F. Scott Banks's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Samurai/Fantasy RGP/MMO | Actually, I have a combat system for a samurai RPG. It's yours if you want it. Instead of using ... read more | 07/06/2007 (11:00 pm) |
| How to make something not original original | Here's hopin'. However, as I'm new to the engine, my first project will just be a board game. I ... read more | 11/13/2006 (2:33 pm) |
| Harlequin | I like it...I'm kicking around an idea similar, although much less grandiose in execution, centering... read more | 11/09/2006 (8:46 pm) |
| Game ideas, realistic goals | Arright, I see I'm not in a bad place as a beginner. The project I'm working on isn't an MMO (alt... read more | 11/09/2006 (8:33 pm) |
| How to make something not original original | Well, you could do the same thing "differently" which is certainly not a bad thing. There are lots ... read more | 11/09/2006 (8:06 pm) |
| Torque MUD | It should work...I just haven't tried it. After all, what is a MMORPG but a MUD that does just that... read more | 05/21/2005 (4:52 am) |
| Okay everybody represent your `hood(neighborhood that is) | Detroit, Michigan "Where the weak are killed and eaten" ...seriously, it's on our license plat... read more | 05/21/2005 (4:50 am) |
| Electronic Arts says indie won't cut it | Huzzah! We will triumph or choke their rivers with our dead!!!... read more | 05/18/2005 (8:50 am) |
| Torque MUD | Sounds cool. I'll give it a look-see and I definately want to get in on the alpha. I was wondering... read more | 05/18/2005 (8:43 am) |
| Torque MUD | Hmmm, I was considering using first person for most mundade tasks (everything but combat) and switch... read more | 05/18/2005 (8:24 am) |
| Electronic Arts says indie won't cut it | Just what I needed to get me to roll up my sleeves and get into the indie game development community... read more | 05/18/2005 (7:35 am) |