Paul Hoza's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Sound Question | If you set the sound properties to be 3D and it's still doing that (sounds like that's what's going ... read more | 04/19/2004 (11:26 pm) |
| Wheeled Vehicle Triggered Sounds | Another note... the absolute best way to learn about all these sounds and exactly when they're being... read more | 12/16/2003 (9:26 am) |
| Wheeled Vehicle Triggered Sounds | There are many sounds available in the wheeledVehicle class that aren't being used by the scripts in... read more | 12/16/2003 (9:20 am) |
| Creating game objects that take hits and react | Thank you very much for the suggestion. :-)... read more | 12/01/2003 (11:54 am) |
| Arcade games with TGE | I appreciate the feedback. I was thinking of the "strip unused features" as being better due to pro... read more | 11/25/2003 (11:40 am) |
| Sounds in first person view... | Hrmm... the OGG support has only recently been added to the Torque, so my only earlier experience wa... read more | 11/24/2003 (10:19 am) |
| Sounds in first person view... | I'm not exactly sure what you're describing here, but I think what you're getting is an "issue" with... read more | 11/24/2003 (9:51 am) |
| Kick ass!!! | LOL... I'm realizing I just "revived an ancient post". Not really ancient, but certainly a rather d... read more | 10/12/2003 (10:19 am) |
| Kick ass!!! | I've re-read your post a few times Xav and can't figure out if it's a joke or something... lack of s... read more | 10/12/2003 (10:17 am) |
| twsurfaceReference problems | The twSurfaceReference Object is a resource [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more | 03/17/2003 (8:07 pm) |
| twsurfaceReference problems | I have been researching this topic and found a thread that looks similar to your problem: [url=ht... read more | 03/17/2003 (8:01 pm) |