John Kabus (BobTheCBuilder)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Try out my game 'MonkeyRally' | [quote] I have to leave the country! [/quote] Nick, did you rob a bank again?!? :)... read more | 08/20/2003 (7:34 am) |
| Cartography Shop Author willing to support Torque | Johnny, You mentioned that you need hosting for the map files. I can host them, just send them t... read more | 08/19/2003 (10:37 am) |
| Cartography Shop Author willing to support Torque | It's based off of the Half Life map spec, but I'm not sure how well the exporter follows it.... read more | 08/18/2003 (9:35 am) |
| Cartography Shop Author willing to support Torque | Johnny can you post the map file? I would like to take a look at it (see if there is any garbage in... read more | 08/18/2003 (7:17 am) |
| Is self publishing a game via the internet still viable? | Ed, I found this thread very helpful when it came to building realistic sales expectations. [u... read more | 08/14/2003 (10:19 am) |
| Where to buy 3DS 4 | Alright, just trying to save him from buying something he cant use. :)... read more | 08/14/2003 (10:00 am) |
| Cg does not work | Pat, That's a little rough... Alex, Checkout this thread: [url]http://www.garagegames.... read more | 08/14/2003 (9:56 am) |
| PlatformWin32/platformGL.h error? | Come to think of it, I'm going to put the references back to the X86Unix headers. Otherwise I'm jus... read more | 08/14/2003 (7:58 am) |
| PlatformWin32/platformGL.h error? | But they left the files in the source tree? That doesn't make sense, besides the files are nearly i... read more | 08/14/2003 (7:32 am) |
| Where to buy 3DS 4 | Chemeleon, Are you sure about that? I know some of the older versions (2 or 3) did not. John.... read more | 08/14/2003 (7:13 am) |
| PlatformWin32/platformGL.h error? | All righty... :) just checking. John.... read more | 08/13/2003 (6:37 pm) |
| PlatformWin32/platformGL.h error? | July 17 2003.... read more | 08/13/2003 (6:27 pm) |
| Where to buy 3DS 4 | Ah, the student version doesn't do much (like export). Also adds watermarks to your renders.... read more | 08/13/2003 (1:26 pm) |
| Where to buy 3DS 4 | Ahhh... yes, well I saved the url a while back and just skimmed through it before posting. My mista... read more | 08/12/2003 (12:51 pm) |
| Where to buy 3DS 4 | Chad, According to Jarrod you can haggle with them. He claims you can get near $1500, definitely... read more | 08/12/2003 (11:41 am) |
| Good 3D model creators | Woops wrong thread... :)... read more | 08/12/2003 (11:40 am) |
| Latest forum threads | Would there be anything left to view?... read more | 08/12/2003 (10:23 am) |
| Cartography Shop Author willing to support Torque | Thanks for reminding me to check the site. I posted a jab; hopefully it will prompt Josh into answe... read more | 08/12/2003 (8:05 am) |
| Cartography Shop Author willing to support Torque | Technically the meshes could be thrown into the difs (with extensive coding).... read more | 08/11/2003 (3:33 pm) |
| Cartography Shop Author willing to support Torque | I think the CS prefabs are like the Unreal2 detail (?) brushes. It's an invisible brush with a comp... read more | 08/11/2003 (3:13 pm) |
| Cartography Shop Author willing to support Torque | Ahh... I see the confusion. I was under the impression that you were going to try and export all of... read more | 08/11/2003 (2:01 pm) |
| Cartography Shop Author willing to support Torque | How are going to handle the prefab brushes like rope (or pipes, whatever they are)? You can't use a... read more | 08/11/2003 (1:20 pm) |
| Cartography Shop Author willing to support Torque | I'm more concerned with trying to pipeline the geometry through the existing map2dif code. The code... read more | 08/11/2003 (10:49 am) |
| Cartography Shop Author willing to support Torque | I did see that, but it's a scam... :) [url]http://www.darkbasicpro.com/apollo/view.php?t=14596&b=... read more | 08/11/2003 (9:43 am) |
| Cartography Shop Author willing to support Torque | Eric, Its not that CS is better than Hammer, it's that CS can be used in commercial games. As fo... read more | 08/11/2003 (7:31 am) |
| Cartography Shop Author willing to support Torque | Johnny, Any luck? I was wondering how its going? John.... read more | 08/09/2003 (5:52 pm) |
| Ragdoll | Brad, I don't know if you saw this thread about the Tokamak physics engine: [url]http://www.ga... read more | 08/08/2003 (11:12 am) |
| Where can I find the details for publishing with GG? | No problem :)... read more | 08/08/2003 (10:13 am) |
| Limitations of Engine (network / multiple maps)? | I think the limit is also related to network bandwidth (correct me if I'm wrong). I know lag is an ... read more | 08/08/2003 (10:10 am) |
| I need help! (AI Groups, ClientGroup stuff) | [quote] and or if they have a car wreck mid race.. [/quote] and run around on fire? :) Btw: ... read more | 08/08/2003 (10:05 am) |
| Where can I find the details for publishing with GG? | It sounds like Eric wants to add the comic to his game. The owner of the comic is worried, not Eric... read more | 08/08/2003 (9:57 am) |
| I need help! (AI Groups, ClientGroup stuff) | [quote] if you use a vehicle group for this. you will be stuck using the cars for maintaining posi... read more | 08/08/2003 (9:48 am) |
| I need help! (AI Groups, ClientGroup stuff) | Nick, I would avoid an AI group. I had to create a new set (not a group) to house all players. ... read more | 08/08/2003 (7:41 am) |
| Tile Level Editor | Spock, Ahhh, so Jack is your creation? Very nice, very reminiscent of Earth Worm Jim, which in m... read more | 08/08/2003 (7:29 am) |
| Cartography Shop Author willing to support Torque | @Eric: Yes it does. I just wanted to make sure that the same thing couldn't just be accomplished... read more | 08/05/2003 (6:10 pm) |
| Cartography Shop Author willing to support Torque | Eric, You're a level designer right? Could you do me a favor and read this post? I'm either mis... read more | 08/05/2003 (2:37 pm) |
| Cartography Shop Author willing to support Torque | Johnny, If you get Hammer or Quark to generate light maps that can be used with the map files let... read more | 08/05/2003 (2:30 pm) |
| Cartography Shop Author willing to support Torque | [quote] That Dreamflower was bit uh mouthy. [/quote] Well sort of... DreamFlower is obviously ... read more | 08/05/2003 (2:21 pm) |
| Cartography Shop Author willing to support Torque | Erik, It was from last fall (5 months after the announcement). John.... read more | 08/05/2003 (12:55 pm) |
| Cartography Shop Author willing to support Torque | I couldn't find anything that said that they actually received the EULA (hopefully I just missed it)... read more | 08/05/2003 (12:52 pm) |
| Cartography Shop Author willing to support Torque | @Bil: More bad news: [quote] Never got it. It's not on my priority list. The official answer,... read more | 08/05/2003 (11:20 am) |
| Cartography Shop Author willing to support Torque | @Mark: He doesn't want to be the official editor (or rather he understands that he won't be). ... read more | 08/05/2003 (11:10 am) |
| Cartography Shop Author willing to support Torque | @Bil: [quote] I'm confused about the fact that Josh is going to write an exporter for Cartograph... read more | 08/05/2003 (11:07 am) |
| Cartography Shop Author willing to support Torque | @Mark: I don't want to start sending GG private info to random people, I'm hoping for a response ... read more | 08/05/2003 (10:11 am) |
| Cartography Shop Author willing to support Torque | @Bil: [quote] Tribes 2 was published by Sierra, which has a relationship with Valve. Worldcraft ... read more | 08/05/2003 (9:47 am) |
| Cartography Shop Author willing to support Torque | [quote] WC is fine and GG and Valve have an agreement with using it for commercial content. [/quot... read more | 08/05/2003 (8:09 am) |
| Making a door | The second link was your resource :) Edit: All fixed...... read more | 08/01/2003 (11:23 am) |
| Making a door | Lol, doors... Torque doesn't come with doors, however if you search the Resources there is a cool... read more | 08/01/2003 (10:54 am) |
| This might be something to think about plugins for torque | Yup... [url]http://www.garagegames.com/mg/forums/result.thread.php?qt=11331[/url]... read more | 07/31/2003 (4:19 pm) |
| This might be something to think about plugins for torque | Hey, I was looking at the cathedral demo and it looks like the light maps pull the color out of the ... read more | 07/31/2003 (4:17 pm) |