praju's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Facing | Thanks Patrick!! Thats very useful! I am using rotateTo for rotating, but did not have a condition t... read more | 09/30/2010 (4:58 am) |
| Facing | Sorry about that!!! It is kind of a top down soccer game. I need to find out whether a player is ... read more | 09/29/2010 (3:46 am) |
| Windows Locking/Unlocking | Nope!! I am using XP, and it works fine with me ..:)!! Well, it is XP 64bit!!! ... read more | 09/21/2010 (6:35 am) |
| Sprite Error!! [Solved] | Thanks kevin!! now that error is gone..:)... read more | 08/20/2010 (4:38 am) |
| SimObject and ScriptObject!! | Oh ok!! thanks Rene!!... read more | 08/11/2010 (5:30 am) |
| SimObject and ScriptObject!! | Thanks guys!! @Rene : I did not understand ScriptGroup. Is it a group of ScriptObjects??... read more | 08/11/2010 (4:00 am) |
| Maps in TGB | Thanks William!! thats pretty useful!!!... read more | 08/05/2010 (7:01 am) |
| Function overloading | Yes Alain, i too was thinking the same..!!! Thanks for pointing it out.. :)... read more | 08/05/2010 (4:08 am) |
| Function overloading | Thanks guys!!! @Williams: I usually code in C++!! So i just wanted to put my C++ code into TGB s... read more | 08/04/2010 (8:43 am) |
| Maximum of two values | Thanks Williams!! mClamp is what i needed!!!... read more | 08/04/2010 (8:39 am) |
| Timer | Thank you guys!!! I will try out with both the functions!!!!... read more | 08/02/2010 (3:52 am) |
| Vectors!!! | Thank you guys!!!!... read more | 07/31/2010 (6:04 am) |
| Messaging structure | Let me try that out!! looks interesting..!! thanks williams!!... read more | 07/30/2010 (6:48 am) |
| Timer | Thank you William!!... read more | 07/30/2010 (6:47 am) |
| Inheritance | Thanks Rene!! That was very helpful.... read more | 07/28/2010 (8:40 am) |
| Inheritance | But two classes can inherit from the same superclass, rite???... read more | 07/28/2010 (3:36 am) |
| onLevelLoaded does not get called. | Have you checked the class names??? is it starClass and planetClass in the TGB level as well???... read more | 07/27/2010 (4:17 am) |
| t2dVectorNormalise | Thank you Piotr!!!! Got it !! working fine now. It was the problem with not using t2dvectorScale... read more | 07/27/2010 (4:08 am) |
| Messaging structure | But how do you templatise the statmachine so that it goes with all the players. eeer, I mean, how do... read more | 07/26/2010 (6:41 am) |
| t2dVectorNormalise | What do we do to get acceleration??? When i do %direction * %force / %mass, the TGB is not calcul... read more | 07/26/2010 (6:13 am) |
| t2dVectorNormalise | Actually, i think its the problem with my logic. Lets say there is one ball and a player. The pla... read more | 07/26/2010 (5:19 am) |
| Messaging structure | Thanks Williams..!! i will also doing my own messaging system!!!... read more | 07/26/2010 (5:17 am) |
| Behaviours | Thank you Brenton! That pretty well made sense to me..:P! Yes! i am making a top down game!!! i ... read more | 07/22/2010 (4:10 am) |