Very Interactive Person's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| GUI as 2D engine | This would indeed be fairly easy. But why would you want to make a 2D game with a 3D engine? There a... read more | 04/06/2003 (1:48 am) |
| Level Art | You mean stuff like this: [url]http://www.planethalflife.com/davej/detail_versus_design.htm[/url] ... read more | 04/04/2003 (3:06 pm) |
| creating player skins question | Isn't that enviroment mapping? I think it is. Try adding a black alpha channel to your texture and s... read more | 04/02/2003 (1:37 pm) |
| getting wads working | Try Wally instead of buildwad. It has also a batch import so you dont have to create the wads manual... read more | 04/01/2003 (9:59 am) |
| Sales Reports? | LoL you guys are getting these emails too? I'm getting like 5 a week. They all want to license a pc ... read more | 03/16/2003 (4:01 am) |
| Quark vs WorldCraft | If you are planning on making additions to Torque... Quark is the way to go becuase its open source.... read more | 03/10/2003 (1:08 pm) |
| TGERad - Radiosity | Awesome! I asked for this a long time agao, and after some discussion the general idea was that it w... read more | 03/09/2003 (2:01 am) |
| Help sites | www.gamedev.net, but prepare to be flamed ;)... read more | 03/02/2003 (12:46 pm) |
| Easy modding | Realm wars ;)... read more | 02/28/2003 (8:36 am) |
| Buildings... | And if you insist on using max you can always make the model in max, and export it to .map to finish... read more | 02/24/2003 (10:05 am) |
| Better weather system | I have textured rain/snow with sound, textured lightning with sound and it can even strike the playe... read more | 02/16/2003 (11:27 pm) |
| Better weather system | The rain at the moment is actually pretty good (if done right), the only problem with it is if you r... read more | 02/16/2003 (6:09 am) |
| Animated model with collision in demo app | Post your scripts and I'll tell you what you did wrong.... read more | 02/15/2003 (11:41 am) |
| SORT:: dosen't work... | Even the trees in the BraveTree treepack have sorting problems (on the pinetree its obvious, special... read more | 02/13/2003 (12:37 pm) |
| Vulkan Map (pics inside) | I did something similar for our game (Colonies) last week: [image]http://www.acidstorm.net/pics/med... read more | 02/12/2003 (12:21 pm) |
| Reading Zip files only | Or you can pasword a zipfile and let Torque open it using the password.... read more | 02/11/2003 (10:31 pm) |
| portals and terrain | yes, you can set a piece of the terrain "empty", so it becomes invisible.... read more | 02/09/2003 (8:58 am) |
| Questions | Hmm... still not fully understanding it all... Could someone post the code for a healing trigger ... read more | 02/09/2003 (8:25 am) |
| Water Ripple when Rain | I have a similar question. I played Rune last week, and I noticed that the rain in that game works ... read more | 02/08/2003 (4:25 am) |
| Colonies article on GameSpot | You also noticed heh ;) Before gamespot we were in 2 magazines (PC Gamer UK, and PC Zone)... wic... read more | 02/06/2003 (2:39 pm) |
| Questions | Thanks, I'm sure I'll have more questions sooner or later, but this helps me in the right direction.... read more | 02/06/2003 (6:27 am) |
| Questions | Common people, just a few tought/tips to help me forward will do. My questions can't be that stupid ... read more | 02/04/2003 (10:34 pm) |
| Engine Programmer available | [url]http://www.acidstorm.net[/url] Check out our project Colonies, and if interested you can use... read more | 02/02/2003 (9:51 am) |
| Snapshot Gallery | [edit]nevermind[/edit]... read more | 02/01/2003 (4:41 pm) |
| Snapshot Gallery | I wouldn't know.. never had a rejected snapshot, but I submitted a resource a couple of days ago([ur... read more | 02/01/2003 (12:00 pm) |
| Spam | Hotmail's spam filter also filters out emails sent from forums etc... hell, it even filters out emai... read more | 01/30/2003 (2:40 pm) |
| Spam | I get those very often (got that same email twice). I also regulary get spam emails from "publishers... read more | 01/30/2003 (6:29 am) |
| Milkshapa and mapping.. | There's a max2map tool out there. So if worse comes to worse you can stil export it to 3ds from mils... read more | 01/29/2003 (10:03 am) |
| Climbing stairs | You are talking about ladders right? For our project we did it using a trigger. Very much like the ... read more | 01/29/2003 (5:31 am) |
| looking for skilled 2D artist | This art is what will set our game apart from other games. That's why we'd need original work, and w... read more | 01/29/2003 (3:35 am) |
| looking for skilled 2D artist | *BUMP* We are still looking for a skilled 2D artist. Here's an example of what you would be doing... read more | 01/29/2003 (2:21 am) |
| Torque - good enough in 2004+? | Jarrod is right. Altough I'm not to worried about audio... its the indoors that bother me a bit. But... read more | 01/28/2003 (9:15 am) |
| DIF stuff is black | I wonder how much more this is going to be asked... the forum FAQ for this forum should be something... read more | 01/27/2003 (12:48 am) |
| Torque - good enough in 2004+? | Actually Torque doesn't need much to compete with the latest engines. The latest engines aren't much... read more | 01/26/2003 (1:39 pm) |
| A warhammer 40k game with TGE !!! need help | and btw... there's a special forum for help wanteed adds. Might post there next time.... read more | 01/26/2003 (8:05 am) |
| Which Web Hosting Service Do You Use? | My webspace (with all the bells and whistles.... never had such a complete package before, it even h... read more | 01/26/2003 (8:02 am) |
| yes I bought the SDK | I bought it Augus 14 2001.... guess i'm a bit late to post in here ;)... read more | 01/25/2003 (4:12 am) |
| Eye Candy vs. Storyline & Gameplay | The effect of good graphics on sales and reviews is not to be underestimated. Let me give you an exa... read more | 01/24/2003 (11:21 am) |
| Media Press Kit | [quote]Especially considering they don't force to you advertise them, like say... macromedia[/quote]... read more | 01/23/2003 (8:44 am) |
| Eye Candy vs. Storyline & Gameplay | It should always be a mix of both.. and if you want good sales, you'll have to have the eye candy, ... read more | 01/23/2003 (8:05 am) |
| Torque and huge buildings | If you can build within the size limits of Quark, and use LOD (!!), you should be able to run it as ... read more | 01/23/2003 (7:59 am) |
| Tutorial on wheeled vehicule !! ???????? :) | i'm having a problem with a wheeled vehicle too. The wheels are sunk in the ground.... anyone know w... read more | 01/22/2003 (2:48 am) |
| Is the Torque Engine the way to go? | .... check the date of those forum topic where you found that information in.... that'll explain a l... read more | 01/21/2003 (5:55 am) |
| Rain/Snow Texture technique? | I always save my PNG's as superPNG, but I use PhotoShop, so I wouldn't know how its done in PSP.... read more | 01/21/2003 (3:44 am) |
| Rain/Snow Texture technique? | I promised Jason I'd give him a reply on how I did it... and I found some time to look into it (soon... read more | 01/21/2003 (2:00 am) |
| ...Ruining It For Everyone Else | Destructive critisism is something I haven't seen much around here in all the time I've been around ... read more | 01/20/2003 (1:51 pm) |
| Rain/Snow Texture technique? | I have rain and snow working without any engine changes. They are textured and all. Even my lightnin... read more | 01/20/2003 (12:39 am) |
| Stargate game halted | You say you contacted them before. But how do you know you contacted the right person? How did you c... read more | 01/17/2003 (7:15 am) |
| Environmental Mapping on Worldcraft objects | [url]http://www.garagegames.com/index.php?sec=mg&mod=forums&page=result.thread&qt=5476[/url]... read more | 01/14/2003 (2:24 am) |
| Removeable roofs ? | I'd make the structure a .dif (with Quark or Hammer), and the roof a .dts. You can give the roof a ... read more | 01/06/2003 (2:09 pm) |