Game Development Community

Josh Williams's Forum Posts

Thread Post Date Posted
TGE + T2D insaller? Anthony re: installers, I doubt we'll make a T2D + TGE one. Here's all you have to do to integrate ... read more 02/26/2005 (1:44 pm)
Couple tutorial things (nothing major, a typo etc) Thanks Jason, we'll definitely consider doing so. :)... read more 02/26/2005 (1:37 pm)
T2D purchasers--don't forget the private forums! Thanks Stephen, important note. :)... read more 02/26/2005 (1:34 pm)
2nd Bug! Maybe ... Shannara, you've taken a lot of heat here and haven't flipped out in reply, and for that I thank you... read more 02/26/2005 (1:29 pm)
Planning a Torque site Hi Wysardry, that's awesome. :) Just sent you an email..... read more 02/26/2005 (6:18 am)
Couple tutorial things (nothing major, a typo etc) Thanks Matt! Good catches, and sorry for the typos.... read more 02/26/2005 (6:12 am)
First Bug! Thanks David, yeah I didn't update the Linux (or OS X) packaging yet. Have a make file real similar... read more 02/26/2005 (6:02 am)
T2D Pong Awesome Labby. You rock man. Woo!! First community T2D game!!... read more 02/26/2005 (5:55 am)
Er where are the tutorials? Yes, there are 4 PDFs in the /doc folder. Let us know what you think of 'em please. They are real ... read more 02/26/2005 (5:54 am)
RTS documentation Wes' doco rocks. :) Needs some updating, but the base is great. In general, Wes' stuff tends to k... read more 02/25/2005 (7:50 pm)
I'm a T2D Developer! Welcome aboard guys!! Melv and I need to get a little bit of rest, but it's exciting to see people ... read more 02/25/2005 (7:08 pm)
Fog of war Just as a little update on this, we have Stephen's team's vis manager integrated and working in a br... read more 02/22/2005 (2:55 am)
Lighting problems The Lighting Pack is awesome. Extremely useful stuff, and besides making your games look better, it... read more 02/21/2005 (2:41 am)
Documented/Commented blender.asm *Agrees on the awesomeness*... read more 02/20/2005 (11:23 pm)
IGC 2005 Dates? Woooot! :) Already excited for IGC '05 here. Catch all you guys there!... read more 02/20/2005 (3:11 am)
Alt Tab crash Or your sound drivers, or something. :) Are you all up-to-date w/ your sound drivers too? What ki... read more 02/20/2005 (12:11 am)
Invisible particles -- ScopeAlways Thanks Chris. :)... read more 02/19/2005 (4:48 am)
How to Trash This is an OS X bug... usually have to restart or log out, as Chilton suggests.... read more 02/19/2005 (4:39 am)
Starsiege: 2845 moves to Torque! Welcome aboard guys! Very exciting to see progress on SS:2845, and glad you're getting Torqued! Ca... read more 02/19/2005 (4:23 am)
Update: Fixed! RTS starter Kit Multiplayer bug Glad that it works, thanks for testing.... read more 02/15/2005 (3:34 pm)
Mac glDrawElements Performance Issue Joe, I did try this and didn't notice an immediate big drop in frame rates (not much % difference th... read more 02/15/2005 (12:43 am)
Explosions and Projectiles I don't know if there is any better way to answer this question (other than what Stephen has said) t... read more 02/14/2005 (11:46 pm)
RTS Pack Pruchased. Welcome aboard Sikosis. :)... read more 02/14/2005 (11:40 pm)
Remove terrain? If you do disable the terrain (or just take out the collision calls), you'll need to do a bit of wor... read more 02/14/2005 (11:40 pm)
Buffs and Applying Modifiers not working ? New RTS installer is up now... but I'll look into this issue this week as soon as I can. Thanks for... read more 02/14/2005 (11:32 pm)
Update: Fixed! RTS starter Kit Multiplayer bug It's uploaded now, please test and let us know if it works.... read more 02/14/2005 (4:02 pm)
Bounding box in ShowTool? Todd are you using the [url=http://www.garagegames.com/products/59]Torque ShowTool Pro[/url] or the ... read more 02/12/2005 (10:20 pm)
Torque 2D? Ian, watch the site here for more info on Torque 2D. :) And sweet, look at the marketing team go... read more 02/11/2005 (4:44 pm)
Mac glDrawElements Performance Issue Joe, got your email, thanks. I'll take a look. Quick note re: different numbers in the glProfi... read more 02/08/2005 (10:00 am)
Mac glDrawElements Performance Issue The glEnableMetrics utility isn't available on the Mac because I guess whoever did the Mac platform ... read more 02/06/2005 (2:52 pm)
Torque_pb_2_1.pbproj won Hi Leslie, So you know, I deleted your duplicate thread on this subject. Thanks for moving this ... read more 02/06/2005 (2:28 pm)
Update: fixed! Strange Green Rays Haven't seen this before Jeff, except when the ring texture is missing. Do you have the latest open... read more 02/05/2005 (7:45 pm)
Terrain texture loading updates. Thanks Gregory. We really should remove all the hard-code directory references. :)... read more 02/05/2005 (7:44 pm)
Some improvements for camera box in map hud Looks good to me Jeff. Throw in some comments about the box size and rotation as you've just done i... read more 02/05/2005 (7:42 pm)
Is there a general overview? and a couple of other questions We do plan to fix the mini-map w/ DirectX. :) And the server / hosting bug will be fixed early nex... read more 02/05/2005 (7:40 pm)
Compilation (Sound) problems - OS X Luis, can't commit to a release date for the next version, and it's a large-ish update for a patch (... read more 02/05/2005 (7:09 pm)
Metrics and Profiling Joe, I responded to this question in your thread in the private forums, here: http://www.garagegame... read more 02/05/2005 (6:59 pm)
Mac glDrawElements Performance Issue Hi Joe, Few notes. First, Pat is right in that this is weird since it hasn't come up before. Bu... read more 02/05/2005 (6:58 pm)
Date for next Newsletter? We were supposed to have it out a little while ago, but things have been crazy. It oughta be coming... read more 02/05/2005 (6:45 pm)
Critical Mounting Questions Just a quick summary here, for future readers who didn't wade through all the above if nothing else.... read more 02/05/2005 (6:41 pm)
Torque Course Once this whole thing gets rolling, I think we should do both online and in-person training. Online... read more 02/05/2005 (6:20 pm)
Update: Fixed! RTS starter Kit Multiplayer bug Yeah, just confirming here for everyone that the HEAD revision in our repo works just fine.. dedicat... read more 02/01/2005 (3:01 pm)
Torque + Lisp Joel, cool stuff. Check your inbox for the address listed in your profile when you get a chance. :... read more 01/26/2005 (5:09 pm)
App Stops Working Bill, this is a *really* weird one. Never heard of anything like it for Torque-based apps (TST Pro ... read more 01/26/2005 (1:20 am)
Torque features wishlist. Ivano, glad that you came around on the documentation. :) But yes, things could still be better or... read more 01/22/2005 (3:01 am)
Torque features wishlist. Ivano, We are making big strides in improving the documentation. In fact, over the last year, th... read more 01/21/2005 (3:30 pm)
Announcing mCode Cool-looking Lars, looks like good work so far. We sure would love to see a script editor built on ... read more 01/20/2005 (2:26 pm)
Compilation (Sound) problems - OS X Luis, I bet someone around here could compile the OpenAL framework correctly for ya. Sorry about th... read more 01/20/2005 (2:18 pm)
No Sound Do you have FFMPEGX installed? It can, apparently, clober the system lib's OpenAL. Regardless, t... read more 01/20/2005 (2:16 pm)
New stuff in XCode 2.0 The Altivec terrain blender will be in the next release of Torque (thanks again to Kyle Goodwin). ... read more 01/20/2005 (2:12 pm)