Game Development Community

JaggedSac's Forum Posts

Thread Post Date Posted
How to make PhysicsComponent ignore Collisions? Thanks both you guys for responding. By NONE are you saying there is a delegate by that name or d... read more 04/20/2010 (12:36 pm)
Invader in playtest I will check it out when I get off of work.... read more 04/08/2010 (7:35 am)
Changing music when starting a new game from the main menu I haven't got to audio yet, so I am not familiar at all with how Torque X provides audio functionali... read more 04/08/2010 (7:17 am)
Changing music when starting a new game from the main menu You might could have a Singleton class that manages all of your audio instead of having the logic in... read more 04/07/2010 (11:04 am)
Managing in-game lives in TorqueX That's pretty cool to use the Observer pattern. I am working on my first game and haven't designed ... read more 04/06/2010 (5:21 am)
Managing in-game lives in TorqueX You might try detaching the game player state from the visible scene object. Perhaps have a TorqueO... read more 04/05/2010 (11:20 am)
Controlling two characters at once Is there a way to retrieve the Move object globally instead of relying on the Move object passed int... read more 04/05/2010 (11:11 am)
Torque X 3.1.4 on Creators Club seems to be broken Thank you sir!... read more 03/30/2010 (6:00 am)
Torque X 3.1.4 on Creators Club seems to be broken Just got it added to my account. Can you send a key my way please?... read more 03/29/2010 (9:31 pm)
Torque X 3.1.4 on Creators Club seems to be broken Sorry if I sound like an idiot, but where is the Creators Club link to add the product to my account... read more 03/29/2010 (9:50 am)
Torque X 3.1.4 on Creators Club seems to be broken Do Creators Club members get a key for Torque Builder? If so, how do I go about finding it?... read more 03/29/2010 (9:31 am)