Lucas Goss's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Who wasted there money? :P | I think your assumptions are correct. [quote]after a few weeks of "spare time" research on Torque... read more | 04/13/2005 (1:28 pm) |
| Who wasted there money? :P | Well the terrain I tried messing with back in 2002, and I was just trying to change the current one ... read more | 04/13/2005 (4:31 am) |
| Who wasted there money? :P | Yes I agree that Torque can't be the perfect solution to every project, and that's a valid point you... read more | 04/12/2005 (4:49 pm) |
| Who wasted there money? :P | Well, not sure if any employees are watching this thread anymore, but I figured I would go ahead and... read more | 04/12/2005 (12:06 pm) |
| playAudio Problem | Ok I've found where the sound is failing but I'm not too sure on how to fix it. The playAudio funct... read more | 06/10/2002 (8:15 am) |
| Stripping down Torque | Yeah I have wanted to strip down the engine too, but it is very difficult to do so. I don't need th... read more | 03/06/2002 (11:06 am) |
| Lightning Rant | Yeah, in the Lightning::processEvent() at about line 712, there are the lines: [code]pStrike->bolt[... read more | 02/17/2002 (2:57 pm) |
| Lightning Rant | No, the missing (or messed up) textures in the lightning streaks...like this [url=shadow.00server.co... read more | 02/17/2002 (10:58 am) |
| Lightning Rant | Xavier It works pretty well except for the missing textures and what you mentioned about the crashi... read more | 02/16/2002 (10:57 pm) |
| Lightning Rant | I'll take a look at it Xavier.... read more | 02/15/2002 (8:32 am) |
| Lightning Rant | Scott, it should work but if you can't get it too I'd be happy to take a look at it. Here is an e... read more | 02/13/2002 (8:39 pm) |
| Lightning Rant | Thanks I got the textures working now. I hadn't read Xavier's engine code changes.... read more | 02/13/2002 (4:15 pm) |
| Lightning Rant | Fixed lightning gaps and orientation[url]shadow.00server.com[/url] Well I just finished some stuf... read more | 02/13/2002 (11:01 am) |
| Where is SimEvent::process() ? | It has to do with the fact that the function is static. The one place where the function is called ... read more | 02/08/2002 (3:30 pm) |
| Minimal Torque Engine Application | Well for me stripped down would be taking out all the tribes like stuff. I know it helps if your go... read more | 02/04/2002 (11:05 am) |
| Minimal Torque Engine Application | I would like to know if anyone has done this also. Cause if not than I have quite a bit of work to ... read more | 02/02/2002 (8:56 pm) |
| Initialisation problems... | Because CreateSurface is not a member of a surface. To create a surface you have to use the device.... read more | 01/26/2002 (1:32 pm) |