John Kabus (BobTheCBuilder)'s Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Day/Night and textures | Hi Howard, Is this the type of night effect you're looking for (from the Lighting Pack 1.1 demos)... read more | 07/04/2004 (9:51 am) |
| Pictures of Indie Offices | Cool thread... My main workstations are a Win2k pc with Cygwin/Xwin client running remote Xwindow... read more | 07/01/2004 (5:34 pm) |
| Lighting in TSE | Hi Kevin, The Lighting Pack will be updated to support TSE. All of the tools will perform the sa... read more | 07/01/2004 (9:20 am) |
| Synapse Lighting | Yes, you'll need that resource if you choose to use the volLights. Actually that's a really good ... read more | 06/28/2004 (6:42 am) |
| Synapse Lighting | Howard, Did you include the volume light resource and make the Lighting Pack related C++ changes?... read more | 06/28/2004 (5:52 am) |
| Synapse Lighting | Yup, that was it and it was a serious pain to find too. Mainly because I was searching the Lightin... read more | 06/28/2004 (4:11 am) |
| Synapse Lighting | Check the Install Guide under 'Currently Supported Torque Versions', select your Install Doc (curren... read more | 06/27/2004 (1:09 pm) |
| Synapse Lighting | No need - I've see this before on [b]very[/b] rare occasions. Here's the fix: In fxLight.cc line... read more | 06/27/2004 (11:43 am) |
| Synapse Lighting | Would you mind posting the errors? Also what platform are you on? -John... read more | 06/27/2004 (11:23 am) |
| Synapse Lighting | Hi Howard, I would recommend grabbing TGE release version 1.2.2, instructions for retrieving rele... read more | 06/27/2004 (10:50 am) |
| Synapse Lighting | Hi Howard, Blocks of the terrain can be removed via the Mission Editor. First start the Mission ... read more | 06/26/2004 (8:23 pm) |
| Fog color problems on the Mac | Ok... I'm not sure if this helps narrow down the issue or not, but I recently noticed that enabling ... read more | 06/18/2004 (2:29 pm) |
| Objects in DIF Interiors | Hi Nick, The Lighting Pack will be updated to support TSE. All of the tools will perform the sam... read more | 06/18/2004 (8:38 am) |
| Object lighting with Lighting Pack | Hi Patrick, Glad to see you're pleased with the Lighting Pack! The issue you're seeing will be... read more | 06/17/2004 (5:09 am) |
| Objects in DIF Interiors | Hi Tony, Eric and Matt are correct. The [url=http://www.garagegames.com/pg/product/view.php?id=3... read more | 06/17/2004 (4:55 am) |
| Mingw not compiling | I don't think you're following me. Try this: -Open MSYS console. -Type 'cd /mingw' (hit enter) ... read more | 06/16/2004 (4:46 am) |
| Let's make a new tool for DIF? | Chris, Right now I'm swamped with the Lighting Pack and 'future' development (with some consultin... read more | 06/16/2004 (4:36 am) |
| Mingw not compiling | Ya, I get this all the time, basically the MSYS installer sucks. To verify that it's the same issue... read more | 06/15/2004 (5:39 pm) |
| Let's make a new tool for DIF? | Jorgen, Yes and no. You can do it, but the entities would look like pink boxes (like player/env ... read more | 06/15/2004 (3:43 pm) |
| Let's make a new tool for DIF? | Wow, how did I miss this thread? I think everyone is misunderstanding the problems presented here... read more | 06/15/2004 (2:23 pm) |
| Synapse Gaming: Lighting Pack Mac OS X Demo - Public Beta | Hi Bruno, The Lighting Pack enhances TGE's lighting/rendering models and adds new mission light o... read more | 06/15/2004 (6:58 am) |
| Synapse Gaming: Lighting Pack Mac OS X Demo - Public Beta | Hi Adrian, Definitely the upcoming releases will replace the Lighting Pack's 1.0 download, which... read more | 06/11/2004 (5:21 pm) |
| DTS Importers Redux | I can see both sides of this argument and would like to point out few things with the intent to rece... read more | 06/08/2004 (9:36 am) |
| Fog color problems on the Mac | Sure thing. Last weekend I noticed that vertex lighting wasn't working properly. After tracking do... read more | 06/08/2004 (6:54 am) |
| Fog color problems on the Mac | This issue also affects vertex lighting on mac. I fought that this weekend only to discover the ver... read more | 06/07/2004 (1:13 pm) |
| Informal survey: reason you got interested in Torque? | Josh, very good question guess I'll go first: I had built a number of [i]graphics[/i] engines (g... read more | 06/06/2004 (5:53 pm) |
| TGE/TSE - Shadows, Workflow, Terrain | Hello Clay, Interiors are created in a CSG editor like WorldCraft, Quark, or Cartography Shop, an... read more | 06/06/2004 (8:32 am) |
| Lighting... | Your map's worldspawn entity has a member named 'light_geometry_scale', which you can change to any ... read more | 06/05/2004 (12:47 pm) |
| Lighting... | Try running TGE in the debugger to see where the crash is occurring. As for the time, I have neve... read more | 06/05/2004 (11:19 am) |
| TSE around the corner!?! | All right!!! Great job guys, TSE looks absolutely amazing - can't wait to break it in! Excellent... read more | 06/02/2004 (7:52 pm) |
| Cant start torqueDemo anymore | Did you delete the 'torque/example/common' folder?... read more | 05/29/2004 (12:19 am) |
| Debugging Release Build | :) thats what debug builds are for.... read more | 05/28/2004 (11:08 am) |
| Cant start torqueDemo anymore | Hi Heiko, I'm having very similar issues right now. Can you post your console log errors? I'm c... read more | 05/28/2004 (7:41 am) |
| Demo internet game | Hi Ward, The master server query is working, however the ping is not. Are your machines sittin... read more | 05/27/2004 (8:58 am) |
| Collision with scaled interiors / difs | Hi Beffy, InteriorInstance is scaled and Interior, which is a singleton, is not. -John... read more | 05/24/2004 (3:42 am) |
| LightingPack Documentation "Bug"? | Hi Stefan, Yep, that's a typo. The script file name should be 'common/editor/objectBuilderGui.gu... read more | 05/22/2004 (6:35 pm) |
| SynapseGaming's Lighting Pack Issues | Hi David, I just wanted to check in with you to see if the sunlight fix and the change to the 'ma... read more | 05/21/2004 (10:16 am) |
| TGE bug: use of getLight(0) as sunlight | Hi Xavier, That would definitely be a side effect too, but the original issue I had was flickerin... read more | 05/16/2004 (3:28 pm) |
| TGE bug: use of getLight(0) as sunlight | Quick update: Change terrRender.cc line 1790: [code] Point3F sTangent,tTangent; ... read more | 05/16/2004 (11:54 am) |
| SynapseGaming's Lighting Pack Issues | Hi guys, The fxSunLight issue is apparently a TGE related problem that is exaggerated by some of ... read more | 05/16/2004 (11:34 am) |
| TGE bug: use of getLight(0) as sunlight | In lightManager.h approximately line 124 change: [code] // XA: Moved to public for access ... read more | 05/16/2004 (11:23 am) |
| Goodbye and Good Riddance to QuARK... any other suggestions? | Zmatrix, We're currently beta testing an update to the [url=http://www.garagegames.com/index.php?... read more | 05/16/2004 (7:07 am) |
| SynapseGaming's Lighting Pack Issues | Hi guys, The fxSunLight issue is definitely a Lighting Pack bug, I've found the problem and what ... read more | 05/15/2004 (3:58 pm) |
| SynapseGaming's Lighting Pack Issues | Hi Eric, Can you send me the link, I can't find anything on the topic. Thanks! -John... read more | 05/15/2004 (2:26 pm) |
| SynapseGaming's Lighting Pack Issues | Hi David, You shouldn't have an issues with to may lights in the mission, however when to many ov... read more | 05/15/2004 (2:10 pm) |
| SynapseGaming's Lighting Pack Issues | Hi Luke, Thanks for double checking that for me, glad I'm not too crazy. :) I've narrowed down... read more | 05/15/2004 (6:07 am) |
| SynapseGaming's Lighting Pack Issues | Hi David, Wow, after spending all day stepping through code and drawing lots of strange little di... read more | 05/14/2004 (4:02 pm) |
| SynapseGaming's Lighting Pack Issues | Hi David, Glad you identified a scenario that causes the problem. I'll look into it on my end an... read more | 05/14/2004 (7:02 am) |
| Scene lighting on DTS objects? | Hi Joseph, That's the Torque 1.2 demo right out of the box. I only toggled a new lighting option... read more | 05/13/2004 (4:36 pm) |
| Scene lighting on DTS objects? | Hi Luis, There's a Lighting Pack update coming up to enhance sunlight support on DTS objects. I'... read more | 05/13/2004 (4:13 am) |