Game Development Community

John Kabus (BobTheCBuilder)'s Forum Posts

Thread Post Date Posted
Try out my game 'MonkeyRally' [quote] I have to leave the country! [/quote] Nick, did you rob a bank again?!? :)... read more 08/20/2003 (7:34 am)
Cartography Shop Author willing to support Torque Johnny, You mentioned that you need hosting for the map files. I can host them, just send them t... read more 08/19/2003 (10:37 am)
Cartography Shop Author willing to support Torque It's based off of the Half Life map spec, but I'm not sure how well the exporter follows it.... read more 08/18/2003 (9:35 am)
Cartography Shop Author willing to support Torque Johnny can you post the map file? I would like to take a look at it (see if there is any garbage in... read more 08/18/2003 (7:17 am)
Is self publishing a game via the internet still viable? Ed, I found this thread very helpful when it came to building realistic sales expectations. [u... read more 08/14/2003 (10:19 am)
Where to buy 3DS 4 Alright, just trying to save him from buying something he cant use. :)... read more 08/14/2003 (10:00 am)
Cg does not work Pat, That's a little rough... Alex, Checkout this thread: [url]http://www.garagegames.... read more 08/14/2003 (9:56 am)
PlatformWin32/platformGL.h error? Come to think of it, I'm going to put the references back to the X86Unix headers. Otherwise I'm jus... read more 08/14/2003 (7:58 am)
PlatformWin32/platformGL.h error? But they left the files in the source tree? That doesn't make sense, besides the files are nearly i... read more 08/14/2003 (7:32 am)
Where to buy 3DS 4 Chemeleon, Are you sure about that? I know some of the older versions (2 or 3) did not. John.... read more 08/14/2003 (7:13 am)
PlatformWin32/platformGL.h error? All righty... :) just checking. John.... read more 08/13/2003 (6:37 pm)
PlatformWin32/platformGL.h error? July 17 2003.... read more 08/13/2003 (6:27 pm)
Where to buy 3DS 4 Ah, the student version doesn't do much (like export). Also adds watermarks to your renders.... read more 08/13/2003 (1:26 pm)
Where to buy 3DS 4 Ahhh... yes, well I saved the url a while back and just skimmed through it before posting. My mista... read more 08/12/2003 (12:51 pm)
Where to buy 3DS 4 Chad, According to Jarrod you can haggle with them. He claims you can get near $1500, definitely... read more 08/12/2003 (11:41 am)
Good 3D model creators Woops wrong thread... :)... read more 08/12/2003 (11:40 am)
Latest forum threads Would there be anything left to view?... read more 08/12/2003 (10:23 am)
Cartography Shop Author willing to support Torque Thanks for reminding me to check the site. I posted a jab; hopefully it will prompt Josh into answe... read more 08/12/2003 (8:05 am)
Cartography Shop Author willing to support Torque Technically the meshes could be thrown into the difs (with extensive coding).... read more 08/11/2003 (3:33 pm)
Cartography Shop Author willing to support Torque I think the CS prefabs are like the Unreal2 detail (?) brushes. It's an invisible brush with a comp... read more 08/11/2003 (3:13 pm)
Cartography Shop Author willing to support Torque Ahh... I see the confusion. I was under the impression that you were going to try and export all of... read more 08/11/2003 (2:01 pm)
Cartography Shop Author willing to support Torque How are going to handle the prefab brushes like rope (or pipes, whatever they are)? You can't use a... read more 08/11/2003 (1:20 pm)
Cartography Shop Author willing to support Torque I'm more concerned with trying to pipeline the geometry through the existing map2dif code. The code... read more 08/11/2003 (10:49 am)
Cartography Shop Author willing to support Torque I did see that, but it's a scam... :) [url]http://www.darkbasicpro.com/apollo/view.php?t=14596&b=... read more 08/11/2003 (9:43 am)
Cartography Shop Author willing to support Torque Eric, Its not that CS is better than Hammer, it's that CS can be used in commercial games. As fo... read more 08/11/2003 (7:31 am)
Cartography Shop Author willing to support Torque Johnny, Any luck? I was wondering how its going? John.... read more 08/09/2003 (5:52 pm)
Ragdoll Brad, I don't know if you saw this thread about the Tokamak physics engine: [url]http://www.ga... read more 08/08/2003 (11:12 am)
Where can I find the details for publishing with GG? No problem :)... read more 08/08/2003 (10:13 am)
Limitations of Engine (network / multiple maps)? I think the limit is also related to network bandwidth (correct me if I'm wrong). I know lag is an ... read more 08/08/2003 (10:10 am)
I need help! (AI Groups, ClientGroup stuff) [quote] and or if they have a car wreck mid race.. [/quote] and run around on fire? :) Btw: ... read more 08/08/2003 (10:05 am)
Where can I find the details for publishing with GG? It sounds like Eric wants to add the comic to his game. The owner of the comic is worried, not Eric... read more 08/08/2003 (9:57 am)
I need help! (AI Groups, ClientGroup stuff) [quote] if you use a vehicle group for this. you will be stuck using the cars for maintaining posi... read more 08/08/2003 (9:48 am)
I need help! (AI Groups, ClientGroup stuff) Nick, I would avoid an AI group. I had to create a new set (not a group) to house all players. ... read more 08/08/2003 (7:41 am)
Tile Level Editor Spock, Ahhh, so Jack is your creation? Very nice, very reminiscent of Earth Worm Jim, which in m... read more 08/08/2003 (7:29 am)
Cartography Shop Author willing to support Torque @Eric: Yes it does. I just wanted to make sure that the same thing couldn't just be accomplished... read more 08/05/2003 (6:10 pm)
Cartography Shop Author willing to support Torque Eric, You're a level designer right? Could you do me a favor and read this post? I'm either mis... read more 08/05/2003 (2:37 pm)
Cartography Shop Author willing to support Torque Johnny, If you get Hammer or Quark to generate light maps that can be used with the map files let... read more 08/05/2003 (2:30 pm)
Cartography Shop Author willing to support Torque [quote] That Dreamflower was bit uh mouthy. [/quote] Well sort of... DreamFlower is obviously ... read more 08/05/2003 (2:21 pm)
Cartography Shop Author willing to support Torque Erik, It was from last fall (5 months after the announcement). John.... read more 08/05/2003 (12:55 pm)
Cartography Shop Author willing to support Torque I couldn't find anything that said that they actually received the EULA (hopefully I just missed it)... read more 08/05/2003 (12:52 pm)
Cartography Shop Author willing to support Torque @Bil: More bad news: [quote] Never got it. It's not on my priority list. The official answer,... read more 08/05/2003 (11:20 am)
Cartography Shop Author willing to support Torque @Mark: He doesn't want to be the official editor (or rather he understands that he won't be). ... read more 08/05/2003 (11:10 am)
Cartography Shop Author willing to support Torque @Bil: [quote] I'm confused about the fact that Josh is going to write an exporter for Cartograph... read more 08/05/2003 (11:07 am)
Cartography Shop Author willing to support Torque @Mark: I don't want to start sending GG private info to random people, I'm hoping for a response ... read more 08/05/2003 (10:11 am)
Cartography Shop Author willing to support Torque @Bil: [quote] Tribes 2 was published by Sierra, which has a relationship with Valve. Worldcraft ... read more 08/05/2003 (9:47 am)
Cartography Shop Author willing to support Torque [quote] WC is fine and GG and Valve have an agreement with using it for commercial content. [/quot... read more 08/05/2003 (8:09 am)
Making a door The second link was your resource :) Edit: All fixed...... read more 08/01/2003 (11:23 am)
Making a door Lol, doors... Torque doesn't come with doors, however if you search the Resources there is a cool... read more 08/01/2003 (10:54 am)
This might be something to think about plugins for torque Yup... [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=11331[/url]... read more 07/31/2003 (4:19 pm)
This might be something to think about plugins for torque Hey, I was looking at the cathedral demo and it looks like the light maps pull the color out of the ... read more 07/31/2003 (4:17 pm)