Andrew Patzwald's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Why 'S32' instead of 'int', etc? | @ Orion. That's right. Each silicon and/or compiler vendor [i]should[/i] ship a limits.h file with... read more | 02/16/2006 (1:13 pm) |
| Why 'S32' instead of 'int', etc? | Orion: See post above. :)... read more | 02/16/2006 (1:03 pm) |
| Why 'S32' instead of 'int', etc? |
Here is an example on how to guarantee your type lengths:
[code]
#include |
02/16/2006 (12:59 pm) |
| Why 'S32' instead of 'int', etc? | Neil is right. This is done because of cross-platform considerations. A double or an int may have ... read more | 02/16/2006 (12:42 pm) |
| PlayerModel.setModel is bugged/doesnt work | Email sent.... read more | 08/19/2005 (3:34 pm) |
| Atlas error message, and cavern pics | What tools did you use to generate the cave? I thought Atlas only delt in height maps...... read more | 06/14/2005 (1:58 pm) |