Willbkool's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Qaurk usage | No Milkshape to .dif that I know of. Milkshape will export to .map though. But you would need Quark ... read more | 10/17/2009 (6:48 am) |
| TGEA - FSAA + Glow | I agree. I waited almost 5 years for TGEA(TSE) to get where it is now. I'll admit TGEA 1.8.1 is a lo... read more | 09/30/2009 (4:00 am) |
| Semi-auto fire rate | I just checked in-game, it doesn't fire if the mouse button is kept pressed. So the code should work... read more | 09/23/2009 (3:20 am) |
| Semi-auto fire rate | Here is some code for a semi-auto from Crimeforce. [code] stateName[0] = &q... read more | 09/23/2009 (2:57 am) |
| Milkshape Camera Bug D: | This happens to me if a model is very small. You might want to try increasing the size and see if th... read more | 09/01/2009 (9:12 am) |
| Constructor -> TrueSpace ( or Dif to dts) | Why not just make the buildings in Blender? Especially if your using Torque 3D? That way you don't h... read more | 08/21/2009 (6:07 am) |
| only parts of 3d model visible after export | Make sure all the groups of your model don't have numbers at the end of the name. The exporter may t... read more | 07/22/2009 (3:39 am) |
| .mdl Source game to .dts | Your correct, started in Milkshape forum, but identical thread in Houdini forum. WTF???... read more | 06/06/2009 (2:29 am) |
| Is there any way to make the joints look smaller? | Go into File->Preferences->Misc and you can change joint size there. I have mine set to 0.25.... read more | 05/10/2009 (4:42 am) |
| AutoDetails: DTSPlus!...and a new host | Very enlightening. Thanks a lot for all you've done over the years for Milkshape users.... read more | 12/05/2008 (3:44 am) |
| Good Indie Shooter Sounds | I bought some nice weapon sounds from [url]www.sounddogs.com[/url]. They're prices are indie friendl... read more | 11/13/2008 (5:43 am) |
| New version of ms2dtsPlus (2.8.1) | I agree, thanks a lot for all the hard work you've put in this. I can't afford those high dollar ... read more | 11/13/2008 (12:43 am) |
| Texture Woes | Make sure the textures are powers of 2. 128x128, 512x512, 1024x256, etc... If they are powers of ... read more | 08/19/2007 (2:49 pm) |
| Wwii Mmorpg | WWII Online is definitely still going after over 6 years. You have to gain rank to use the more adv... read more | 07/28/2007 (4:22 pm) |
| Fixed wing aircraft physics | Cool, my dad was stationed there, I still live in Valparaiso. I enjoy watching and hearing the plane... read more | 07/14/2007 (5:55 pm) |
| Fixed wing aircraft physics | @adder I've studied JSBsim a bit, maybe we could combine forces to integrate a lite version into TG... read more | 07/14/2007 (5:36 pm) |
| Fixed wing aircraft physics | You might want to check out JSBsim, an open source flight dynamics model. It uses the LGPL license,... read more | 07/14/2007 (3:27 pm) |
| Wheel-Tank Help | UU3D is Ultimate Unwrap 3D, which is another program besides MS3D. I don't think the .dts importer ... read more | 06/17/2007 (2:39 am) |
| Wheel-Tank Help | There is not a .dts importer for Milkshape. UU3D does import .dts objects though. Some of the peop... read more | 06/17/2007 (12:34 am) |
| Building a game SOLO!!!! What do you do first | Going solo is hard work, than God for the resources and content packs... It really depends on you... read more | 06/16/2007 (1:24 am) |
| Ultimate Unwrap3D 2 Milkshape3D NEWS | Yeah, thanks Rex, I guess a lot of Milkshape owners use UU3D. The animation tool I use, Pacemaker, ... read more | 06/02/2007 (3:26 pm) |
| No FPS Example for TGEA?!? | Do a search for "TSE FPS" and you should find a resource from Joseph Helm that has a FPS that will w... read more | 05/19/2007 (6:26 pm) |
| Blender 3D or MilkShape 3D | There are a lot of tutorials for both on the net, just google them. You can try Milkshape for like 3... read more | 05/08/2007 (3:33 am) |
| Gui Texture Painter | Try this resource instead. [url=http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&q... read more | 05/03/2007 (2:24 am) |
| Dsq | Actually, the Milkshape plus exporter does support .dsq's. I use a different skeleton than Kork'... read more | 05/03/2007 (2:05 am) |
| PC CPU heaven - 07 Q2 Price cuts | Hoorah, I checked the E6600 yesterday on Newegg, and it was $310. I am building myself a new compute... read more | 04/21/2007 (6:23 pm) |
| TGE architecture -> extendability | There is a resource for adding Speex support, although I haven't tried it yet. There are other VOIP ... read more | 04/14/2007 (3:10 pm) |
| Constructor is out a day early | Yep, just downloaded it myself. Very cool...... I beat the crowd hehe...... read more | 04/08/2007 (9:59 pm) |
| Problems exporting milkshape materials | I think with vertex weighing in 1.8, that Milkshape will become the standard for low budget games. ... read more | 03/29/2007 (1:29 am) |
| 3D Studio Max to Milkshape exporter/converter | I used to have it for version 5, but my Max was a student edition, so I erased it off of my computer... read more | 03/20/2007 (3:49 am) |
| Another .dif | Ahhh...., I was thinking about getting that, but I was waiting for Constructor. :( I really hated... read more | 03/18/2007 (4:52 am) |
| Another .dif | Did you make this as 1 dif or several? I've tried making a big dif, but it crashed on exporting, an... read more | 03/18/2007 (12:07 am) |
| Someone joined my game - Weston who are you? | If your server was hooked up to GG's master server, then anybody can see your game. TGE automatical... read more | 03/16/2007 (3:05 am) |
| Has anyone still got the GORPE source somewhere? | I just found a version of Gorpe. I knew I had saved it somewhere, but it took a while to find it. ... read more | 03/13/2007 (6:22 pm) |
| MS3D v1.8.0 Released: Vertext Weighting Visualized | This is good news for us poor people. I am downloading now, vertex weighing will help a lot!... read more | 03/13/2007 (5:12 pm) |
| Milkshape animations stop. | I had the same exact problem a while back, but could never come up with a satisfactory answer. I th... read more | 02/21/2007 (3:41 am) |
| Torque engine as a multiplayer simulation platform | Battleground Europe has literally thousands of players online together, I don't think that TGE's sto... read more | 02/11/2007 (6:59 pm) |
| How and where can I offer my cababilities for a mod? | If you post some screens or have a site showing what you can do, it will get more response. Almos... read more | 12/03/2006 (4:15 pm) |
| Creating Nodes in Milkshape | Use joints that aren't connected. You can have nodes(joints) named muzzlePoint, mountPoint, and an... read more | 07/20/2006 (12:25 am) |
| Zoom Scope Lens | Thanks for this, it will guide me in making my own reticules.... read more | 07/08/2006 (3:53 am) |
| D4Y2 "Judy" Yokosuka Suisei- WIP | Looks nice. The "Judy" was an excellent dive bomber. What's your poly budget? It's hard to find... read more | 07/02/2006 (4:07 pm) |
| Vote for your 3d package | Milkshape, it makes great low poly models.... read more | 06/28/2006 (2:25 am) |
| New version of ms2dtsPlus (2.6.1) | This is most awesome, I can't wait to try it. I really appreciate all your support for Milkshape.... read more | 06/18/2006 (5:20 am) |
| Anyone want any of this stuff? | Are you going to give away your Pegasus bridge model? I really want to make a mission of that battl... read more | 06/12/2006 (11:07 pm) |
| Inventory | Check Dreamers MMORPG tutorials. He used one in those.... read more | 06/07/2006 (10:39 pm) |
| How to make fast bullets collide properly? | I was going to move my last post to the other thread. lol I believe (and hope) that the muzzle ve... read more | 06/07/2006 (10:37 pm) |
| TgeLobby v1.5 in Development | I can send you the zip with TGE lobby 1.2 if you would like.... read more | 06/05/2006 (6:42 pm) |
| Spuratic Rate of fire | I changed my prefs like above, and I also had to make a shorter sound to get it working properly. N... read more | 06/02/2006 (3:45 am) |
| Making a new weapon | I have the WWII media pack and all I had to do was scale them down to size. Of course I haven't use... read more | 06/02/2006 (2:28 am) |
| What type of content packs do you need? | More characters, there are only a few out there. Almost every game needs characters. I really thin... read more | 05/18/2006 (2:04 am) |