Jonathan Rose's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Cell Shading Tutorial | I think it would be better to make an addendum to the rendering code... Its not a very efficient wa... read more | 01/11/2005 (3:48 am) |
| Alien Model | I don't think they could really... seeing as its a WH40K design. Would have been a lisensing nightm... read more | 01/10/2005 (4:12 am) |
| Scaling dif objects in Torque. | Ah, thanks. That solved it.... read more | 01/02/2005 (7:44 am) |
| Scaling dif objects in Torque. | Scaled within the world editor I mean. [image]http://darkdjinn.brpxqzme.net/remoteimages/archbuil... read more | 01/02/2005 (2:55 am) |
| 2 Questions: Fog and Loading Music on a Mission | The music wouldn't stop.... read more | 01/01/2005 (1:06 pm) |
| 2 Questions: Fog and Loading Music on a Mission | Thanks. Got the last bit working.... read more | 01/01/2005 (6:43 am) |
| 2 Questions: Fog and Loading Music on a Mission | Ah, I'm in need of some more help on the issue. When I start my mission, the main menu music I ad... read more | 01/01/2005 (3:24 am) |
| 2 Questions: Fog and Loading Music on a Mission | Ah. That works. Many thanks.... read more | 12/31/2004 (9:51 am) |
| 2 Questions: Fog and Loading Music on a Mission | How exactly do I actually set the music track in the mission file?... read more | 12/31/2004 (2:11 am) |
| 2 Questions: Fog and Loading Music on a Mission | "Check this for the musicpart" I knew about that one, but what I'm really looking for is how to m... read more | 12/31/2004 (1:45 am) |
| General Animation Questions/ request for help | Fixed my main issue... turned out that my sequences were key framed improperly... still though, som... read more | 12/19/2004 (12:17 pm) |
| Animation of Root anim (I'm getting a crash) | Didn't really have any luck with the last method... Are there any resources whatsoever on creatin... read more | 12/14/2004 (3:05 pm) |
| Animation of Root anim (I'm getting a crash) | Thats bloody frustrating. Thanks for your help though. Oh, and if there are any max users that c... read more | 12/13/2004 (1:34 pm) |
| Animation of Root anim (I'm getting a crash) | I was building off the Orc's skeleton. So... if thats the case, just how are we supposed to creat... read more | 12/13/2004 (1:09 pm) |
| Animation of Root anim (I'm getting a crash) | Max 6.... read more | 12/13/2004 (11:06 am) |
| Need help animating | The STL check is [b]hardly[/b] wrong... afterall, DTS isn't the STL check modifiers original purpose... read more | 06/03/2004 (9:26 pm) |
| Rigid Vertice skins | In 3dsmax with the skin modifier, you can choose rigid vertice skinning... Im not to sure about it, ... read more | 04/25/2004 (5:41 pm) |
| Piracy | Yeah... piracy sucks, its been around forever... Tools and development cost too much for it to be an... read more | 04/23/2004 (1:21 pm) |
| Animations play sideways.... WHY (wierd animation error) | It didnt work... Ittl probably be more helpful if I include all of the files... http://dimension... read more | 04/22/2004 (1:31 pm) |
| Something seems wrong... Technology-wise | "Just because you bought an older chip doesn't mean that there are not chips 2x as peformant as what... read more | 04/22/2004 (1:21 pm) |
| Animations play sideways.... WHY (wierd animation error) | *dies* seriously... I think Ive tried EVERYTHING. Im truly begging for help now. If someone could... read more | 04/21/2004 (5:50 pm) |
| Something seems wrong... Technology-wise | Whereas 2 years ago, I could have gotten a 2.8 no? not making me feel any better...... read more | 04/21/2004 (5:48 pm) |
| Something seems wrong... Technology-wise | In any case, processor speed improvement is slowing down... a lot.... read more | 04/21/2004 (3:53 pm) |
| Animations play sideways.... WHY (wierd animation error) | Yeah um... Ive looked at them a lot... perhaps someone could hint me in the right direction if I gav... read more | 04/20/2004 (2:29 pm) |
| What is the average size of the T2 player models? | One max unit = one meter... read more | 04/18/2004 (4:25 pm) |
| Animations play sideways.... WHY (wierd animation error) | Yeah um... I need to have a quick refresher on a few things... A. Does that include if only the... read more | 04/18/2004 (4:22 pm) |
| TSE quesion (preferably answered by employee) | Will the upgrade price be 100 dollars cheaper? Or will it be somewhat more pricey. I know the earl... read more | 04/18/2004 (4:16 pm) |
| Animations play sideways.... WHY (wierd animation error) | Im having this problem as well, but it is only on most of the animations... any takers?... read more | 04/16/2004 (10:48 pm) |
| Sphere Mapping | Yeah, thats it Jacob... read more | 04/12/2004 (8:02 am) |
| Sphere Mapping | I mean... suppose I want to use sphere mapping to make a round surface shiny. Can I use it for that... read more | 04/11/2004 (4:26 pm) |
| TSE quesion (preferably answered by employee) | Yeah... I thought so... someone in the TSE dev screenshot discussion said VC was required -_-... read more | 04/11/2004 (10:46 am) |
| Interpolation problems? (Jumpy players) | If this is a lan only problem, I suppose increasing packet sizes shouldn't be too much of an issue. ... read more | 04/09/2004 (11:51 pm) |
| Invisible player | I was having this issue actually. I think it mihgt have something to do with skeletons and animatio... read more | 04/09/2004 (11:25 pm) |
| ChatHUD Question | Its probably not an issue with the GUI... its more likely something messy with the code. Of course,... read more | 04/02/2004 (1:10 pm) |
| Question: Media playing | Im going to try applying this right now ^_^... read more | 03/28/2004 (12:10 pm) |
| Outsourcing Game Development? | Tech work (work since IT isnt exactly a labor type job) unions might be able to solve the crisis... ... read more | 03/27/2004 (12:04 pm) |
| Question: Media playing | Actually John, provided that you have already tested to see that it works, you could go ahead and gi... read more | 03/27/2004 (11:58 am) |
| Question: Media playing | Ah, very interesting. I hope your resource gets approved soon... it would really help me out.... read more | 03/27/2004 (6:35 am) |
| Outsourcing Game Development? | There is no disgrace at working such a position sure, but there isnt much pay either. And I was p... read more | 03/27/2004 (6:31 am) |
| Outsourcing Game Development? | On the other hand, this isnt nessecarily even a job in the same field we are talking about here... m... read more | 03/26/2004 (9:31 pm) |
| Elven Crossbow | *likes* so... other than a different model and skin, what seperates it from the regular crossbow?... read more | 03/26/2004 (9:20 pm) |
| Outsourcing Game Development? | If you believe your job is going to become outsourced, how are you going to not be the victim in tha... read more | 03/26/2004 (8:14 pm) |
| Outsourcing Game Development? | Economic darwinism... or economic elitism. The rich get richer and the middle class gets pushed fur... read more | 03/26/2004 (12:30 pm) |
| Our freedom is being taken. | Perhaps if America was a democracy as opposed to a republic, freedom wouldn't be so easily taken awa... read more | 03/25/2004 (9:55 pm) |
| IDEA: Torque and a book! | I would gladly pay 60 dollars for a book that goes in depth on torque and its various utilization...... read more | 03/25/2004 (9:52 pm) |
| Outsourcing Game Development? | ... for those of you who are calling all the people who lost their jobs to outsourcing whiners and t... read more | 03/25/2004 (9:47 pm) |
| Cel Shading Help me! | Id look at the rendering engine code and try to apply it to the openGL rendering in the Torque Engin... read more | 03/25/2004 (8:28 pm) |
| RPG math | Well... here is some good stuff to use: Dodge if: (.5-1.5 * Agility) > Accuracy of attack Dam... read more | 03/25/2004 (8:24 pm) |
| Flying Vehicle Resource | Crashes... latest version of the head, and into the racing folder... no alterations.... read more | 03/25/2004 (5:54 pm) |
| Faking cloth animation in MAX for torque?? | Isnt morph animation suppose to be used for cloth type animation? I know it would make it huge and ... read more | 03/25/2004 (5:42 pm) |