Game Development Community

Jonathan Rose's Forum Posts

Thread Post Date Posted
3ds to Dif - is it possible? Uh... Max2map works... if you are able to deal with the pain. direct 3ds-> map however... might be ... read more 03/28/2005 (5:50 am)
Seamless Texture Generator Price wise... thats pretty appealing. The results were quite nice to. Doesn't quite stand up featu... read more 03/27/2005 (3:54 pm)
GG is under appreciated I was brought up on the C64 :P... read more 03/27/2005 (2:43 pm)
GG is under appreciated A lot of the finer points of the Tribes story was in the manual... one of the reasons its so easy to... read more 03/27/2005 (2:35 pm)
Project H.O.P.E. Homosapiens' /Humanity's/Human Opperation for / Opperandi/ Ordinance/ etc. Perpetual / Permanent /... read more 03/27/2005 (1:17 pm)
GG is under appreciated Yeah, Lumines is good... and its popular, but there really aren't that many PSP games out to start w... read more 03/27/2005 (1:09 pm)
GG is under appreciated "Casual game simply means virtually no learning curve, easy to pick up and just as easy to drop. It ... read more 03/27/2005 (12:12 pm)
GG is under appreciated "BTW, what makes a "casual game" anyway?" Exactly what I'm thinking... it clearly isn't violence,... read more 03/27/2005 (9:28 am)
GG is under appreciated I'm not 15... More importantly, the arguing was over anyway. <_<... read more 03/25/2005 (8:15 pm)
GG is under appreciated The thing with a game like Starcraft though is that you can't add more content without adding more g... read more 03/25/2005 (7:56 pm)
Play animation in TGE Just look in the Torque Demo and examine the script that allows the player to click buttons for the ... read more 03/25/2005 (7:39 pm)
GG is under appreciated Gameplay is a form of content in many cases :P For instance, in Starcraft's expansion, adding new... read more 03/25/2005 (7:36 pm)
GG is under appreciated Key word: can not to be confused with: will case in point: The Sims with all of its 10s of ex... read more 03/25/2005 (7:28 pm)
GG is under appreciated "More content does not mean better game." Not to bring back old arguments, but I never said that ... read more 03/25/2005 (6:55 pm)
GG is under appreciated Righty right... back on topic. Do recall though that I never deliberately insulted anyone... Gar... read more 03/25/2005 (6:23 pm)
GG is under appreciated Oh yes, collect something from a very long time ago and use it against someone. Really awesome. Ni... read more 03/25/2005 (5:29 pm)
GG is under appreciated "Well perhaps if people didn't keep hearing from so many people that Half Life, GTA, etc. are shallo... read more 03/25/2005 (4:37 pm)
GG is under appreciated "@Jonathan Rose A huge selling casual game. The Sims" Not really the kind of casual game I'm ... read more 03/25/2005 (3:54 pm)
GG is under appreciated I don't suppose you have statistics to back that? edit: And more over... if casual gamers are ... read more 03/25/2005 (2:37 pm)
GG is under appreciated "Tetris outsold every fps game out there..." Well ladee dah. Tetris has been made more times ove... read more 03/25/2005 (2:32 pm)
GG is under appreciated No one ever said to. My point, however was that Blitz3D and Dark Basic are in no way true competito... read more 03/25/2005 (11:07 am)
GG is under appreciated Think back to one of the key ideals of the Indy Game... to take the risk and make the game that is u... read more 03/25/2005 (11:06 am)
GG is under appreciated First, lets throw multiplayer games out of the content scene, seeing as a strong presence of an onli... read more 03/25/2005 (11:06 am)
GG is under appreciated Hey, I love Gunstar Heroes as much as anybody, and I'm aware that it could be made in Flash today...... read more 03/25/2005 (4:07 am)
Question about in-game tools I really... really don't get why people always want to remove these things from the final release...... read more 03/23/2005 (4:49 pm)
Xbox 2 PC would be amazing for MS and the consumer... From what I heard once upon a time, a GC costs less than 20 US dollars to manufacture... selling it ... read more 03/23/2005 (4:40 pm)
I just got a bonus And the reward of buying Torque and such is labor :P... read more 03/23/2005 (4:34 pm)
GG is under appreciated When I say "toys", I use the word comparatively. When it comes to creational tools like Dark Basic ... read more 03/23/2005 (4:31 pm)
GG is under appreciated "sorry, I just feel compelled to comment on this.. making, completing, shipping, marketing, negotiat... read more 03/23/2005 (9:43 am)
GG is under appreciated "There's a flip side of the coin." Well, actually, that is pretty much exactly what I was saying.... read more 03/22/2005 (9:34 pm)
GG is under appreciated Dark Basic and Blitzmax are toys really... the very thought of releasing any kind of full game with... read more 03/22/2005 (1:10 pm)
Tge warez Yes. I highly doubt that the vast majority of people who are warezing Torque will ever really figur... read more 03/22/2005 (1:05 pm)
Make A Game Downloads. "GAME DESIGN: SECRETS OF THE SAGES" Meh... that book sucked. They didn't really teach anything u... read more 03/22/2005 (11:53 am)
GG is under appreciated Yes. Torque is a great deal. Splendid engine, 100 bucks, whats not to like? The problem that mo... read more 03/22/2005 (11:43 am)
Removed world editor Well, just don't forget that a key selling point for a game like Half-Life 2 or just about any other... read more 03/08/2005 (1:13 pm)
Modify gravitation I believe there is a gravity changing mod somewhere in resources, and coupled with the advanced came... read more 03/03/2005 (5:14 am)
.Ico and MinGW plus makefile I think... that if you replace Torque.ico in the VC6 folder that your compiled version will use t... read more 02/25/2005 (4:22 pm)
Early Dev Shots I'd say its normal mapping time.... read more 02/18/2005 (6:58 am)
Bah... error (a sad call for help) Erm... terribly sorry, I resolved it. Oddly enough, it worked when I exported it with QuArK 6.3 ins... read more 02/14/2005 (5:21 am)
Bah... error (a sad call for help) Yeah... I did.... read more 02/10/2005 (5:30 am)
Max maya and money, some advice? ... so whats to keep someone from saying they want to go Maya because of the price just to keep from... read more 02/10/2005 (5:25 am)
TCP Project - Collision - Discussion Hmmm... perhaps the bullet could duplicate a ghost object in between frames and then a ray could be ... read more 02/02/2005 (7:45 am)
So many MMORPG projects. Can torque handle it? Rather than seeing MMORPGs made with Torque... I'd much rather just see some kind of other RPG with ... read more 02/02/2005 (5:15 am)
Old English Style Village Thats pretty cool stuff.... read more 02/02/2005 (4:27 am)
Any news on TSE and Milestone 2? Ah well... I had just heard that the water rendering methods were going to be in milestone 2 is all.... read more 02/01/2005 (11:12 am)
Any news on TSE and Milestone 2? The new water effects are going to be in it... right? I want to see some pictures soon :P... read more 01/28/2005 (10:02 am)
Sort of a traction thing. not sure what single concept is called Hmmm... I don't suppose you could enlighten me or point me to a resource that would help me do that ... read more 01/23/2005 (5:00 pm)
EA + NFL = Monopoly I haven't seen much of anything from EA that has wowed me in the past few years. The best thing lat... read more 01/18/2005 (5:08 am)
EA + NFL = Monopoly Perhaps gamers should stop caring about trademark players and start caring about the games themselve... read more 01/13/2005 (4:01 am)
Selling back games will make prices RISE - BEWARE! In general, there has to be a balance between the amount of new units sold to consumers and the amou... read more 01/13/2005 (3:57 am)