Game Development Community

Very Interactive Person's Forum Posts

Thread Post Date Posted
Rescaling t2dSceneWindow I'm also using setScreenmode(), but the game is still designed for 800*600, which means that on exot... read more 08/22/2008 (10:51 am)
Free TGB Programmer I have a game that's 95% done. I just don't find the time to finish it. If you are interested we cou... read more 08/22/2008 (12:46 am)
Rescaling t2dSceneWindow Still haven't found a solution (other then restarting the game) :(... read more 08/21/2008 (6:14 am)
Rescaling t2dSceneWindow Hmm, no one?... read more 06/30/2008 (4:30 am)
Full screen --> distortion Hmmz, I was afraid this would be the answer :( So there's absolutely no way to detect this and auto... read more 11/17/2007 (6:51 am)
Pre)loading problem I'm already using schedules, the problem is on my own PC I don't even have to use schedules becuase ... read more 10/28/2007 (3:02 am)
Editable textObject Thanks a lot! This works indeed.... read more 10/23/2007 (11:37 am)
Editable textObject If the text is centered, and you do something like this, the text will constantly move, becuase each... read more 10/22/2007 (2:27 pm)
Editable textObject Is it possible to check keyboard input without binding keys? Even if I do it that way, that wouldn't... read more 10/19/2007 (12:03 am)
Editable textObject I know how to use the textObject to display texts in a level. What I don't know is how I can let the... read more 10/18/2007 (2:37 pm)
The selling of SkyBoxes @maxwell: I'm thinking the same as Jaimi here. Anyone can make skyboxes with Terragen or Bryce. Thos... read more 10/07/2007 (3:00 pm)
The internet may split? [quote]They wouldn't be able to do that, USA controls around... maybe 60%-70% of the internet? And m... read more 10/06/2007 (2:55 pm)
Penguins Arena texts I can recommend you a profesional copywriter if you are willing to pay for it (very reasonable price... read more 07/31/2007 (4:41 am)
Development Cost for indie game? If you are planning on hiring profesionals, then no, that won't be enough. If you want to hire stude... read more 07/17/2007 (2:36 am)
Development Cost for indie game? This is a question that is impossible to answer. It all depends on what type of game you are going t... read more 07/17/2007 (1:56 am)
Totally awsesome tips [url]http://search.garagegames.com/search?ie=&q=naked+spider+chicks&site=GarageGames&output=xml_no_d... read more 07/14/2007 (12:09 pm)
A driving game If you are talking about the basics. Just a car you can drive around, then the answer is very easy. ... read more 06/09/2007 (1:15 am)
How much should i expect to pay? Depending on the artists experience and skills, you can expect prices between 30 and 60$ per hour. F... read more 05/21/2007 (11:24 am)
Show me YOUR games Here's one I made a couple of months ago (using TGB): [url]http://www.garagegames.com/products/120/[... read more 05/16/2007 (2:19 am)
Vista says no About the flickering... are you using that Vista skin? Turn it off! Nothing but trouble. I witched b... read more 05/14/2007 (8:24 am)
Sell silkroad bot card and gold SPAM SPAM SPAM Somebody ban this user.... read more 05/14/2007 (12:04 am)
Torque Script Array Implemented Arrays in Torque script would defenetly be nice. Its one of the things that are really frustrating w... read more 05/05/2007 (6:06 am)
1 random element and I will make a game out of it. [quote]riding sandworms thru the land of the naked spider chicks ![/quote] Brilliant! Why didn't I ... read more 05/01/2007 (2:01 pm)
1 random element and I will make a game out of it. Naked spider chicks!... read more 05/01/2007 (1:26 pm)
I have to say, I'm not all that impressed so far [quote]7. On the PC version, when we copy the project from one machine to another, there appears to ... read more 04/27/2007 (7:48 am)
Calling object from function And you are sure those 2 functions are called? Did you try putting and echo(); in them to make sure?... read more 04/11/2007 (2:34 pm)
Calling object from function @Ricardo: No, he can use %this if he wants. A bit confusing, but it should work. %this in this case ... read more 04/11/2007 (2:07 pm)
Common application folder Thanks, that was the information I was looking for. I need to write some files to make a time lim... read more 04/11/2007 (12:28 pm)
Adding camera interpolation modes Ah, you beat me to it. I was just about to post this here myself. Turns out I was smart enough to fi... read more 04/11/2007 (11:48 am)
Common application folder Ok, a couple of months later and I still haven't found time to give this a try. Especially becuase I... read more 04/10/2007 (11:37 am)
I don't want to be rude, but.... [quote] The Problem is my employer wants a checkpoint, he found t... read more 04/06/2007 (3:05 pm)
Bug? "class" doesn't seem to work properly anymore? Try this: [code] new t2dSceneObjectDatablock (LaserWeaponObject) { class = "LaserWeapon"; ... read more 04/06/2007 (4:26 am)
General $$ question. In most cases, you are likely to loose money. Anyway, here are some sales stats: [url]http://www.g... read more 04/06/2007 (3:06 am)
Modifying the racing intro Skipping the countdown is really easy, just call stargame immediately instead of the countdown. you... read more 04/05/2007 (7:34 am)
Magic Pearls goes TGB Thanks, The pathfinding was defenetly one of the harder parts of the game, specially because I prog... read more 04/05/2007 (4:20 am)
Problems with TGB in Vista [quote] Nota : I've got the same problem with an evaluation version of Torsion. I can load a .cs fi... read more 04/03/2007 (2:16 am)
Is this so hard? Porting a TGB or TGE game to mac isn't very hard... but that's not all it takes for a commercial rel... read more 04/03/2007 (12:25 am)
Scud Buster? Just tried it. But all the text was missing. All buttons were blank, all help too. So it wasnt playa... read more 03/25/2007 (12:55 pm)
Particle effect corruption See my post in this thread: [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=54885[/u... read more 03/25/2007 (2:17 am)
TGB Particles Corrupt Themselves? I noticed the following: Run your game from Torque Game Builder (so no export, just press play). ... read more 03/25/2007 (2:15 am)
City models That model has a polycount of 116,373. You can forget about exporting that as a whole. You'll have t... read more 03/19/2007 (3:43 am)
T2dTextObject Anyone?... read more 03/09/2007 (12:26 am)
T2dTextObject Didn't work on this project for a while, but now i'm cleaing it up... and I'm running into that font... read more 03/08/2007 (2:39 am)
T2dTextObject Hmmz... that code crashes my game. It says "Loading platform font failed, trying font fallbacks" in... read more 02/19/2007 (7:05 am)
T2dTextObject Texts look very pixelated indeed. Can't seem to get them sharp. That was my main problem, thought I ... read more 02/19/2007 (1:14 am)
Almost their but need help with ai What does this have to do with AI?... read more 02/15/2007 (4:55 am)
Installing Torque games? Even though you don't really need an installer, its good to create one anyway. I use NSIS (free), a ... read more 01/30/2007 (12:34 pm)
Magic Pearls goes TGB Did some testing myself, so no longer needed. Anyway, just uploaded a little gameplay demo video on... read more 01/28/2007 (11:54 am)
Game trial Making 2 versions isn't a very good idea for a casual game. For a bigger game that would be a good c... read more 01/24/2007 (11:58 am)
Lighting and shadow..... Rack em Up road trip has shadows (and it looks like the balls have reflextion too). I'm sure its all... read more 01/17/2007 (12:54 am)
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