Josh Williams's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Strange Xcode problems | Fudge. Leo, yes it probably has nothing to do with the XCode version, I was just checking. I was... read more | 05/11/2004 (11:07 am) |
| Interpolation problems? (Jumpy players) | Gotta love tag-team debugging :) This will be interesting.. now, if one of us could just get a few... read more | 05/10/2004 (4:26 pm) |
| To buy, or not. | Jarrod, I think you're right, except that it's not like he'll have a publisher breathing down his... read more | 05/10/2004 (2:37 pm) |
| Strange Xcode problems | Well, I just downloaded head and compiled with no problems. I'll continue trying to break it though... read more | 05/10/2004 (9:05 am) |
| OS X Compiling warnings/errors | Thanks for the details, Jordan. I'll check this out in the morning and let you know. This thread w... read more | 05/09/2004 (11:44 pm) |
| Strange Xcode problems | Crappy. Sorry about that. I'll definitely take a look at this in the morning. Jordan, are you d... read more | 05/09/2004 (11:37 pm) |
| Strange Xcode problems | Weird. We just got the ogg stuff cleaned up a bit like two weeks ago and things were running fine. ... read more | 05/09/2004 (7:15 pm) |
| 2D concept art | Those are way better than "not bad", especially for a 14 year-old. :) Keep it up. Some of those ... read more | 05/09/2004 (6:58 pm) |
| To buy, or not. | Nick, If I understand your post correctly, you said you are a freshman in high school, and you ar... read more | 05/09/2004 (6:51 pm) |
| OS X Compiling warnings/errors | Jordon, This should be in the private area, since source-code directories and internals are discu... read more | 05/09/2004 (6:34 pm) |
| Synapsys new lighting pack | Very, very cool :)... read more | 05/07/2004 (12:17 pm) |
| Interpolation problems? (Jumpy players) | Chris, I did get it, thanks. I forwarded it to Ben and Tim as well.... read more | 05/06/2004 (4:05 pm) |
| The latest Visual C++ required? | Thanks for pointing that out, Ron. I haven't encountered the problems you mention (but nobody i... read more | 05/06/2004 (1:00 am) |
| Torque Book: 3D Game Programming All In One | I agree, Mark. :) We should have Ken's book available fairly soon. And I think we'll definitely b... read more | 05/05/2004 (7:10 pm) |
| The latest Visual C++ required? | [url=http://www.garagegames.com/docs/torque/general/ch03.php#chapter.compile.win.vc70]read the VC++ ... read more | 05/05/2004 (4:13 pm) |
| I stand corrected this rocks big time | Awesome. I'm with Stefan, ask away. :)... read more | 05/05/2004 (4:09 pm) |
| Torque Book: 3D Game Programming All In One | Ed, where's that link? :) Yeah, I got an email from Andre LaMothe saying that there were two oth... read more | 05/05/2004 (4:04 pm) |
| Show Tool v2 - Request for Comments | Re: designing with TSE in mind and guesswork. John, feel free to email us any time with questions. ... read more | 05/05/2004 (3:51 pm) |
| What are the inefficiency and how to improve upon the same | Great John. I think you should email me, [email]joshw@garagegames.com[/email] :) You posted in th... read more | 05/05/2004 (10:37 am) |
| Documentation/Resource Question | No prob :)... read more | 05/05/2004 (10:31 am) |
| Convert 3DgameStudio levels to torque format | What formats does A6 use to store maps and models?... read more | 05/04/2004 (11:28 am) |
| Documentation/Resource Question | Anthony, Unfortunately we can't open up the site any more than it already is. The stuff non-SDK ... read more | 05/04/2004 (11:17 am) |
| Interpolation problems? (Jumpy players) | Dave, I don't have anything in my inbox from you guys, atm. :) Re: bounding boxes, Tim just said... read more | 05/04/2004 (10:59 am) |
| Torque Book: 3D Game Programming All In One | Psh... my thread wasn't good enough, huh? ;) Awesome job, Ken. I read much of the book last nig... read more | 05/03/2004 (8:24 am) |
| IDEA: Torque and a book! | I read through this book for about 3 hours tonight. Conclusion: [b]It friggin rocks[/b]. Grea... read more | 05/03/2004 (12:21 am) |
| Duplicated Note in engine overview | Thanks for pointing this out. I don't think it's necessarily bad thing though. It is a pretty ... read more | 05/01/2004 (12:05 pm) |
| Torque Demo slow on my Mac - noob | Hmm... I'm not sure if Jeff and Alex's powerbooks are running 10.2 or 10.3 :) Probably 10.3. Sorry... read more | 04/30/2004 (10:08 pm) |
| Torque Demo slow on my Mac - noob | Marc, I think the newest nVidia drivers were released with OSX update 10.3.3. If you got that, I th... read more | 04/30/2004 (1:43 pm) |
| Trying to figure out Xcode | Nicolas, Thanks, I agree with your suggestions. I'm sorry, you'll have to put up with my Mac... read more | 04/30/2004 (12:29 pm) |
| Torque Demo slow on my Mac - noob | Marc, Do you have the latest videocard drivers? (Insert other standard questions here.) What gr... read more | 04/30/2004 (3:00 am) |
| Sound requirements - no docs found - any info? | Good call :) There are some interesting projects on Torque audio atm, so I don't know if I'll pla... read more | 04/30/2004 (2:29 am) |
| Trying to figure out Xcode | Yes, I tested it with XCode 1.1 and 1.2. Both worked :) We only had a couple machines set up at wo... read more | 04/30/2004 (2:21 am) |
| OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) | Thanks Matthew. I'm not sure what to say on this just yet, other than that OpenAL 1.2 on Mac seem... read more | 04/29/2004 (6:28 pm) |
| Interpolation problems? (Jumpy players) | Dave, after looking at it, the instructions Mathieu sent just appear to reproduce the collision prob... read more | 04/29/2004 (6:21 pm) |
| Trying to figure out Xcode | Update bump for those who are still facing this issue: The compile problems under OS X and XCode ... read more | 04/29/2004 (6:04 pm) |
| Confirm this..getVelocity() | It is always best to post the result when you answer your own question, so that others with the same... read more | 04/27/2004 (11:19 am) |
| Move objects by script | Virtual, so that this thread can serve as a reference for others, it would be helpful if you noted w... read more | 04/27/2004 (11:17 am) |
| What are the inefficiency and how to improve upon the same | John, Excellent idea for educational purposes. A note on shader's: we have a shading engine fort... read more | 04/27/2004 (11:02 am) |
| Trying to figure out Xcode | Edit 2: Removed the instructions I had here to get the compile to work yourself, since I checked th... read more | 04/26/2004 (3:18 pm) |
| ... | There seem to be a couple compile problems popping up after the CVS recovery. Thank you for pointin... read more | 04/24/2004 (10:05 pm) |
| Torque for relative n00bs? | Awesome thread, great for getting started. Thanks to all for making such helpful posts.... read more | 04/24/2004 (9:43 pm) |
| OpenAL 1.2 kills Trajectory Zone (Torque based game in dev) | Thanks Davis. Yeah, it seems like there's some weirdness with the new Creative OpenAL stuff and Tor... read more | 04/24/2004 (5:24 pm) |
| Sound update (refactoring) | Sweet. Looks like very good work, so far. The code clean-up alone sounds great, and the added func... read more | 04/24/2004 (3:19 pm) |
| Trying to figure out Xcode | [quote]BTW my main interest is in shaders and texturing - ('hobbyist 3d'er') - any plans to use Cg o... read more | 04/24/2004 (12:58 am) |
| For Loop Error in Docs | Thanks all. This is on my list of changes already. I'm waiting to do a bunch of error updates unti... read more | 04/23/2004 (5:06 pm) |
| Trying to figure out Xcode | Michael, what OpenAL drivers are you using? Edit: I misread your post at first. This is a pro... read more | 04/23/2004 (4:52 pm) |
| CVS Problems | We had a hard-drive failure. Rick and Tim are working on it as we type. :)... read more | 04/21/2004 (11:29 am) |
| Tnl And Tge | To follow up on what has been said already: TGE has awesome network support. TNL is based on thi... read more | 04/21/2004 (5:32 am) |
| TNL Seperate? | Andrew, I can understand how it might be confusing. To answer your question directly, if you... read more | 04/21/2004 (5:24 am) |
| TSE quesion (preferably answered by employee) | Re: Ken's book Reading the available comments on the subject, it should be clear that there will ... read more | 04/21/2004 (1:50 am) |