: [url]http://www.flipcode.com/iotd... read more | 08/10/2002 (11:20 am) |
| Major audio problems - unreliable audio? | its not an issue of the soundcard.. i'm having the same problem when sounds play too fast after each... read more | 08/10/2002 (10:47 am) |
| Bumpmapping? | i'd be more interested having it on .dif rather then .dts... for things like a brick wall etc... or ... read more | 08/10/2002 (10:40 am) |
| Bumpmapping? | I'm interested in this too... don't need it for my game tough. But it would be fun to fool around wi... read more | 08/09/2002 (9:02 am) |
| A Bunch of Development Snapshots ... | well.. bring the framerate down ... 40 frames per sec is still very playable.. I play with 20 frames... read more | 08/08/2002 (3:00 pm) |
| Where to find textures? | I would really be carefull about that as long as you do not have something on paper. Its not becuase... read more | 08/08/2002 (1:00 pm) |
| Contracting artists | state this: -define in what countries law aply to the contract and what court should settle dispu... read more | 08/07/2002 (3:12 pm) |
| Decals and Entities? | decals? yes sure.. and their easy to do too... look in the code snippits for some examples (there's ... read more | 08/07/2002 (12:25 pm) |
| Use of Flash For In-Game GUI | I see no point in adding flash support. I have mouseover effects now, nice splash screens... I don't... read more | 08/06/2002 (3:44 pm) |
| I've made a new game, you're the first person to get it | I know now what it is. Its a I-Worm.Klez.h mutation. I scanned my PC with multiple removel tools and... read more | 08/06/2002 (11:47 am) |
| How powerful is your... | PIII 533 mhz 128 mb ram TNT 2 yeh, I know.. this PC is getting old. I'm buying a new one next m... read more | 08/06/2002 (5:06 am) |
| I've made a new game, you're the first person to get it | k.. i still keep getting them...and I still don't know what causes it. I warned some people of who I... read more | 08/05/2002 (3:59 pm) |
| Lawsuits In The Internet Age | you have to ask permission to the makers. Some will give it, some won't. If they do not give you per... read more | 08/05/2002 (1:22 pm) |
| Lawsuits In The Internet Age | I don't know what you can do about this.. except trademark everything yourself. I myself have a sim... read more | 08/05/2002 (11:15 am) |
| patent issued for vr | Somebody has a patent on that? Since when? What date? and for how long? Can you even patent somethi... read more | 08/01/2002 (9:25 am) |
| game(?) idea | some more funny comments (found on Download.com) on that micro$oft product: "I installed this pro... read more | 08/01/2002 (9:15 am) |
| game(?) idea | Oh and after reading a bit about it.. it seems awfully limited with only 45 characters and 15 backgr... read more | 08/01/2002 (8:54 am) |
| game(?) idea | yeh.. like I said... I tought it was done before, just wasn't sure. Anyway.. that microsoft 3D movi... read more | 08/01/2002 (8:52 am) |