Ryan J. Parker's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Giving input to the dedicated server | You can have an application that takes the output of one program and writes it to the input of the T... read more | 11/18/2002 (5:08 pm) |
| Giving input to the dedicated server | [quote]what's a pseudo terminal?[/quote] A pseudo terminal is what you'd open so that you could eff... read more | 11/18/2002 (7:44 am) |
| Homeland Security: Protecting our ... interests? | This is obvious flame bait.... read more | 11/18/2002 (5:53 am) |
| Giving input to the dedicated server | Depends on the operating system. For Linux/UNIX I'd open a pseudo terminal and pipe the input/outpu... read more | 11/18/2002 (5:52 am) |
| realm wars desktop icon | AFAIK decoy has. For some reason it wasn't in the build, I think.... read more | 11/17/2002 (3:32 pm) |
| Connect two PC's ?? | You may be able to use connect("ipaddress"); to connect... I'm not 100% sure of the syntax, though.... read more | 11/15/2002 (12:53 pm) |
| Connect two PC's ?? | I thought that it would broadcast to find the other server ... well, it does for me atleast. What v... read more | 11/15/2002 (12:23 pm) |
| Connect two PC's ?? | Once you start a 'multi-player game' it will respond to local broadcasts from your other PC. To hav... read more | 11/15/2002 (10:11 am) |
| Connect two PC's ?? | You start a game with the 'multi-player mission' checkbox checked.... read more | 11/15/2002 (7:13 am) |
| Connect two PC's ?? | Well, if you've got all of the network details setup, then all you have to do is start a multi-playe... read more | 11/15/2002 (6:32 am) |
| Connect two PC's ?? | If they each have a network cable connected via a crossover cable, then you need to give them IP add... read more | 11/15/2002 (6:18 am) |
| Blender status? | You will be able to access a lot more things from Python as things progress.... read more | 11/12/2002 (1:19 pm) |
| Blender status? | C ties things to a specfic platform. :-)... read more | 11/12/2002 (12:52 pm) |
| Anyone recommend a good installer that: | See, even Jeff and the gang is using the Pimp installer! :-)... read more | 11/12/2002 (9:31 am) |
| Free scripting language similar to Torque's? | Depends on what your definition of C-like is. ;-)... read more | 11/12/2002 (7:35 am) |
| Free scripting language similar to Torque's? | Python? :-)... read more | 11/12/2002 (7:29 am) |
| Anyone recommend a good installer that: | You may want to try the nullsoft pimp installer. I'm not sure if it will do what you want... but it... read more | 11/11/2002 (8:59 pm) |
| It's official: Accelerated nVidia Drivers for FreeBSD now avail | [quote]you got that site linked by any chance?[/quote][url]http://www.nvidia.com[/url] :-)... read more | 11/08/2002 (7:59 pm) |
| It's official: Accelerated nVidia Drivers for FreeBSD now avail | There was a big push at one time to get nVidia to get FreeBSD drivers working... as far as I know, t... read more | 11/08/2002 (6:57 pm) |
| It's official: Accelerated nVidia Drivers for FreeBSD now avail | I'll be commiting some Blender stuff tonight, then I'll finish it under FreeBSD ... so long those nV... read more | 11/08/2002 (12:24 pm) |
| Cheap and Easy Version Control Solutions? (Don't say CVS) | Tunnel CVS over SSH.... read more | 11/06/2002 (8:42 pm) |
| Blender status? | [quote]just would like a short status report[/quote]Working on it slowly, it's taking time. I'm sti... read more | 11/04/2002 (7:07 am) |
| Anyone interested in programming classes? | Have you asked 'game institute' about teaching?... read more | 11/04/2002 (7:05 am) |
| PPC Linux | You must be missing something somewhere. :-)... read more | 11/02/2002 (9:39 pm) |
| PPC Linux | I'd love to have an OSX laptop. I don't see why you'd want a substitute. Apple has done a helluva ... read more | 11/02/2002 (8:28 pm) |
| DTS export from Blender | Not that I am aware of.... read more | 10/24/2002 (6:30 pm) |
| Need help wiht compiling | Please tell me Tim and I won't have to help you write your TGE game too. :-P Use gdb to get a sta... read more | 10/20/2002 (1:18 pm) |
| A question about Blender export format | "When it's done." (tm)... read more | 10/20/2002 (1:16 pm) |
| FreeBSD version? | I had an OpenBSD version running a long time ago. FreeBSD shouldn't be too bad. If you do want to ... read more | 10/14/2002 (6:50 pm) |
| Trakers Linux Released | Nice.... read more | 10/13/2002 (8:34 pm) |
| What ever happend to Legends? | gamelegends.net: Registrant: Matt Williamson FragOff Registered ... read more | 10/10/2002 (7:51 am) |
| A question about Blender export format | As of now there is going to be support for DTS objects. As for actually being able to export DTS ob... read more | 10/07/2002 (5:32 pm) |
| A question about Blender export format | As of now it's going to be able to do DTS objects.... read more | 10/07/2002 (1:15 pm) |
| A question about Blender export format | Not yet, but it's being worked on. :-)... read more | 10/07/2002 (10:26 am) |
| How to compile Torque w/ MinGW & Dev-C++... (not finished) | Did you cd to lib/ and build the libraries with make?... read more | 10/07/2002 (10:25 am) |
| Any one compile on Mandrake 9.0 yet? | Stick with slackware.... read more | 10/06/2002 (6:45 pm) |
| Is it possible to run the exemples with the pre-compile version | What sort of output did you get before the error's? i.e. what files were giving you erros, etc.... read more | 10/04/2002 (6:59 am) |
| Is it possible to run the exemples with the pre-compile version | After you configured the makefile what happened when you ran 'make'? John was the first guy to get ... read more | 10/04/2002 (6:14 am) |
| Is it possible to run the exemples with the pre-compile version | Have you checked in the example/ directory? The TGE demo app should be there.... read more | 10/03/2002 (6:48 am) |
| How to start with a different genre than fps | Use what you can from the FPS example (scripts, etc.) and go from there. :-)... read more | 10/03/2002 (6:47 am) |
| torquedemo app crash question (by newbie) | Have you tried running the app with -log 1 or -console?... read more | 10/03/2002 (6:46 am) |
| Is it possible to run the exemples with the pre-compile version | If you do not have VC++ then you can compile the TGE with the free MinGW C++ compiler. Check out th... read more | 10/02/2002 (6:46 am) |
| Is it possible to run the exemples with the pre-compile version | You should be able to run the racing example with the pre-compiled Torque binary. Why the pre-compi... read more | 10/02/2002 (6:08 am) |
| WinBlows in the Army (not a typo) | I hope you realize that the military uses both Microsoft and UNIX products.... read more | 10/02/2002 (6:04 am) |
| Trakers goes beta | What, no Linux beta? :-(... read more | 10/01/2002 (1:21 pm) |
| Can you use the networking code with anouther engine? | You can add whatever code you want to the TGE. However, you cannot rip code from the TGE and place ... read more | 09/30/2002 (12:08 pm) |
| Can you use the networking code with anouther engine? | It's included in that RE "clause". You can't just take code out and put it into another engine. Th... read more | 09/30/2002 (11:16 am) |
| TGE dev environment on only Linux ... | If you're already familiar with creating and compiling software using GNU tools (gcc, make, vi, etc.... read more | 09/27/2002 (8:24 am) |
| New to the Project with stuff to contribute.. | You could always post some screenshots here to spark interest. :-)... read more | 09/27/2002 (8:21 am) |
| question bout moding torque | If all you do is modify scripts then once you compile the EXE you won't have to compile anything els... read more | 09/26/2002 (5:44 pm) |