Game Development Community

Paul Hoza's Forum Posts

Thread Post Date Posted
Sound Question If you set the sound properties to be 3D and it's still doing that (sounds like that's what's going ... read more 04/20/2004 (6:26 am)
Wheeled Vehicle Triggered Sounds Another note... the absolute best way to learn about all these sounds and exactly when they're being... read more 12/16/2003 (5:26 pm)
Wheeled Vehicle Triggered Sounds There are many sounds available in the wheeledVehicle class that aren't being used by the scripts in... read more 12/16/2003 (5:20 pm)
Creating game objects that take hits and react Thank you very much for the suggestion. :-)... read more 12/01/2003 (7:54 pm)
Arcade games with TGE I appreciate the feedback. I was thinking of the "strip unused features" as being better due to pro... read more 11/25/2003 (7:40 pm)
Sounds in first person view... Hrmm... the OGG support has only recently been added to the Torque, so my only earlier experience wa... read more 11/24/2003 (6:19 pm)
Sounds in first person view... I'm not exactly sure what you're describing here, but I think what you're getting is an "issue" with... read more 11/24/2003 (5:51 pm)
Kick ass!!! LOL... I'm realizing I just "revived an ancient post". Not really ancient, but certainly a rather d... read more 10/12/2003 (5:19 pm)
Kick ass!!! I've re-read your post a few times Xav and can't figure out if it's a joke or something... lack of s... read more 10/12/2003 (5:17 pm)
twsurfaceReference problems The twSurfaceReference Object is a resource [url=http://www.garagegames.com/index.php?sec=mg&mod=res... read more 03/18/2003 (4:07 am)
twsurfaceReference problems I have been researching this topic and found a thread that looks similar to your problem: [url=ht... read more 03/18/2003 (4:01 am)